Player Matchup

Cthulhu
Cthulhu
Killaseason05
Cthulhu
Level 6
God Stats
30W - 26L
1,701 SR
Queue Stats
117W - 150L
1,305 Elo+
Solo
Ne Zha
Ne Zha
RyokosNightmare
Ne Zha
Level 29
God Stats
3W - 3L
1,552 SR
Queue Stats
55W - 88L
1,305 Elo+
Solo
Nemesis
Nemesis
Tageo007
Nemesis
Level 17
God Stats
1W - 1L
1,253 SR
Queue Stats
36W - 51L
1,540 Elo+
Solo
Hades
Hades
YUNGhungBULL
Hades
Level 18
God Stats
35W - 20L
1,523 SR
Queue Stats
35W - 21L
1,554 Elo+
Solo
Janus
Janus
liamproxx
Janus
Level 13
God Stats
1W - 1L
1,317 SR
Queue Stats
39W - 65L
1,297 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,400 Elo+

VS

Team Averages
Level 9
1,493 SR
1,342 Elo+
Izanami
Izanami
ArtLuc04
Izanami
Level 13
God Stats
2W - 1L
1,788 SR
Queue Stats
6W - 16L
1,238 Elo+
Solo
Hera
Hera
BbyxSwitchup
Hera
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,289 Elo+
Solo
Chang'e
Chang'e
Bmob0921
Chang'e
Level 5
God Stats
0W - 1L
1,495 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DuhMonstro
Baba Yaga
Level 14
God Stats
6W - 10L
1,103 SR
Queue Stats
29W - 32L
1,175 Elo+
Solo
Medusa
Medusa
Redreaper255552
Medusa
Level 7
God Stats
2W - 2L
1,579 SR
Queue Stats
15W - 27L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 1 / 15
13,061
1,005
16,886
11,873
15,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 4 / 10
12,521
963
11,475
12,463
5,871
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Tageo007
Nemesis
17
0 / 2 / 6
11,023
848
782
12,229
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 1 / 5
15,040
1,157
20,324
7,875
4,486
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
liamproxx
Janus
17
2 / 4 / 9
11,521
886
3,878
10,542
3,507
Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArtLuc04
Izanami
16
2 / 2 / 4
11,292
869
8,143
12,494
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 8 / 5
11,786
907
10,057
12,524
5,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Bmob0921
Chang'e
16
0 / 5 / 3
10,563
813
244
8,345
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Baba Yaga
DuhMonstro
Baba Yaga
18
4 / 0 / 4
12,180
937
13,504
8,285
4,401
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
2 / 9 / 3
11,232
864
7,221
19,421
8,003

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
24
Kills
11
12
Deaths
24
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArtLuc04
Izanami
2
2
4
2
L
3
8
5
0.69
L
Chang'e
Bmob0921
Chang'e
0
5
3
0.3
L
Baba Yaga
DuhMonstro
Baba Yaga
4
0
4
6
W
Cthulhu
4
1
15
11.5
L
2
9
3
0.39
W
5
4
10
2.5
W
Nemesis
Tageo007
Nemesis
0
2
6
1.5
W
13
1
5
15.5
W
Janus
liamproxx
Janus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,345
Damage
39,169
54,982
Taken
61,069
33,783
Mitigated
25,403
8,601
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArtLuc04
Izanami
8,143
5,259
0
2,579
12,494
4,468
0
6,013
6,231
0
33,424
L
10,057
4,363
0
437
12,524
5,092
0
9,063
3,361
26,482
0
L
Chang'e
Bmob0921
Chang'e
244
108
72
73
8,345
3,439
0
6,661
1,659
2,498
0
L
Baba Yaga
DuhMonstro
Baba Yaga
13,504
1,252
0
1,521
8,285
4,401
0
6,524
1,636
22,582
0
W
Cthulhu
16,886
1,404
0
725
11,873
15,221
0
4,081
7,792
37,534
0
L
7,221
2,812
0
0
19,421
8,003
0
11,974
7,094
0
19,452
W
11,475
3,968
792
2,326
12,463
5,871
0
4,871
7,592
0
38,084
W
Nemesis
Tageo007
Nemesis
782
174
0
926
12,229
4,698
0
5,070
5,540
0
17,412
W
20,324
1,410
1,106
2,726
7,875
4,486
0
4,704
3,171
54,898
0
W
Janus
liamproxx
Janus
3,878
150
0
0
10,542
3,507
0
4,943
4,562
13,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,166
Gold Earned
57,053
240
Minions Killed
143
14
Camps Cleared
3
1,187,807
Distance Traveled
767,441
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,292
869
54
4
1
137,486
0
L
Hera
11,786
907
33
3
1
172,033
1
L
Chang'e
10,563
813
10
1
0
102,802
3
L
Baba Yaga
12,180
937
32
2
1
164,125
1
W
Cthulhu
13,061
1,005
41
3
2
230,654
0
L
Medusa
11,232
864
14
1
0
190,995
1
W
Ne Zha
12,521
963
61
5
0
264,141
0
W
Nemesis
11,023
848
34
3
1
251,864
0
W
Hades
15,040
1,157
73
6
9
252,122
2
W
Janus
11,521
886
31
2
2
189,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role