Player Matchup

Neith
Neith
Blaqclouds
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
DarkinGaming
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
DinoDude4499
Yemoja
Level 11
God Stats
0W - 1L
1,423 SR
Queue Stats
4W - 6L
1,413 Elo+
Party 1
Zeus
Zeus
Slayer404
Zeus
Level 5
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 1
Nemesis
Nemesis
sluncerip
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 5
1,440 SR
1,453 Elo+

VS

Team Averages
Level 18
1,451 SR
1,408 Elo+
Neith
Neith
Chokhonelidze
Neith
Level 24
God Stats
46W - 47L
1,481 SR
Queue Stats
289W - 383L
1,439 Elo+
Solo
Ah Puch
Ah Puch
Gidraaaaa
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,338 Elo+
Party 2
Da Ji
Da Ji
Mesteev
Da Ji
Level 24
God Stats
1W - 2L
1,185 SR
Queue Stats
2W - 4L
1,324 Elo+
Party 2
Ymir
Ymir
ONEAboba
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
mentalmike55
Danzaburou
Level 12
God Stats
7W - 4L
1,586 SR
Queue Stats
134W - 122L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
2 / 8 / 0
5,124
466
2,457
8,770
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 7 / 1
4,748
432
3,322
5,607
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
6
0 / 5 / 0
3,983
362
698
5,965
2,110
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
7
0 / 4 / 0
4,167
379
1,842
4,817
1,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
sluncerip
Nemesis
6
0 / 5 / 1
4,529
412
687
5,921
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
6,302
573
2,864
5,643
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Gidraaaaa
Ah Puch
11
12 / 0 / 7
7,608
692
9,567
4,268
1,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Mesteev
Da Ji
11
4 / 2 / 1
6,483
589
1,035
7,213
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
7
1 / 0 / 1
5,057
460
649
2,517
1,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
mentalmike55
Danzaburou
13
6 / 0 / 6
7,638
694
8,657
5,661
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
28
29
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
2
8
0
0.25
W
5
1
3
6.5
L
0
7
1
0.07
L
Yemoja
0
5
0
0
W
Ah Puch
Gidraaaaa
Ah Puch
12
0
7
15.5
W
Da Ji
Mesteev
Da Ji
4
2
1
2.25
W
Ymir
1
0
1
1.5
L
Zeus
0
4
0
0
W
Danzaburou
mentalmike55
Danzaburou
6
0
6
9
L
Nemesis
sluncerip
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,006
Damage
22,772
31,080
Taken
25,302
9,031
Mitigated
8,269
3,194
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,457
2,181
0
1,198
8,770
2,765
210
2,843
5,927
0
17,921
W
2,864
1,247
0
2,569
5,643
1,574
1,298
1,871
3,772
0
21,398
L
3,322
952
13
412
5,607
1,631
23
2,696
2,911
17,194
0
L
Yemoja
698
277
411
0
5,965
2,110
0
2,742
3,223
2,801
0
W
Ah Puch
Gidraaaaa
Ah Puch
9,567
1,290
0
2,264
4,268
1,168
767
788
3,480
30,411
0
W
Da Ji
Mesteev
Da Ji
1,035
305
0
3,516
7,213
2,364
0
82
7,131
0
36,214
W
Ymir
649
132
0
466
2,517
1,056
0
869
1,648
4,925
0
L
Zeus
1,842
247
0
308
4,817
1,054
0
752
4,065
13,419
0
W
Danzaburou
mentalmike55
Danzaburou
8,657
3,682
0
3,305
5,661
2,107
268
2,252
3,409
0
43,314
L
Nemesis
sluncerip
Nemesis
687
377
0
852
5,921
1,471
0
1,183
4,738
0
12,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,551
Gold Earned
33,088
133
Minions Killed
263
0
Camps Cleared
0
886,938
Distance Traveled
867,017
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,124
466
31
3
0
179,773
1
W
Neith
6,302
573
37
3
0
209,638
1
L
Ra
4,748
432
38
3
0
164,838
0
L
Yemoja
3,983
362
10
1
0
167,820
2
W
Ah Puch
7,608
692
57
5
0
181,417
0
W
Da Ji
6,483
589
78
7
0
160,839
2
W
Ymir
5,057
460
14
1
0
172,951
0
L
Zeus
4,167
379
30
3
0
175,038
0
W
Danzaburou
7,638
694
77
7
0
142,172
1
L
Nemesis
4,529
412
24
2
0
199,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role