Player Matchup

Tsukuyomi
Tsukuyomi
Dragavrion
Tsukuyomi
Level 7
God Stats
3W - 3L
1,820 SR
Queue Stats
21W - 26L
1,661 Elo+
Solo
Ratatoskr
Ratatoskr
Nalysia
Ratatoskr
Level 28
God Stats
24W - 19L
1,627 SR
Queue Stats
75W - 61L
1,568 Elo+
Party 1
Baron Samedi
Baron Samedi
Ultiime
Baron Samedi
Level 32
God Stats
22W - 14L
1,609 SR
Queue Stats
79W - 59L
1,582 Elo+
Party 1
Ra
Ra
Urleid
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,885 Elo+
Solo
Hachiman
Hachiman
lodachar
Hachiman
Level 16
God Stats
24W - 12L
1,556 SR
Queue Stats
150W - 126L
1,508 Elo+
Solo
Team Averages
Level 18
1,622 SR
1,641 Elo+

VS

Team Averages
Level 19
1,472 SR
1,519 Elo+
Serqet
Serqet
CheesyMakarony
Serqet
Level 13
God Stats
3W - 6L
1,402 SR
Queue Stats
25W - 36L
1,504 Elo+
Solo
Hercules
Hercules
Deathweeping
Hercules
Level 29
God Stats
3W - 7L
1,337 SR
Queue Stats
187W - 224L
1,512 Elo+
Solo
Artemis
Artemis
EligiusV
Artemis
Level 18
God Stats
23W - 13L
1,572 SR
Queue Stats
130W - 100L
1,564 Elo+
Solo
Nox
Nox
GalaxyMode
Nox
Level 28
God Stats
2W - 4L
1,494 SR
Queue Stats
33W - 20L
1,605 Elo+
Solo
Yemoja
Yemoja
Solusprime24
Yemoja
Level 7
God Stats
10W - 8L
1,555 SR
Queue Stats
12W - 14L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dragavrion
Tsukuyomi
19
8 / 0 / 15
12,561
1,142
19,121
8,764
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Nalysia
Ratatoskr
18
9 / 1 / 11
12,675
1,152
17,342
11,454
4,585
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Ultiime
Baron Samedi
18
6 / 0 / 14
11,779
1,071
16,673
4,453
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
18
4 / 3 / 13
11,028
1,003
13,092
7,289
3,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
lodachar
Hachiman
19
6 / 3 / 21
12,465
1,133
18,549
8,777
2,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

251

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,601
873
3,822
10,711
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Deathweeping
Hercules
16
3 / 10 / 3
10,717
974
8,366
28,413
20,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
EligiusV
Artemis
16
0 / 5 / 6
10,084
917
11,527
15,247
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 9 / 2
10,389
944
7,869
16,353
7,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
15
0 / 7 / 2
10,149
923
4,449
20,979
23,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
22
33
Kills
7
7
Deaths
33
74
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Hercules
Deathweeping
Hercules
3
10
3
0.45
W
Tsukuyomi
Dragavrion
Tsukuyomi
8
0
15
15.5
L
Artemis
EligiusV
Artemis
0
5
6
0.6
L
3
9
2
0.44
W
Ratatoskr
Nalysia
Ratatoskr
9
1
11
14.5
L
Yemoja
0
7
2
0.14
W
Baron Samedi
Ultiime
Baron Samedi
6
0
14
13
W
Ra
4
3
13
3.5
W
Hachiman
lodachar
Hachiman
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,777
Damage
36,033
40,737
Taken
91,703
16,529
Mitigated
62,396
10,226
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,822
627
0
304
10,711
4,899
0
2,633
7,980
0
12,170
L
Hercules
Deathweeping
Hercules
8,366
2,891
0
5,162
28,413
20,225
0
10,610
17,451
0
20,472
W
Tsukuyomi
Dragavrion
Tsukuyomi
19,121
5,571
0
1,365
8,764
3,871
0
1,147
7,412
0
42,471
L
Artemis
EligiusV
Artemis
11,527
5,799
0
3,113
15,247
6,683
0
3,490
11,675
0
38,764
L
7,869
220
0
36
16,353
7,027
0
5,597
10,520
24,352
0
W
Ratatoskr
Nalysia
Ratatoskr
17,342
5,916
0
719
11,454
4,585
0
2,765
8,564
0
39,913
L
Yemoja
4,449
133
373
833
20,979
23,562
0
6,463
14,312
32,373
0
W
Baron Samedi
Ultiime
Baron Samedi
16,673
1,281
2,279
2,342
4,453
2,061
0
2,138
2,290
31,234
0
W
Ra
13,092
415
843
1,215
7,289
3,195
0
2,436
4,751
36,574
0
W
Hachiman
lodachar
Hachiman
18,549
10,962
0
1,463
8,777
2,817
0
3,832
4,806
0
29,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,508
Gold Earned
50,940
218
Minions Killed
185
15
Camps Cleared
3
1,178,233
Distance Traveled
1,043,993
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,601
873
15
1
1
240,991
1
L
Hercules
10,717
974
31
3
0
213,615
0
W
Tsukuyomi
12,561
1,142
52
5
3
264,367
2
L
Artemis
10,084
917
59
5
1
188,247
1
L
Nox
10,389
944
30
3
1
220,565
0
W
Ratatoskr
12,675
1,152
32
3
8
273,863
2
L
Yemoja
10,149
923
50
5
0
180,575
0
W
Baron Samedi
11,779
1,071
48
4
2
222,979
0
W
Ra
11,028
1,003
48
4
0
220,963
0
W
Hachiman
12,465
1,133
38
3
2
196,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role