Player Matchup

Osiris
Osiris
AvoiidViperz
Osiris
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,405 Elo+
Party 2
Ymir
Ymir
DeBalzwierder
Ymir
Level 108
God Stats
8W - 3L
1,681 SR
Queue Stats
31W - 26L
1,580 Elo+
Party 2
Olorun
Olorun
gizomz
Olorun
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,390 Elo+
Party 2
Kuzenbo
Kuzenbo
whyimhere
Kuzenbo
Level 24
God Stats
5W - 1L
1,588 SR
Queue Stats
5W - 3L
1,341 Elo+
Party 2
Izanami
Izanami
xReflexZz
Izanami
Level 8
God Stats
2W - 1L
1,537 SR
Queue Stats
15W - 7L
1,355 Elo+
Party 2
Team Averages
Level 31
1,561 SR
1,414 Elo+

VS

Team Averages
Level 17
1,494 SR
1,392 Elo+
Thanatos
Thanatos
DieZwiiebel
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Die_Fuzzzel
Neith
Level 30
God Stats
28W - 33L
1,477 SR
Queue Stats
46W - 71L
1,359 Elo+
Party 1
Ymir
Ymir
Ensotor02
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,300 Elo+
Party 3
Osiris
Osiris
LordMaximlianML
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
samuxiano
Janus
Level 12
God Stats
3W - 3L
1,495 SR
Queue Stats
35W - 27L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 4 / 10
8,766
516
5,826
9,274
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
13 / 0 / 10
11,246
662
10,838
10,027
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
gizomz
Olorun
16
10 / 0 / 6
10,881
640
6,667
4,626
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
whyimhere
Kuzenbo
13
5 / 4 / 15
9,188
540
7,337
10,733
11,740
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
xReflexZz
Izanami
15
2 / 4 / 9
9,813
577
6,700
9,505
3,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DieZwiiebel
Thanatos
15
3 / 4 / 0
8,988
529
3,888
11,373
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 8 / 2
8,142
479
6,666
12,735
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
10
2 / 8 / 4
6,807
400
4,288
12,785
10,340
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 5 / 3
7,601
447
1,702
8,265
5,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
samuxiano
Janus
11
1 / 7 / 2
7,562
445
5,738
9,031
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
32
Kills
11
12
Deaths
32
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
4
10
1.75
W
13
0
10
18
L
Thanatos
DieZwiiebel
Thanatos
3
4
0
0.75
L
4
8
2
0.63
L
Ymir
2
8
4
0.5
L
1
5
3
0.5
W
Olorun
gizomz
Olorun
10
0
6
13
L
Janus
samuxiano
Janus
1
7
2
0.29
W
Kuzenbo
whyimhere
Kuzenbo
5
4
15
3.13
W
Izanami
xReflexZz
Izanami
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,368
Damage
22,282
44,165
Taken
54,189
29,925
Mitigated
26,649
9,215
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,826
1,609
0
408
9,274
6,034
1,046
3,979
4,891
0
26,932
W
10,838
2,201
0
3,504
10,027
6,120
317
1,361
8,591
55,719
0
L
Thanatos
DieZwiiebel
Thanatos
3,888
1,799
0
6,101
11,373
4,209
980
2,891
8,407
0
67,110
L
6,666
2,134
0
3,010
12,735
4,026
1,281
7,210
5,500
0
52,867
L
Ymir
4,288
996
384
999
12,785
10,340
163
5,882
6,828
10,008
0
L
1,702
902
0
191
8,265
5,283
533
4,358
3,858
0
19,791
W
Olorun
gizomz
Olorun
6,667
4,041
428
1,991
4,626
2,653
4,254
751
3,849
55,215
5,444
L
Janus
samuxiano
Janus
5,738
524
0
1,016
9,031
2,791
280
4,068
4,738
33,600
0
W
Kuzenbo
whyimhere
Kuzenbo
7,337
3,587
0
355
10,733
11,740
546
1,222
9,383
21,143
0
W
Izanami
xReflexZz
Izanami
6,700
5,264
0
2,529
9,505
3,378
5,846
2,206
7,249
0
58,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,894
Gold Earned
39,100
366
Minions Killed
362
0
Camps Cleared
0
1,560,001
Distance Traveled
1,398,575
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,766
516
40
2
0
296,689
2
W
Ymir
11,246
662
91
5
0
339,561
3
L
Thanatos
8,988
529
136
8
0
324,592
1
L
Neith
8,142
479
94
6
0
243,407
0
L
Ymir
6,807
400
12
1
0
289,491
4
L
Osiris
7,601
447
48
3
0
266,782
4
W
Olorun
10,881
640
113
7
0
320,078
1
L
Janus
7,562
445
72
4
0
274,303
1
W
Kuzenbo
9,188
540
18
1
0
305,179
6
W
Izanami
9,813
577
104
6
0
298,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role