Player Matchup

Izanami
Izanami
Ariane1516
Izanami
Level 5
God Stats
2W - 0L
1,677 SR
Queue Stats
3W - 2L
1,534 Elo+
Solo
Kukulkan
Kukulkan
GudGeorge12
Kukulkan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,685 Elo+
Solo
Loki
Loki
MissingPiece123
Loki
Level 27
God Stats
4W - 5L
1,485 SR
Queue Stats
298W - 285L
1,610 Elo+
Solo
Ao Kuang
Ao Kuang
nacreous_pinion6
Ao Kuang
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 43L
1,737 Elo+
Solo
Tiamat
Tiamat
rayshaun98
Tiamat
Level 26
God Stats
84W - 70L
1,697 SR
Queue Stats
111W - 96L
1,670 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,647 Elo+

VS

Team Averages
Level 13
1,668 SR
1,609 Elo+
Tsukuyomi
Tsukuyomi
CTGILROY2006YT
Tsukuyomi
Level 13
God Stats
10W - 11L
1,701 SR
Queue Stats
34W - 39L
1,617 Elo+
Party 1
Neith
Neith
Choch0BoEs
Neith
Level 6
God Stats
1W - 1L
1,706 SR
Queue Stats
13W - 11L
1,643 Elo+
Solo
Tyr
Tyr
Nomefioooodena
Tyr
Level 14
God Stats
6W - 6L
1,720 SR
Queue Stats
27W - 16L
1,704 Elo+
Party 1
Xing Tian
Xing Tian
Son of Fire6225
Xing Tian
Level 29
God Stats
4W - 10L
1,713 SR
Queue Stats
70W - 91L
1,582 Elo+
Solo
Kukulkan
Kukulkan
pijfc
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ariane1516
Izanami
16
3 / 6 / 10
11,042
460
8,216
16,832
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
GudGeorge12
Kukulkan
16
4 / 6 / 3
10,614
442
5,898
10,341
3,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 6 / 9
10,763
448
8,452
14,509
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 1 / 2
13,715
571
22,509
29,642
12,311
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
rayshaun98
Tiamat
20
14 / 1 / 2
14,293
596
17,815
8,489
17,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CTGILROY2006YT
Tsukuyomi
18
7 / 5 / 1
11,980
499
14,335
17,628
7,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
19
7 / 7 / 4
12,463
519
13,823
21,571
9,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 3
13,065
544
15,945
20,504
19,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
Son of Fire6225
Xing Tian
13
1 / 7 / 8
10,375
432
7,868
21,150
19,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
pijfc
Kukulkan
7
0 / 14 / 2
7,460
311
582
8,295
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
35
Kills
20
20
Deaths
37
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ariane1516
Izanami
3
6
10
1.33
L
Tsukuyomi
CTGILROY2006YT
Tsukuyomi
7
5
1
1.5
L
Neith
7
7
4
1.29
W
Kukulkan
GudGeorge12
Kukulkan
4
6
3
0.92
W
1
6
9
0.92
L
5
4
3
1.63
L
Xing Tian
Son of Fire6225
Xing Tian
1
7
8
0.71
W
13
1
2
14
L
Kukulkan
pijfc
Kukulkan
0
14
2
0.07
W
Tiamat
rayshaun98
Tiamat
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,890
Damage
52,553
79,813
Taken
89,148
46,032
Mitigated
57,737
29,084
Healing
18,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ariane1516
Izanami
8,216
5,612
0
3,496
16,832
5,256
0
3,518
13,314
0
43,376
L
Tsukuyomi
CTGILROY2006YT
Tsukuyomi
14,335
4,606
243
3,433
17,628
7,589
88
8,958
8,173
0
83,224
L
Neith
13,823
6,098
0
7,979
21,571
9,207
1,964
10,764
10,493
0
106,059
W
Kukulkan
GudGeorge12
Kukulkan
5,898
1,722
0
781
10,341
3,920
0
688
9,653
36,645
0
W
8,452
1,694
650
4,524
14,509
7,114
888
1,658
12,851
0
53,888
L
15,945
1,250
0
5,654
20,504
19,110
2,068
9,985
9,848
9,126
79,880
L
Xing Tian
Son of Fire6225
Xing Tian
7,868
1,152
0
1,265
21,150
19,526
354
10,378
10,239
29,672
0
W
22,509
6,628
0
17,162
29,642
12,311
0
3,639
26,003
124,509
0
L
Kukulkan
pijfc
Kukulkan
582
508
0
0
8,295
2,305
0
4,721
3,146
5,286
0
W
Tiamat
rayshaun98
Tiamat
17,815
2,253
0
2,471
8,489
17,431
960
1,297
7,192
83,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,427
Gold Earned
55,343
517
Minions Killed
513
0
Camps Cleared
0
2,298,452
Distance Traveled
1,962,752
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,042
460
78
3
0
444,829
0
L
Tsukuyomi
11,980
499
126
5
0
458,846
2
L
Neith
12,463
519
164
7
0
412,664
4
W
Kukulkan
10,614
442
53
2
0
441,187
2
W
Loki
10,763
448
93
4
0
435,027
3
L
Tyr
13,065
544
184
8
0
437,521
6
L
Xing Tian
10,375
432
32
1
0
420,067
2
W
Ao Kuang
13,715
571
146
6
0
508,424
1
L
Kukulkan
7,460
311
7
0
0
233,654
1
W
Tiamat
14,293
596
147
6
0
468,985
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role