Player Matchup

Tsukuyomi
Tsukuyomi
DecentBrown
Tsukuyomi
Level 45
God Stats
30W - 57L
1,399 SR
Queue Stats
107W - 144L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
RoulLaw
Amaterasu
Level 28
God Stats
7W - 6L
1,559 SR
Queue Stats
93W - 84L
1,619 Elo+
Solo
Izanami
Izanami
Xygra
Izanami
Level 29
God Stats
9W - 5L
1,573 SR
Queue Stats
95W - 87L
1,598 Elo+
Solo
Tiamat
Tiamat
ZanderHue
Tiamat
Level 25
God Stats
4W - 7L
1,500 SR
Queue Stats
114W - 108L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
minisodaboy
Kumbhakarna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,252 Elo+
Party 1
Team Averages
Level 28
1,506 SR
1,459 Elo+

VS

Team Averages
Level 17
1,367 SR
1,490 Elo+
Danzaburou
Danzaburou
DoctorSwole5658
Danzaburou
Level 21
God Stats
1W - 2L
1,210 SR
Queue Stats
46W - 59L
1,357 Elo+
Solo
Pele
Pele
GLazyyy
Pele
Level 23
God Stats
3W - 0L
1,285 SR
Queue Stats
185W - 174L
1,605 Elo+
Solo
Bakasura
Bakasura
RecklessRage
Bakasura
Level 6
God Stats
3W - 4L
1,399 SR
Queue Stats
36W - 28L
1,581 Elo+
Solo
Yemoja
Yemoja
coronavirus2021
Yemoja
Level 29
God Stats
25W - 25L
1,441 SR
Queue Stats
45W - 53L
1,408 Elo+
Solo
Ra
Ra
proxlancer
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DecentBrown
Tsukuyomi
18
16 / 4 / 1
12,115
606
21,384
17,035
7,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
RoulLaw
Amaterasu
16
1 / 6 / 11
9,932
497
14,446
21,763
14,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Xygra
Izanami
16
7 / 6 / 6
10,158
508
15,644
14,389
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
ZanderHue
Tiamat
15
3 / 4 / 4
9,671
484
7,070
11,042
7,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
minisodaboy
Kumbhakarna
14
0 / 3 / 2
8,460
423
488
11,446
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoctorSwole5658
Danzaburou
16
5 / 4 / 7
10,081
504
11,568
15,556
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
GLazyyy
Pele
17
5 / 6 / 5
11,310
566
18,645
23,721
18,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
RecklessRage
Bakasura
19
12 / 4 / 2
11,672
584
12,373
19,326
8,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 7 / 13
9,924
496
6,882
17,670
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 7 / 3
7,775
389
4,941
8,862
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
53
27
Kills
23
23
Deaths
28
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DecentBrown
Tsukuyomi
16
4
1
4.13
W
Danzaburou
DoctorSwole5658
Danzaburou
5
4
7
2.13
W
Pele
GLazyyy
Pele
5
6
5
1.25
W
Bakasura
RecklessRage
Bakasura
12
4
2
3.25
L
Amaterasu
RoulLaw
Amaterasu
1
6
11
1.08
L
Izanami
Xygra
Izanami
7
6
6
1.67
L
Tiamat
ZanderHue
Tiamat
3
4
4
1.25
W
1
7
13
1.07
L
Kumbhakarna
minisodaboy
Kumbhakarna
0
3
2
0.33
W
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,032
Damage
54,409
75,675
Taken
85,135
42,534
Mitigated
46,266
18,637
Healing
28,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DecentBrown
Tsukuyomi
21,384
4,399
0
4,053
17,035
7,522
0
4,359
12,071
0
58,508
W
Danzaburou
DoctorSwole5658
Danzaburou
11,568
4,488
0
6,560
15,556
5,476
666
562
14,960
0
61,553
W
Pele
GLazyyy
Pele
18,645
3,417
0
9,407
23,721
18,189
966
0
23,721
4,354
65,501
W
Bakasura
RecklessRage
Bakasura
12,373
9,373
0
5,499
19,326
8,632
290
1,917
17,285
0
68,011
L
Amaterasu
RoulLaw
Amaterasu
14,446
7,929
0
6,810
21,763
14,339
1,328
3,124
18,019
0
60,520
L
Izanami
Xygra
Izanami
15,644
10,574
0
3,989
14,389
6,697
3,115
2,150
12,154
0
70,335
L
Tiamat
ZanderHue
Tiamat
7,070
682
0
3,140
11,042
7,170
286
3,079
7,234
53,645
0
W
6,882
897
779
4,425
17,670
11,008
1,345
1,952
15,582
41,288
0
L
Kumbhakarna
minisodaboy
Kumbhakarna
488
132
0
645
11,446
6,806
981
1,357
9,474
25,894
0
W
4,941
1,087
540
1,036
8,862
2,961
496
2,723
6,029
34,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
50,762
472
Minions Killed
460
0
Camps Cleared
0
1,574,809
Distance Traveled
1,601,310
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,115
606
90
5
0
368,615
6
W
Danzaburou
10,081
504
93
5
0
297,859
3
W
Pele
11,310
566
122
6
0
321,131
3
W
Bakasura
11,672
584
111
6
0
400,575
2
L
Amaterasu
9,932
497
104
5
0
297,729
1
L
Izanami
10,158
508
126
6
0
316,925
4
L
Tiamat
9,671
484
115
6
0
256,396
0
W
Yemoja
9,924
496
61
3
0
318,491
0
L
Kumbhakarna
8,460
423
37
2
0
335,144
0
W
Ra
7,775
389
73
4
0
263,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role