Player Matchup

Apollo
Apollo
Diamond III
Eloaf Cake
Apollo
Diamond III
Level 153
God Stats
26W - 30L
1,560 SR
Queue Stats
281W - 258L
2,205 MMR
Party 2
Janus
Janus
Diamond III
IWantMyOne
Janus
Diamond III
Level 149
God Stats
21W - 26L
1,600 SR
Queue Stats
403W - 377L
2,159 MMR
Party 2
Thor
Thor
Diamond V
Lewpii
Thor
Diamond V
Level 156
God Stats
1W - 1L
1,906 SR
Queue Stats
179W - 158L
2,108 MMR
Party 4
Bacchus
Bacchus
Diamond II
RoyBoy Soy
Bacchus
Diamond II
Level 158
God Stats
15W - 10L
1,763 SR
Queue Stats
426W - 407L
2,110 MMR
Party 4
Guan Yu
Guan Yu
Diamond V
Tylerdixon86
Guan Yu
Diamond V
Level 118
God Stats
2W - 2L
1,501 SR
Queue Stats
90W - 78L
2,000 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,666 SR
2,116 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,708 SR
1,996 MMR
Agni
Agni
Diamond IV
 
Agni
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tsukuyomi
Tsukuyomi
Diamond IV
CarrybyDick
Tsukuyomi
Diamond IV
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 33L
2,266 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
Lofsnes
Xing Tian
Platinum I
Level 156
God Stats
5W - 3L
1,986 SR
Queue Stats
531W - 522L
1,981 MMR
Party 3
Chang'e
Chang'e
Platinum I
Lord Ice Phinix
Chang'e
Platinum I
Level 133
God Stats
41W - 22L
1,813 SR
Queue Stats
70W - 60L
2,190 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
whydsheleaveme
Heimdallr
Diamond IV
Level 89
God Stats
4W - 8L
1,742 SR
Queue Stats
637W - 640L
2,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eloaf Cake
Apollo
20
7 / 0 / 7
17,124
634
18,189
24,425
12,531
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
20
4 / 3 / 15
15,051
557
19,557
16,812
5,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Lewpii
Thor
20
12 / 6 / 9
17,325
642
17,783
23,935
15,009
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
RoyBoy Soy
Bacchus
19
5 / 4 / 19
13,675
506
11,758
21,109
22,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Tylerdixon86
Guan Yu
20
10 / 2 / 14
15,862
587
19,850
27,277
26,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetPersephoneCu Chulainn

VS

Bans
BellonaScyllaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
1 / 10 / 5
12,627
468
13,608
19,525
6,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
CarrybyDick
Tsukuyomi
19
6 / 11 / 5
13,397
496
21,810
24,462
11,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
Lofsnes
Xing Tian
17
2 / 6 / 2
11,550
428
12,718
27,838
29,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 8 / 2
12,598
467
19,736
22,929
19,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
whydsheleaveme
Heimdallr
20
3 / 3 / 1
14,133
523
12,411
20,553
12,384
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
38
Kills
15
15
Deaths
38
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
10
5
0.35
L
Tsukuyomi
CarrybyDick
Tsukuyomi
6
11
5
0.77
W
Apollo
Eloaf Cake
Apollo
7
0
7
10.5
W
Janus
4
3
15
3.83
W
Thor
Lewpii
Thor
12
6
9
2.75
L
Xing Tian
Lofsnes
Xing Tian
2
6
2
0.5
L
3
8
2
0.5
W
Bacchus
RoyBoy Soy
Bacchus
5
4
19
3.63
W
Guan Yu
Tylerdixon86
Guan Yu
10
2
14
8.5
L
Heimdallr
whydsheleaveme
Heimdallr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,137
Damage
80,283
113,558
Taken
115,307
82,745
Mitigated
79,794
47,366
Healing
21,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
13,608
523
0
3,968
19,525
6,846
175
6,995
12,188
91,377
0
L
Tsukuyomi
CarrybyDick
Tsukuyomi
21,810
4,825
0
4,392
24,462
11,839
235
6,623
17,559
0
106,858
W
Apollo
Eloaf Cake
Apollo
18,189
13,267
0
11,952
24,425
12,531
8,261
8,048
16,253
0
177,392
W
Janus
19,557
1,197
316
5,505
16,812
5,803
965
10,307
6,106
102,028
0
W
Thor
Lewpii
Thor
17,783
5,709
0
6,637
23,935
15,009
2,875
6,093
17,580
0
119,368
L
Xing Tian
Lofsnes
Xing Tian
12,718
807
0
2,900
27,838
29,140
0
7,282
20,286
37,441
0
L
19,736
907
1,388
5,416
22,929
19,585
264
5,705
17,026
78,080
0
W
Bacchus
RoyBoy Soy
Bacchus
11,758
985
795
6,398
21,109
22,512
966
8,527
12,349
33,859
0
W
Guan Yu
Tylerdixon86
Guan Yu
19,850
5,342
4,018
11,745
27,277
26,890
2,447
13,695
12,677
0
89,676
L
Heimdallr
whydsheleaveme
Heimdallr
12,411
6,963
0
3,451
20,553
12,384
4,782
3,614
16,773
0
118,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,037
Gold Earned
64,305
791
Minions Killed
684
0
Camps Cleared
0
2,784,811
Distance Traveled
2,434,024
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,627
468
167
6
0
440,445
14
L
Tsukuyomi
13,397
496
138
5
0
521,187
3
W
Apollo
17,124
634
243
9
0
537,597
6
W
Janus
15,051
557
176
7
0
568,798
4
W
Thor
17,325
642
192
7
0
527,922
3
L
Xing Tian
11,550
428
29
1
0
545,521
10
L
Chang'e
12,598
467
133
5
0
459,406
1
W
Bacchus
13,675
506
33
1
0
534,883
8
W
Guan Yu
15,862
587
147
5
0
615,611
0
L
Heimdallr
14,133
523
217
8
0
467,465
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role