Player Matchup

Yemoja
Yemoja
BubbaN19255
Yemoja
Level 6
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Aphrodite
Aphrodite
RoaringBucket64-
Aphrodite
Level 25
God Stats
7W - 5L
1,891 SR
Queue Stats
169W - 164L
1,640 Elo+
Solo
Anhur
Anhur
TaeHaDuh55
Anhur
Level 25
God Stats
54W - 53L
1,566 SR
Queue Stats
202W - 186L
1,635 Elo+
Solo
Fenrir
Fenrir
liqwidbliss
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 101L
1,593 Elo+
Solo
Agni
Agni
magicguy06
Agni
Level 29
God Stats
0W - 8L
1,423 SR
Queue Stats
102W - 97L
1,551 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,540 Elo+

VS

Team Averages
Level 24
1,499 SR
1,456 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DTM144
Bellona
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 26L
1,334 Elo+
Solo
Ra
Ra
WhoMattJonezz
Ra
Level 25
God Stats
5W - 5L
1,493 SR
Queue Stats
118W - 129L
1,380 Elo+
Solo
Neith
Neith
asdfgh12678
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,415 Elo+
Solo
Odin
Odin
riskycasual
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 0 / 0
6,260
626
0
0
0
Aphrodite
15
0 / 5 / 3
8,892
889
5,486
13,045
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
15
0 / 4 / 1
8,766
877
6,360
13,341
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
1 / 5 / 1
8,743
874
8,504
17,566
9,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 4 / 1
9,401
940
12,245
11,215
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

137

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 2 / 10
9,822
982
9,962
5,501
2,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
DTM144
Bellona
16
5 / 0 / 10
10,670
1,067
9,798
11,353
12,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 0 / 10
10,226
1,023
9,427
4,861
2,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 12
10,554
1,055
12,862
4,535
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 1 / 10
9,360
936
8,617
12,135
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
3
Kills
18
18
Deaths
3
6
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
10
3.5
L
Yemoja
0
0
0
0
W
Bellona
DTM144
Bellona
5
0
10
10
L
Aphrodite
0
5
3
0.3
L
Anhur
0
4
1
0.13
W
5
0
10
10
W
4
0
12
10
L
Fenrir
1
5
1
0.3
L
2
4
1
0.63
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,595
Damage
50,666
55,167
Taken
38,385
28,019
Mitigated
29,099
9,589
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,962
774
0
0
5,501
2,499
0
2,476
3,025
42,939
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
DTM144
Bellona
9,798
1,387
963
1,174
11,353
12,788
0
3,505
7,848
0
22,661
L
Aphrodite
5,486
891
2,485
3,993
13,045
7,654
0
3,529
9,191
15,850
0
L
Anhur
6,360
2,960
0
2,726
13,341
6,423
0
3,821
9,320
0
22,860
W
9,427
1,298
3,651
2,212
4,861
2,158
0
3,173
1,688
22,658
0
W
12,862
5,865
913
2,453
4,535
1,880
0
2,346
2,189
0
34,976
L
Fenrir
8,504
1,655
0
385
17,566
9,712
0
8,423
8,968
0
14,531
L
12,245
439
0
0
11,215
4,230
0
3,885
7,180
44,483
0
W
8,617
1,039
0
350
12,135
9,774
0
6,231
5,904
269
12,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
50,632
149
Minions Killed
217
4
Camps Cleared
10
697,315
Distance Traveled
946,594
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,822
982
91
9
1
182,315
1
L
Yemoja
6,260
626
0
0
0
0
0
W
Bellona
10,670
1,067
14
1
5
215,903
0
L
Aphrodite
8,892
889
28
3
2
178,314
4
L
Anhur
8,766
877
40
4
1
156,207
0
W
Ra
10,226
1,023
35
4
0
188,058
3
W
Neith
10,554
1,055
65
7
1
169,155
0
L
Fenrir
8,743
874
7
1
1
190,666
1
L
Agni
9,401
940
74
7
0
172,128
0
W
Odin
9,360
936
12
1
3
191,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role