Player Matchup

Merlin
Merlin
BUTTWEE17
Merlin
Level 106
God Stats
24W - 9L
1,617 SR
Queue Stats
106W - 76L
1,659 Elo+
Party 1
Bellona
Bellona
CSTANTON007
Bellona
Level 158
God Stats
2W - 0L
1,804 SR
Queue Stats
131W - 88L
1,690 Elo+
Party 1
Fenrir
Fenrir
Kusei436
Fenrir
Level 29
God Stats
3W - 1L
1,488 SR
Queue Stats
35W - 21L
1,586 Elo+
Party 1
Ymir
Ymir
TheColossal1
Ymir
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 95L
1,556 Elo+
Solo
Cupid
Cupid
jackstanton1234
Cupid
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 25L
1,739 Elo+
Party 1
Team Averages
Level 92
1,582 SR
1,646 Elo+

VS

Team Averages
Level 87
1,463 SR
1,593 Elo+
The Morrigan
The Morrigan
Lara3087
The Morrigan
Level 39
God Stats
1W - 3L
1,208 SR
Queue Stats
18W - 15L
1,555 Elo+
Solo
He Bo
He Bo
SHIBI
He Bo
Level 149
God Stats
7W - 5L
1,416 SR
Queue Stats
627W - 547L
1,558 Elo+
Party 2
Neith
Neith
Serv32
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 2
Sylvanus
Sylvanus
V Soviet Suprem
Sylvanus
Level 127
God Stats
30W - 29L
1,653 SR
Queue Stats
183W - 157L
1,583 Elo+
Party 2
Hercules
Hercules
sSaaphire
Hercules
Level 118
God Stats
17W - 16L
1,539 SR
Queue Stats
325W - 311L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BUTTWEE17
Merlin
17
6 / 0 / 7
10,217
601
14,266
5,967
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
CSTANTON007
Bellona
18
6 / 0 / 3
11,113
654
7,266
10,823
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Kusei436
Fenrir
16
7 / 2 / 5
9,812
577
7,049
10,607
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 1 / 12
10,088
593
7,477
13,976
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 2 / 3
11,019
648
6,610
9,627
3,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lara3087
The Morrigan
10
1 / 6 / 0
6,842
402
3,702
10,343
3,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
SHIBI
He Bo
13
1 / 6 / 1
7,666
451
5,403
12,284
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Serv32
Neith
14
0 / 5 / 3
8,017
472
4,977
10,237
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
11
2 / 6 / 1
6,810
401
6,534
12,120
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
sSaaphire
Hercules
13
1 / 5 / 0
8,001
471
4,377
11,950
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
28
Kills
5
5
Deaths
28
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
BUTTWEE17
Merlin
6
0
7
9.5
W
Bellona
CSTANTON007
Bellona
6
0
3
7.5
W
Fenrir
Kusei436
Fenrir
7
2
5
4.75
L
The Morrigan
Lara3087
The Morrigan
1
6
0
0.17
L
He Bo
SHIBI
He Bo
1
6
1
0.25
L
Neith
Serv32
Neith
0
5
3
0.3
W
6
1
12
12
L
Sylvanus
2
6
1
0.42
W
3
2
3
2.25
L
Hercules
sSaaphire
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,668
Damage
24,993
51,000
Taken
56,934
28,415
Mitigated
27,303
20,924
Healing
16,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BUTTWEE17
Merlin
14,266
490
0
573
5,967
1,943
1,466
3,223
2,744
69,448
0
W
Bellona
CSTANTON007
Bellona
7,266
3,854
0
7,047
10,823
7,113
955
1,897
8,726
0
76,134
W
Fenrir
Kusei436
Fenrir
7,049
1,097
0
3,952
10,607
5,344
952
3,332
7,250
0
51,986
L
The Morrigan
Lara3087
The Morrigan
3,702
1,024
294
3,035
10,343
3,616
0
6,732
3,611
27,562
1,050
L
He Bo
SHIBI
He Bo
5,403
509
0
3,143
12,284
3,877
0
3,024
9,260
52,879
0
L
Neith
Serv32
Neith
4,977
3,008
0
2,808
10,237
3,225
0
2,326
7,911
0
48,171
W
7,477
2,287
0
4,249
13,976
10,334
123
5,015
8,840
36,771
0
L
Sylvanus
6,534
1,068
1,139
3,010
12,120
7,402
0
6,662
5,458
22,001
3,813
W
6,610
3,531
271
4,832
9,627
3,681
3,163
1,591
8,036
0
89,839
L
Hercules
sSaaphire
Hercules
4,377
768
0
2,624
11,950
9,183
0
2,999
8,951
0
45,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,249
Gold Earned
37,336
623
Minions Killed
406
0
Camps Cleared
0
1,718,813
Distance Traveled
1,419,972
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,217
601
128
8
0
325,331
5
W
Bellona
11,113
654
174
10
0
367,406
1
W
Fenrir
9,812
577
86
5
0
360,987
2
L
The Morrigan
6,842
402
58
3
0
242,332
0
L
He Bo
7,666
451
111
7
0
294,724
2
L
Neith
8,017
472
94
6
0
260,553
2
W
Ymir
10,088
593
65
4
0
355,233
3
L
Sylvanus
6,810
401
44
3
0
288,055
5
W
Cupid
11,019
648
170
10
0
309,856
0
L
Hercules
8,001
471
99
6
0
334,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role