Player Matchup

Anubis
Anubis
PRektWS
Anubis
Level 6
God Stats
14W - 5L
1,799 SR
Queue Stats
19W - 15L
1,531 Elo+
Party 2
Bakasura
Bakasura
SlonForMotherRus
Bakasura
Level 16
God Stats
5W - 1L
1,794 SR
Queue Stats
12W - 12L
1,428 Elo+
Solo
Jing Wei
Jing Wei
SoruHanta
Jing Wei
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
88W - 71L
1,505 Elo+
Party 2
Achilles
Achilles
edLOeL
Achilles
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 33L
1,440 Elo+
Party 2
Ganesha
Ganesha
pacopc555
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 39
1,619 SR
1,481 Elo+

VS

Team Averages
Level 20
1,477 SR
1,419 Elo+
Olorun
Olorun
Karnaval4
Olorun
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Sargbringer
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
Tudoran
Cthulhu
Level 29
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 6L
1,418 Elo+
Solo
Medusa
Medusa
Xiotrix
Medusa
Level 22
God Stats
0W - 1L
1,300 SR
Queue Stats
7W - 11L
1,343 Elo+
Party 1
Set
Set
franmore2002
Set
Level 23
God Stats
4W - 3L
1,785 SR
Queue Stats
135W - 123L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PRektWS
Anubis
17
18 / 1 / 0
11,347
597
22,695
12,772
5,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 1
10,271
541
3,257
11,026
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
SoruHanta
Jing Wei
15
3 / 1 / 4
9,475
499
8,389
6,718
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
edLOeL
Achilles
18
9 / 1 / 3
11,448
603
14,892
16,123
14,313
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
pacopc555
Ganesha
14
0 / 1 / 8
9,403
495
4,016
11,175
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Karnaval4
Olorun
11
1 / 11 / 1
7,127
375
4,853
12,728
3,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 9 / 2
7,317
385
5,304
14,102
9,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Tudoran
Cthulhu
11
1 / 3 / 1
7,224
380
4,018
17,141
9,488
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Xiotrix
Medusa
12
1 / 4 / 0
7,592
400
6,324
9,906
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 4 / 1
9,765
514
8,359
14,943
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
31
Kills
7
7
Deaths
31
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
Karnaval4
Olorun
1
11
1
0.14
W
Anubis
PRektWS
Anubis
18
1
0
18
L
0
9
2
0.11
W
1
3
1
0.5
W
Jing Wei
SoruHanta
Jing Wei
3
1
4
5
L
Cthulhu
Tudoran
Cthulhu
1
3
1
0.5
L
Medusa
Xiotrix
Medusa
1
4
0
0.25
W
Achilles
edLOeL
Achilles
9
1
3
10.5
L
4
4
1
1.13
W
Ganesha
pacopc555
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,249
Damage
28,858
57,814
Taken
68,820
35,706
Mitigated
30,241
24,090
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Karnaval4
Olorun
4,853
2,210
459
1,144
12,728
3,294
478
8,016
4,712
31,510
0
W
Anubis
PRektWS
Anubis
22,695
1,513
0
7,800
12,772
5,738
335
2,096
10,676
79,322
0
L
5,304
2,906
360
999
14,102
9,439
524
2,984
10,939
0
31,590
W
3,257
2,501
0
6,153
11,026
4,001
1,139
206
10,820
0
53,933
W
Jing Wei
SoruHanta
Jing Wei
8,389
6,459
0
4,202
6,718
2,224
2,614
1,497
5,221
0
54,664
L
Cthulhu
Tudoran
Cthulhu
4,018
1,106
0
4,591
17,141
9,488
194
6,252
10,649
19,035
0
L
Medusa
Xiotrix
Medusa
6,324
2,693
135
2,770
9,906
3,467
1,122
3,005
6,901
0
42,964
W
Achilles
edLOeL
Achilles
14,892
5,021
0
4,383
16,123
14,313
0
2,594
13,529
0
62,563
L
8,359
3,291
0
4,986
14,943
4,553
0
6,454
8,199
0
56,648
W
Ganesha
pacopc555
Ganesha
4,016
669
0
1,552
11,175
9,430
495
2,478
8,697
19,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,944
Gold Earned
39,025
481
Minions Killed
325
0
Camps Cleared
0
1,704,476
Distance Traveled
1,559,415
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,127
375
43
2
0
303,256
0
W
Anubis
11,347
597
97
5
0
348,026
8
L
Horus
7,317
385
50
3
0
303,438
2
W
Bakasura
10,271
541
138
7
0
374,856
0
W
Jing Wei
9,475
499
125
7
0
310,128
4
L
Cthulhu
7,224
380
25
1
0
330,408
0
L
Medusa
7,592
400
93
5
0
301,636
0
W
Achilles
11,448
603
120
6
0
333,537
0
L
Set
9,765
514
114
6
0
320,677
4
W
Ganesha
9,403
495
1
0
0
337,929
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role