Player Matchup

Bacchus
Bacchus
Achillesg18
Bacchus
Level 28
God Stats
2W - 1L
1,520 SR
Queue Stats
97W - 132L
1,376 Elo+
Party 3
Izanami
Izanami
KonarJG
Izanami
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 15L
1,428 Elo+
Party 1
Thoth
Thoth
Moe32
Thoth
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
mihowilk
Kali
Level 8
God Stats
5W - 2L
1,467 SR
Queue Stats
9W - 5L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
pyrrhus1701
Guan Yu
Level 7
God Stats
2W - 5L
1,334 SR
Queue Stats
220W - 323L
1,327 Elo+
Party 3
Team Averages
Level 21
1,464 SR
1,408 Elo+

VS

Team Averages
Level 14
1,398 SR
1,442 Elo+
Kukulkan
Kukulkan
APEHDA123
Kukulkan
Level 25
God Stats
1W - 2L
1,109 SR
Queue Stats
91W - 93L
1,460 Elo+
Solo
Nemesis
Nemesis
BlackJackMadx
Nemesis
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 11L
1,417 Elo+
Solo
Ymir
Ymir
Mahe13p
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,467 Elo+
Party 2
Artemis
Artemis
PoltescanYT
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,460 Elo+
Party 2
Tiamat
Tiamat
moplayerone88
Tiamat
Level 15
God Stats
158W - 160L
1,379 SR
Queue Stats
444W - 478L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Achillesg18
Bacchus
10
2 / 1 / 8
6,248
521
4,024
5,233
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
KonarJG
Izanami
11
7 / 4 / 3
6,884
574
8,896
8,498
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Moe32
Thoth
12
6 / 1 / 0
7,341
612
5,173
4,005
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
11
5 / 3 / 7
7,396
616
5,513
9,859
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
pyrrhus1701
Guan Yu
12
2 / 2 / 2
6,771
564
2,185
6,648
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
APEHDA123
Kukulkan
11
1 / 4 / 2
6,713
559
5,816
6,258
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
10
2 / 3 / 1
6,014
501
3,187
6,927
1,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Mahe13p
Ymir
8
2 / 4 / 2
5,792
483
2,598
8,288
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
PoltescanYT
Artemis
9
3 / 5 / 2
5,871
489
6,236
7,954
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 6 / 1
6,597
550
2,422
8,607
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
22
Kills
11
11
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
APEHDA123
Kukulkan
1
4
2
0.5
W
Bacchus
Achillesg18
Bacchus
2
1
8
6
L
Nemesis
2
3
1
0.83
W
Izanami
KonarJG
Izanami
7
4
3
2.13
L
Ymir
Mahe13p
Ymir
2
4
2
0.75
W
Thoth
Moe32
Thoth
6
1
0
6
L
Artemis
PoltescanYT
Artemis
3
5
2
0.8
W
Kali
5
3
7
2.83
L
3
6
1
0.58
W
Guan Yu
pyrrhus1701
Guan Yu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,791
Damage
20,259
34,243
Taken
38,034
16,042
Mitigated
12,910
11,681
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
APEHDA123
Kukulkan
5,816
1,164
0
200
6,258
1,877
582
550
5,609
36,835
0
W
Bacchus
Achillesg18
Bacchus
4,024
596
0
540
5,233
2,674
347
1,330
3,903
10,287
0
L
Nemesis
3,187
1,639
0
2,069
6,927
1,835
1,279
1,169
5,589
0
19,091
W
Izanami
KonarJG
Izanami
8,896
6,109
0
3,791
8,498
2,252
899
1,978
6,520
0
35,738
L
Ymir
Mahe13p
Ymir
2,598
1,173
0
768
8,288
3,401
0
2,219
6,069
9,965
0
W
Thoth
Moe32
Thoth
5,173
163
0
959
4,005
1,205
1,028
1,745
2,022
36,597
0
L
Artemis
PoltescanYT
Artemis
6,236
3,210
0
2,309
7,954
2,193
160
1,805
6,149
0
19,863
W
Kali
5,513
2,934
0
5,247
9,859
4,975
0
3,031
6,778
0
40,445
L
2,422
316
0
2,172
8,607
3,604
288
2,986
5,271
25,260
0
W
Guan Yu
pyrrhus1701
Guan Yu
2,185
86
0
1,144
6,648
4,936
0
2,464
4,184
0
28,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,640
Gold Earned
30,987
307
Minions Killed
215
0
Camps Cleared
0
1,142,681
Distance Traveled
954,217
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,713
559
85
7
0
177,348
3
W
Bacchus
6,248
521
13
1
0
231,979
4
L
Nemesis
6,014
501
41
3
0
216,831
2
W
Izanami
6,884
574
62
5
0
201,403
2
L
Ymir
5,792
483
15
1
0
200,763
2
W
Thoth
7,341
612
82
7
0
229,243
2
L
Artemis
5,871
489
28
2
0
147,023
2
W
Kali
7,396
616
76
6
0
251,250
4
L
Tiamat
6,597
550
46
4
0
212,252
0
W
Guan Yu
6,771
564
74
6
0
228,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role