Player Matchup

Artemis
Artemis
Gold II
Argál
Artemis
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum III
AvalonMarllow
Athena
Platinum III
Level 160
God Stats
3W - 1L
1,992 SR
Queue Stats
195W - 191L
1,846 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Calypsο
Tsukuyomi
Diamond V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Xanners
Nu Wa
Diamond V
Level 149
God Stats
100W - 70L
1,710 SR
Queue Stats
503W - 485L
2,041 MMR
Solo
Janus
Janus
Masters
yWaddle
Janus
Masters
Level 159
God Stats
24W - 19L
1,746 SR
Queue Stats
161W - 129L
2,749 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,690 SR
1,927 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,556 SR
1,675 MMR
Kumbhakarna
Kumbhakarna
Diamond V
Arvimaster
Kumbhakarna
Diamond V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
Hemoplagued
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
ItzScoobs
Bastet
Platinum III
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
496W - 479L
1,951 MMR
Solo
Chang'e
Chang'e
Platinum III
Musí
Chang'e
Platinum III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum I
NCAIndica
Cu Chulainn
Platinum I
Level 160
God Stats
1W - 2L
1,779 SR
Queue Stats
150W - 146L
1,923 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Argál
Artemis
16
1 / 2 / 5
9,315
548
4,537
12,061
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 9
8,555
503
2,821
10,713
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Calypsο
Tsukuyomi
16
5 / 0 / 9
9,587
564
11,263
11,048
9,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Xanners
Nu Wa
15
2 / 3 / 4
9,365
551
8,328
9,465
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
yWaddle
Janus
18
6 / 0 / 6
10,675
628
11,822
6,749
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetGuan YuDanzaburouScyllaApollo

VS

Bans
PersephoneAnhurSobekArtioYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arvimaster
Kumbhakarna
11
0 / 5 / 1
7,210
424
2,598
14,444
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Hemoplagued
Heimdallr
17
1 / 3 / 1
9,579
563
8,937
10,782
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
ItzScoobs
Bastet
15
2 / 3 / 0
8,606
506
5,830
14,054
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Musí
Chang'e
13
0 / 4 / 0
7,525
443
4,717
10,720
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
NCAIndica
Cu Chulainn
14
2 / 4 / 1
8,828
519
9,679
12,319
9,644
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
5
5
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Argál
Artemis
1
2
5
1.75
L
Kumbhakarna
Arvimaster
Kumbhakarna
0
5
1
0.1
W
4
0
9
8.5
W
Tsukuyomi
Calypsο
Tsukuyomi
5
0
9
9.5
L
Heimdallr
Hemoplagued
Heimdallr
1
3
1
0.5
L
Bastet
ItzScoobs
Bastet
2
3
0
0.67
L
Chang'e
Musí
Chang'e
0
4
0
0
L
Cu Chulainn
NCAIndica
Cu Chulainn
2
4
1
0.63
W
Nu Wa
Xanners
Nu Wa
2
3
4
1.33
W
Janus
yWaddle
Janus
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,771
Damage
31,761
50,036
Taken
62,319
27,065
Mitigated
33,517
20,125
Healing
17,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Argál
Artemis
4,537
2,146
0
7,579
12,061
4,213
376
965
11,096
0
68,343
L
Kumbhakarna
Arvimaster
Kumbhakarna
2,598
246
0
2,063
14,444
9,185
0
6,629
7,523
24,570
0
W
2,821
1,039
0
2,234
10,713
7,725
0
2,317
8,396
16,616
0
W
Tsukuyomi
Calypsο
Tsukuyomi
11,263
2,983
0
3,738
11,048
9,656
0
2,179
8,869
0
65,175
L
Heimdallr
Hemoplagued
Heimdallr
8,937
4,984
0
4,080
10,782
5,802
11
2,678
7,948
0
83,566
L
Bastet
ItzScoobs
Bastet
5,830
1,672
0
5,449
14,054
5,029
0
4,185
9,683
0
61,116
L
Chang'e
Musí
Chang'e
4,717
106
1,320
3,727
10,720
3,857
0
3,803
6,699
54,675
0
L
Cu Chulainn
NCAIndica
Cu Chulainn
9,679
1,657
0
1,223
12,319
9,644
710
4,374
7,495
0
57,873
W
Nu Wa
Xanners
Nu Wa
8,328
451
96
3,542
9,465
3,184
0
248
9,217
56,185
0
W
Janus
yWaddle
Janus
11,822
930
282
2,654
6,749
2,287
0
1,606
5,143
90,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,497
Gold Earned
41,748
570
Minions Killed
522
0
Camps Cleared
0
1,849,862
Distance Traveled
1,714,550
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,315
548
132
8
0
325,992
8
L
Kumbhakarna
7,210
424
25
1
0
344,382
4
W
Athena
8,555
503
20
1
0
398,025
10
W
Tsukuyomi
9,587
564
108
6
0
416,963
4
L
Heimdallr
9,579
563
159
9
0
298,382
3
L
Bastet
8,606
506
120
7
0
389,480
2
L
Chang'e
7,525
443
116
7
0
350,246
6
L
Cu Chulainn
8,828
519
102
6
0
332,060
6
W
Nu Wa
9,365
551
129
8
0
287,900
3
W
Janus
10,675
628
181
11
0
420,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role