Player Matchup

Odin
Odin
Bearstate1711
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,385 Elo+
Solo
Ymir
Ymir
GankMuhLane
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,447 Elo+
Party 2
Kali
Kali
Jordi12345678910
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Anhur
Anhur
ObnoxiouslyBlue
Anhur
Level 34
God Stats
3W - 2L
1,755 SR
Queue Stats
10W - 12L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
semsilvanya
Danzaburou
Level 15
God Stats
8W - 13L
1,616 SR
Queue Stats
314W - 420L
1,403 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,412 Elo+

VS

Team Averages
Level 17
1,475 SR
1,371 Elo+
The Morrigan
The Morrigan
Bugcatcher--Joey
The Morrigan
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
477W - 468L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
Demon--Meliodas
Kukulkan
Level 17
God Stats
13W - 15L
1,496 SR
Queue Stats
368W - 365L
1,493 Elo+
Party 1
Odin
Odin
Doragon-no-yo-ni
Odin
Level 16
God Stats
3W - 3L
1,377 SR
Queue Stats
33W - 29L
1,346 Elo+
Solo
Fenrir
Fenrir
OleManPanda
Fenrir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 82L
1,473 Elo+
Solo
Cthulhu
Cthulhu
breadjebapau
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 3
5,082
424
948
8,893
5,080
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
6 / 3 / 1
6,580
548
5,123
9,294
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

1
0 / 0 / 0
3,906
326
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 3
6,156
513
1,856
4,730
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
semsilvanya
Danzaburou
9
2 / 6 / 0
5,643
470
3,220
7,914
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bugcatcher--Joey
The Morrigan
11
2 / 2 / 4
6,381
532
4,383
4,675
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
13
5 / 3 / 3
7,647
637
10,146
5,054
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
5 / 1 / 2
6,754
563
4,570
5,013
1,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
12
4 / 1 / 3
7,009
584
2,868
7,089
2,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
breadjebapau
Cthulhu
5
0 / 6 / 1
4,606
384
496
6,010
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
11
Kills
16
16
Deaths
13
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
The Morrigan
Bugcatcher--Joey
The Morrigan
2
2
4
2
W
Kukulkan
5
3
3
2.17
W
5
1
2
6
L
6
3
1
2.17
L
0
0
0
0
L
2
1
3
3.5
W
Fenrir
4
1
3
5.5
W
Cthulhu
breadjebapau
Cthulhu
0
6
1
0.08
L
Danzaburou
semsilvanya
Danzaburou
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,147
Damage
22,463
30,831
Taken
27,841
13,306
Mitigated
9,792
5,922
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
948
193
0
1,070
8,893
5,080
104
6,135
2,708
0
6,981
W
The Morrigan
Bugcatcher--Joey
The Morrigan
4,383
454
0
809
4,675
1,423
1,145
1,094
3,574
31,505
0
W
Kukulkan
10,146
1,623
0
0
5,054
1,973
617
798
4,256
48,569
0
W
4,570
521
0
0
5,013
1,780
0
1,750
3,263
0
25,339
L
5,123
687
0
2,126
9,294
4,454
0
2,782
6,468
31,107
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,856
1,560
0
1,619
4,730
1,378
1,213
1,963
2,725
0
22,986
W
Fenrir
2,868
624
0
2,243
7,089
2,477
0
674
6,415
0
35,142
W
Cthulhu
breadjebapau
Cthulhu
496
61
0
168
6,010
2,139
116
800
5,210
7,417
0
L
Danzaburou
semsilvanya
Danzaburou
3,220
551
0
1,107
7,914
2,394
413
3,751
3,905
0
21,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
32,397
158
Minions Killed
279
0
Camps Cleared
0
780,741
Distance Traveled
1,015,577
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,082
424
10
1
0
196,990
2
W
The Morrigan
6,381
532
69
6
0
206,051
3
W
Kukulkan
7,647
637
91
8
0
202,447
2
W
Odin
6,754
563
44
4
0
232,227
3
L
Ymir
6,580
548
57
5
0
186,921
0
L
Kali
3,906
326
0
0
0
5,454
0
L
Anhur
6,156
513
45
4
0
197,735
0
W
Fenrir
7,009
584
64
5
0
208,816
0
W
Cthulhu
4,606
384
11
1
0
166,036
0
L
Danzaburou
5,643
470
46
4
0
193,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role