Player Matchup

Apollo
Apollo
Bernardojd
Apollo
Level 25
God Stats
3W - 6L
1,294 SR
Queue Stats
19W - 15L
1,519 Elo+
Solo
Baba Yaga
Baba Yaga
DaniPerigosa
Baba Yaga
Level 26
God Stats
20W - 8L
1,566 SR
Queue Stats
159W - 150L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Kadr4ch
Kukulkan
Level 29
God Stats
7W - 4L
1,586 SR
Queue Stats
28W - 16L
1,589 Elo+
Solo
Guan Yu
Guan Yu
gaiato-docente
Guan Yu
Level 8
God Stats
2W - 1L
1,596 SR
Queue Stats
18W - 6L
1,655 Elo+
Party 1
Terra
Terra
prОxy
Terra
Level 148
God Stats
8W - 2L
1,544 SR
Queue Stats
34W - 28L
1,521 Elo+
Party 1
Team Averages
Level 47
1,517 SR
1,564 Elo+

VS

Team Averages
Level 21
1,538 SR
1,544 Elo+
Bellona
Bellona
Bejuras
Bellona
Level 25
God Stats
1W - 4L
1,234 SR
Queue Stats
197W - 207L
1,429 Elo+
Solo
Vamana
Vamana
Felps_PL
Vamana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 318L
1,470 Elo+
Solo
Zeus
Zeus
JigJigsaw
Zeus
Level 15
God Stats
61W - 31L
1,744 SR
Queue Stats
62W - 33L
1,684 Elo+
Party 2
Hades
Hades
Two-Autumn-Leaf
Hades
Level 27
God Stats
0W - 1L
1,712 SR
Queue Stats
28W - 31L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
mnmnmnmnm
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 13L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bernardojd
Apollo
14
3 / 4 / 15
8,247
1,178
14,234
12,095
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
DaniPerigosa
Baba Yaga
14
4 / 2 / 12
7,997
1,142
5,789
5,519
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Kadr4ch
Kukulkan
16
8 / 0 / 8
10,300
1,471
12,149
3,212
1,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 2 / 12
9,557
1,365
12,218
10,504
8,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
prОxy
Terra
15
6 / 1 / 15
9,147
1,307
10,225
8,398
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

329

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bejuras
Bellona
13
2 / 6 / 4
7,666
1,095
6,932
15,731
10,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
Felps_PL
Vamana
13
1 / 1 / 4
7,383
1,055
4,592
9,967
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
12
1 / 3 / 3
7,097
1,014
3,343
3,617
993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 10 / 6
8,085
1,155
9,492
18,169
9,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
mnmnmnmnm
Ao Kuang
13
4 / 7 / 4
8,025
1,146
11,011
14,460
4,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
27
Kills
9
9
Deaths
27
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bejuras
Bellona
2
6
4
0.67
W
Apollo
Bernardojd
Apollo
3
4
15
2.63
W
Baba Yaga
DaniPerigosa
Baba Yaga
4
2
12
5
L
Vamana
Felps_PL
Vamana
1
1
4
3
L
Zeus
1
3
3
0.83
W
Kukulkan
Kadr4ch
Kukulkan
8
0
8
12
L
1
10
6
0.4
W
6
2
12
6
L
Ao Kuang
mnmnmnmnm
Ao Kuang
4
7
4
0.86
W
Terra
prОxy
Terra
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,615
Damage
35,370
39,728
Taken
61,944
20,349
Mitigated
31,952
13,851
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bejuras
Bellona
6,932
1,616
206
900
15,731
10,387
0
7,988
7,481
0
18,635
W
Apollo
Bernardojd
Apollo
14,234
10,302
0
1,592
12,095
4,840
0
8,630
3,266
0
18,729
W
Baba Yaga
DaniPerigosa
Baba Yaga
5,789
198
0
1,230
5,519
2,300
0
3,319
1,990
11,132
0
L
Vamana
Felps_PL
Vamana
4,592
2,326
0
2,079
9,967
6,994
0
3,682
6,037
0
14,441
L
Zeus
3,343
85
0
0
3,617
993
0
1,817
1,764
10,857
0
W
Kukulkan
Kadr4ch
Kukulkan
12,149
694
0
0
3,212
1,320
0
2,608
579
40,490
0
L
9,492
1,215
127
3,999
18,169
9,564
0
7,369
10,568
27,547
0
W
12,218
2,181
3,980
3,396
10,504
8,055
0
5,146
5,110
0
20,411
L
Ao Kuang
mnmnmnmnm
Ao Kuang
11,011
2,711
0
3,883
14,460
4,014
0
6,295
7,931
18,429
0
W
Terra
prОxy
Terra
10,225
1,645
2,516
1,137
8,398
3,834
0
4,143
4,155
16,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,248
Gold Earned
38,256
131
Minions Killed
116
7
Camps Cleared
5
742,726
Distance Traveled
610,539
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,666
1,095
14
2
1
147,308
0
W
Apollo
8,247
1,178
5
1
0
115,393
0
W
Baba Yaga
7,997
1,142
7
1
1
136,062
0
L
Vamana
7,383
1,055
19
3
1
162,393
0
L
Zeus
7,097
1,014
18
3
0
65,039
0
W
Kukulkan
10,300
1,471
86
12
1
160,448
0
L
Hades
8,085
1,155
49
7
2
104,484
0
W
Guan Yu
9,557
1,365
15
2
4
157,702
0
L
Ao Kuang
8,025
1,146
16
2
1
131,315
0
W
Terra
9,147
1,307
18
3
1
173,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role