Player Matchup

Osiris
Osiris
Ariztotelez
Osiris
Level 58
God Stats
6W - 5L
1,807 SR
Queue Stats
160W - 213L
1,400 Elo+
Party 3
Ymir
Ymir
Sergi_lol413
Ymir
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 183L
1,380 Elo+
Party 3
He Bo
He Bo
aimararrii
He Bo
Level 45
God Stats
2W - 2L
1,287 SR
Queue Stats
205W - 249L
1,404 Elo+
Party 3
Agni
Agni
xAizkort
Agni
Level 27
God Stats
4W - 1L
1,751 SR
Queue Stats
19W - 19L
1,513 Elo+
Party 3
Cernunnos
Cernunnos
xXGrootXx-_-
Cernunnos
Level 29
God Stats
23W - 18L
1,541 SR
Queue Stats
49W - 76L
1,417 Elo+
Party 3
Team Averages
Level 40
1,577 SR
1,423 Elo+

VS

Team Averages
Level 62
1,470 SR
1,461 Elo+
Nu Wa
Nu Wa
CookieZ-8803
Nu Wa
Level 61
God Stats
2W - 5L
1,342 SR
Queue Stats
198W - 226L
1,410 Elo+
Party 1
Cerberus
Cerberus
MEI-HOU-WANG
Cerberus
Level 86
God Stats
3W - 1L
1,718 SR
Queue Stats
139W - 146L
1,406 Elo+
Party 1
Achilles
Achilles
Rywuk
Achilles
Level 106
God Stats
0W - 2L
1,258 SR
Queue Stats
59W - 68L
1,540 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Trashox-
Tsukuyomi
Level 48
God Stats
2W - 3L
1,498 SR
Queue Stats
33W - 41L
1,516 Elo+
Party 2
Neith
Neith
whitebeard069078
Neith
Level 7
God Stats
1W - 3L
1,532 SR
Queue Stats
6W - 8L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
3 / 2 / 7
10,385
547
14,257
17,430
11,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 1 / 12
10,381
546
9,548
11,941
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
18
6 / 3 / 7
11,207
590
9,096
11,295
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
17
8 / 4 / 5
10,984
578
12,344
12,391
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
xXGrootXx-_-
Cernunnos
18
9 / 0 / 3
11,493
605
14,932
15,104
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 4
9,438
497
12,396
15,615
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MEI-HOU-WANG
Cerberus
14
2 / 3 / 2
8,473
446
7,412
18,033
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Rywuk
Achilles
15
4 / 4 / 2
9,372
493
9,849
16,223
15,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Trashox-
Tsukuyomi
15
1 / 6 / 6
9,251
487
10,664
17,783
7,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 8 / 0
7,397
389
3,735
10,249
3,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
31
Kills
10
10
Deaths
31
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
2
7
3.25
L
3
10
4
0.5
L
Cerberus
MEI-HOU-WANG
Cerberus
2
3
2
1
L
Achilles
Rywuk
Achilles
4
4
2
1.25
W
5
1
12
11
L
Tsukuyomi
Trashox-
Tsukuyomi
1
6
6
0.67
W
He Bo
6
3
7
3.17
L
0
8
0
0
W
Agni
8
4
5
2.63
W
Cernunnos
xXGrootXx-_-
Cernunnos
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,177
Damage
44,056
68,161
Taken
77,903
37,369
Mitigated
39,345
23,816
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
14,257
5,215
0
9,533
17,430
11,993
1,197
2,594
14,700
0
66,213
L
12,396
3,355
0
635
15,615
5,720
0
9,005
6,610
54,307
0
L
Cerberus
MEI-HOU-WANG
Cerberus
7,412
401
0
8,254
18,033
7,867
272
8,010
10,023
34,264
0
L
Achilles
Rywuk
Achilles
9,849
2,991
0
2,366
16,223
15,040
494
4,829
11,394
0
44,462
W
9,548
1,791
0
1,310
11,941
12,124
38
3,681
8,111
17,746
0
L
Tsukuyomi
Trashox-
Tsukuyomi
10,664
2,301
0
6,036
17,783
7,302
0
8,323
9,460
0
59,807
W
He Bo
9,096
1,251
0
1,025
11,295
4,157
982
2,162
9,067
79,235
0
L
3,735
1,345
0
1,101
10,249
3,416
0
821
9,428
0
34,105
W
Agni
12,344
597
0
1,948
12,391
4,214
1,509
5,481
6,600
70,668
0
W
Cernunnos
xXGrootXx-_-
Cernunnos
14,932
9,525
0
10,000
15,104
4,881
2,428
5,149
9,875
0
87,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,450
Gold Earned
43,931
534
Minions Killed
478
0
Camps Cleared
0
1,797,026
Distance Traveled
1,652,590
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,385
547
118
6
0
375,515
1
L
Nu Wa
9,438
497
101
5
0
295,246
6
L
Cerberus
8,473
446
96
5
0
356,549
2
L
Achilles
9,372
493
87
5
0
336,569
1
W
Ymir
10,381
546
15
1
0
383,295
0
L
Tsukuyomi
9,251
487
112
6
0
379,331
0
W
He Bo
11,207
590
121
6
0
352,144
0
L
Neith
7,397
389
82
4
0
284,895
1
W
Agni
10,984
578
132
7
0
359,635
1
W
Cernunnos
11,493
605
148
8
0
326,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role