Player Matchup

Merlin
Merlin
Coheniz
Merlin
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 28L
1,513 Elo+
Party 1
Izanami
Izanami
Heddinator
Izanami
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 8L
1,597 Elo+
Party 1
Aphrodite
Aphrodite
Lingan
Aphrodite
Level 29
God Stats
10W - 6L
1,579 SR
Queue Stats
56W - 44L
1,571 Elo+
Party 1
Ymir
Ymir
hanscarlos
Ymir
Level 25
God Stats
2W - 0L
1,799 SR
Queue Stats
7W - 4L
1,597 Elo+
Party 1
King Arthur
King Arthur
stcky
King Arthur
Level 35
God Stats
6W - 2L
1,800 SR
Queue Stats
22W - 19L
1,686 Elo+
Party 1
Team Averages
Level 30
1,636 SR
1,593 Elo+

VS

Team Averages
Level 16
1,500 SR
1,367 Elo+
Yemoja
Yemoja
Evgelian
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Irpp123
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 88L
1,226 Elo+
Solo
Hou Yi
Hou Yi
Temporalos
Hou Yi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
WawiSmite
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,107 Elo+
Solo
Vulcan
Vulcan
marat2104
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Coheniz
Merlin
17
9 / 0 / 25
10,460
1,046
15,105
5,063
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Heddinator
Izanami
18
13 / 0 / 26
11,191
1,119
23,597
11,180
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Lingan
Aphrodite
17
5 / 1 / 33
10,425
1,043
13,387
11,824
8,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 31
11,347
1,135
11,073
10,196
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
stcky
King Arthur
17
8 / 0 / 31
10,997
1,100
16,635
19,141
17,075
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

330

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Evgelian
Yemoja
14
0 / 5 / 2
9,047
905
5,923
18,131
16,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Irpp123
Chaac
14
0 / 15 / 1
8,310
831
5,595
25,891
24,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
Temporalos
Hou Yi
13
0 / 4 / 1
7,998
800
5,797
10,104
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
WawiSmite
Raijin
14
1 / 12 / 0
8,502
850
10,328
18,122
7,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
marat2104
Vulcan
14
1 / 5 / 1
8,868
887
15,017
11,647
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
7
41
Kills
2
2
Deaths
41
146
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
Coheniz
Merlin
9
0
25
21.5
L
Yemoja
Evgelian
Yemoja
0
5
2
0.2
W
Izanami
Heddinator
Izanami
13
0
26
26
L
Chaac
Irpp123
Chaac
0
15
1
0.03
W
Aphrodite
Lingan
Aphrodite
5
1
33
21.5
L
Hou Yi
Temporalos
Hou Yi
0
4
1
0.13
L
Raijin
WawiSmite
Raijin
1
12
0
0.08
W
6
1
31
21.5
L
Vulcan
marat2104
Vulcan
1
5
1
0.3
W
King Arthur
stcky
King Arthur
8
0
31
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,797
Damage
42,660
57,404
Taken
83,895
39,812
Mitigated
56,489
33,096
Healing
2,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Coheniz
Merlin
15,105
1,199
1,087
1,417
5,063
1,972
0
3,315
1,748
34,836
0
L
Yemoja
Evgelian
Yemoja
5,923
218
493
449
18,131
16,259
0
7,471
10,660
13,785
0
W
Izanami
Heddinator
Izanami
23,597
17,671
0
5,857
11,180
4,217
0
7,145
3,452
0
43,253
L
Chaac
Irpp123
Chaac
5,595
1,075
0
716
25,891
24,103
0
11,047
14,619
200
15,358
W
Aphrodite
Lingan
Aphrodite
13,387
3,575
7,202
6,395
11,824
8,401
0
6,699
5,008
25,781
0
L
Hou Yi
Temporalos
Hou Yi
5,797
2,252
0
477
10,104
3,997
0
4,127
5,977
0
11,573
L
Raijin
WawiSmite
Raijin
10,328
1,528
0
0
18,122
7,256
0
9,938
8,184
26,073
0
W
11,073
1,643
0
1,244
10,196
8,147
0
5,873
4,252
20,393
0
L
Vulcan
marat2104
Vulcan
15,017
4,577
0
216
11,647
4,874
0
6,982
4,665
43,309
0
W
King Arthur
stcky
King Arthur
16,635
2,421
1,212
8,682
19,141
17,075
0
8,380
10,024
0
28,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,420
Gold Earned
42,725
180
Minions Killed
154
4
Camps Cleared
4
995,966
Distance Traveled
732,243
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,460
1,046
48
5
0
205,668
0
L
Yemoja
9,047
905
8
1
2
155,844
4
W
Izanami
11,191
1,119
57
6
0
183,567
0
L
Chaac
8,310
831
33
3
1
141,371
2
W
Aphrodite
10,425
1,043
22
2
1
184,952
0
L
Hou Yi
7,998
800
14
1
0
107,446
0
L
Raijin
8,502
850
38
4
1
139,611
1
W
Ymir
11,347
1,135
24
2
2
205,297
0
L
Vulcan
8,868
887
61
6
0
187,971
1
W
King Arthur
10,997
1,100
29
3
1
216,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role