Player Matchup

Guan Yu
Guan Yu
Platinum III
ImStr8Prodiigy
Guan Yu
Platinum III
Level 158
God Stats
15W - 8L
1,923 SR
Queue Stats
175W - 160L
1,766 MMR
Party 1
Skadi
Skadi
Gold III
JovialYapper161
Skadi
Gold III
Level 159
God Stats
1W - 3L
1,912 SR
Queue Stats
50W - 43L
1,682 MMR
Solo
Ganesha
Ganesha
Gold I
STRONGMAN465
Ganesha
Gold I
Level 149
God Stats
7W - 1L
1,821 SR
Queue Stats
123W - 107L
1,633 MMR
Solo
Chang'e
Chang'e
Gold I
Steg_911
Chang'e
Gold I
Level 123
God Stats
4W - 2L
1,748 SR
Queue Stats
124W - 113L
1,667 MMR
Solo
Tyr
Tyr
Platinum I
vG Titan
Tyr
Platinum I
Level 157
God Stats
8W - 7L
1,887 SR
Queue Stats
97W - 88L
1,702 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,858 SR
1,690 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,581 SR
1,691 MMR
Fenrir
Fenrir
Platinum V
Learning2 Smite
Fenrir
Platinum V
Level 121
God Stats
18W - 21L
1,620 SR
Queue Stats
381W - 381L
1,714 MMR
Solo
The Morrigan
The Morrigan
Platinum V
Pandaman0429
The Morrigan
Platinum V
Level 108
God Stats
1W - 2L
1,577 SR
Queue Stats
42W - 40L
1,742 MMR
Solo
Bellona
Bellona
Gold II
iScotyyyy
Bellona
Gold II
Level 68
God Stats
4W - 7L
1,524 SR
Queue Stats
782W - 775L
1,631 MMR
Solo
Ares
Ares
Gold II
johnny2tymes2
Ares
Gold II
Level 142
God Stats
10W - 13L
1,558 SR
Queue Stats
350W - 361L
1,655 MMR
Solo
Sol
Sol
Gold IV
o SenorLeche
Sol
Gold IV
Level 141
God Stats
11W - 12L
1,625 SR
Queue Stats
435W - 428L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 8
13,267
531
17,095
29,419
31,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 3 / 9
13,665
547
20,909
20,665
9,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
STRONGMAN465
Ganesha
19
0 / 2 / 23
12,730
509
10,393
26,989
36,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
Steg_911
Chang'e
19
5 / 2 / 10
12,144
486
13,736
17,699
8,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 10
13,655
546
16,971
23,900
23,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
DanzaburouApolloCu ChulainnSetScylla

VS

Bans
TsukuyomiCerberusSun WukongNu WaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 4
13,069
523
13,139
22,447
12,087
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Pandaman0429
The Morrigan
17
2 / 8 / 5
10,856
434
14,332
13,950
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
iScotyyyy
Bellona
17
2 / 7 / 7
11,057
442
16,805
28,591
26,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 7 / 4
11,389
456
11,807
25,527
31,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 4 / 7
12,111
484
20,061
19,958
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
29
Kills
16
17
Deaths
29
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
6
8
2.17
W
7
3
9
3.83
L
6
3
4
2.67
L
The Morrigan
Pandaman0429
The Morrigan
2
8
5
0.56
W
Ganesha
STRONGMAN465
Ganesha
0
2
23
5.75
W
Chang'e
Steg_911
Chang'e
5
2
10
5
L
Bellona
iScotyyyy
Bellona
2
7
7
0.79
L
4
7
4
0.86
L
2
4
7
1.38
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,104
Damage
76,144
118,672
Taken
110,473
110,086
Mitigated
83,692
51,247
Healing
29,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,095
2,436
4,320
9,466
29,419
31,765
1,902
9,310
19,859
0
99,073
W
20,909
10,891
0
6,180
20,665
9,672
3,536
12,352
8,286
0
119,520
L
13,139
1,002
0
10,355
22,447
12,087
732
4,268
18,011
0
111,184
L
The Morrigan
Pandaman0429
The Morrigan
14,332
1,683
0
1,794
13,950
6,285
576
3,611
9,976
84,306
2,814
W
Ganesha
STRONGMAN465
Ganesha
10,393
1,020
0
6,146
26,989
36,693
891
14,240
12,574
41,570
0
W
Chang'e
Steg_911
Chang'e
13,736
1,083
7,927
9,466
17,699
8,758
611
8,844
8,805
80,410
0
L
Bellona
iScotyyyy
Bellona
16,805
2,004
0
4,618
28,591
26,487
1,243
7,001
21,474
12,342
58,721
L
11,807
288
0
2,112
25,527
31,796
0
6,233
19,050
36,930
0
L
20,061
6,264
0
11,065
19,958
7,037
937
2,236
17,686
110,018
0
W
16,971
1,286
0
7,742
23,900
23,198
1,480
8,436
14,989
0
78,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,461
Gold Earned
58,482
633
Minions Killed
642
0
Camps Cleared
0
2,418,764
Distance Traveled
2,286,217
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,267
531
155
6
0
502,836
10
W
Skadi
13,665
547
167
7
0
437,541
5
L
Fenrir
13,069
523
156
6
0
545,423
3
L
The Morrigan
10,856
434
149
6
0
409,286
2
W
Ganesha
12,730
509
8
0
0
465,010
0
W
Chang'e
12,144
486
160
6
0
485,931
7
L
Bellona
11,057
442
130
5
0
461,526
3
L
Ares
11,389
456
47
2
0
435,827
9
L
Sol
12,111
484
160
6
0
434,155
4
W
Tyr
13,655
546
143
6
0
527,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role