Player Matchup

Zhong Kui
Zhong Kui
Ftl Natsu7604
Zhong Kui
Level 17
God Stats
7W - 9L
1,360 SR
Queue Stats
34W - 39L
1,289 Elo+
Party 2
Terra
Terra
KRonin27
Terra
Level 121
God Stats
1W - 1L
1,281 SR
Queue Stats
97W - 80L
1,473 Elo+
Party 2
Ao Kuang
Ao Kuang
LaBuralist
Ao Kuang
Level 69
God Stats
1W - 0L
1,825 SR
Queue Stats
50W - 45L
1,445 Elo+
Party 2
Neith
Neith
gammaction
Neith
Level 105
God Stats
6W - 6L
1,656 SR
Queue Stats
218W - 227L
1,562 Elo+
Party 2
Chaac
Chaac
tibo121
Chaac
Level 81
God Stats
4W - 2L
1,652 SR
Queue Stats
59W - 51L
1,529 Elo+
Party 2
Team Averages
Level 79
1,555 SR
1,459 Elo+

VS

Team Averages
Level 48
1,558 SR
1,498 Elo+
Guan Yu
Guan Yu
FW_X07
Guan Yu
Level 40
God Stats
16W - 16L
1,666 SR
Queue Stats
57W - 42L
1,612 Elo+
Party 3
Scylla
Scylla
Repliees
Scylla
Level 28
God Stats
23W - 10L
1,709 SR
Queue Stats
102W - 64L
1,588 Elo+
Party 1
Fenrir
Fenrir
caesar7_q8
Fenrir
Level 29
God Stats
25W - 19L
1,656 SR
Queue Stats
65W - 60L
1,616 Elo+
Party 3
Pele
Pele
itayperman
Pele
Level 41
God Stats
0W - 3L
1,316 SR
Queue Stats
106W - 129L
1,108 Elo+
Solo
He Bo
He Bo
lm ReaIIy Bad
He Bo
Level 102
God Stats
1W - 4L
1,445 SR
Queue Stats
42W - 33L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ftl Natsu7604
Zhong Kui
13
2 / 4 / 5
7,683
480
4,413
8,046
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
KRonin27
Terra
11
3 / 2 / 10
7,554
472
5,678
14,723
11,598
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
LaBuralist
Ao Kuang
16
8 / 1 / 7
9,345
584
9,428
11,768
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
15
7 / 2 / 8
9,293
581
7,306
6,823
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
tibo121
Chaac
14
4 / 3 / 9
8,357
522
10,359
18,258
13,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FW_X07
Guan Yu
11
2 / 7 / 3
7,070
442
10,002
16,841
11,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Repliees
Scylla
13
3 / 4 / 3
7,743
484
11,204
8,710
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
caesar7_q8
Fenrir
11
3 / 6 / 1
7,175
448
3,749
11,824
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 3
8,377
524
4,143
9,452
4,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
1 / 5 / 1
5,831
364
2,485
5,122
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
24
Kills
12
12
Deaths
24
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
FW_X07
Guan Yu
2
7
3
0.5
W
Zhong Kui
Ftl Natsu7604
Zhong Kui
2
4
5
1.13
W
Terra
KRonin27
Terra
3
2
10
4
W
Ao Kuang
LaBuralist
Ao Kuang
8
1
7
11.5
L
Scylla
Repliees
Scylla
3
4
3
1.13
L
Fenrir
caesar7_q8
Fenrir
3
6
1
0.58
W
Neith
7
2
8
5.5
L
3
2
3
2.25
L
1
5
1
0.3
W
Chaac
tibo121
Chaac
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,184
Damage
31,583
59,618
Taken
51,949
37,700
Mitigated
23,192
24,544
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
FW_X07
Guan Yu
10,002
1,844
362
3,640
16,841
11,317
206
4,791
11,597
0
32,709
W
Zhong Kui
Ftl Natsu7604
Zhong Kui
4,413
757
0
942
8,046
5,089
2,523
2,383
5,378
35,546
0
W
Terra
KRonin27
Terra
5,678
1,572
3,345
4,544
14,723
11,598
380
6,582
7,533
20,839
0
W
Ao Kuang
LaBuralist
Ao Kuang
9,428
2,779
0
7,053
11,768
4,184
1,113
188
11,419
52,210
0
L
Scylla
Repliees
Scylla
11,204
2,207
0
442
8,710
2,812
237
4,037
4,497
46,494
0
L
Fenrir
caesar7_q8
Fenrir
3,749
994
369
2,037
11,824
4,100
235
5,675
5,961
0
29,282
W
Neith
7,306
3,858
0
1,121
6,823
3,466
2,658
2,206
4,344
0
58,343
L
4,143
1,158
0
1,916
9,452
4,038
816
3,991
5,243
0
38,973
L
2,485
0
0
140
5,122
925
0
713
4,405
14,384
0
W
Chaac
tibo121
Chaac
10,359
2,728
0
7,539
18,258
13,363
954
1,182
16,605
0
41,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
36,196
363
Minions Killed
284
0
Camps Cleared
0
1,476,331
Distance Traveled
1,294,795
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,070
442
57
4
0
271,431
6
W
Zhong Kui
7,683
480
58
4
0
262,031
1
W
Terra
7,554
472
32
2
0
312,613
2
W
Ao Kuang
9,345
584
104
7
0
317,703
6
L
Scylla
7,743
484
72
5
0
273,912
0
L
Fenrir
7,175
448
62
4
0
285,840
3
W
Neith
9,293
581
105
7
0
282,375
2
L
Pele
8,377
524
68
4
0
300,365
1
L
He Bo
5,831
364
25
2
0
163,247
0
W
Chaac
8,357
522
64
4
0
301,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role