Player Matchup

Loki
Loki
RonBurgundy1479
Loki
Level 6
God Stats
1W - 3L
1,113 SR
Queue Stats
6W - 7L
1,250 Elo+
Party 1
Merlin
Merlin
Slayz8108
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,298 Elo+
Party 1
Tiamat
Tiamat
WithAllVoices
Tiamat
Level 26
God Stats
7W - 6L
1,599 SR
Queue Stats
96W - 93L
1,509 Elo+
Solo
Neith
Neith
fruityloco
Neith
Level 5
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 5L
1,035 Elo+
Party 1
Arachne
Arachne
mynameis_BRUCE11
Arachne
Level 12
God Stats
14W - 7L
1,362 SR
Queue Stats
23W - 22L
1,370 Elo+
Party 1
Team Averages
Level 11
1,376 SR
1,292 Elo+

VS

Team Averages
Level 21
1,444 SR
1,400 Elo+
Guan Yu
Guan Yu
PantheonMaster99
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Pocohighness
Bacchus
Level 24
God Stats
24W - 17L
1,334 SR
Queue Stats
127W - 134L
1,379 Elo+
Solo
Danzaburou
Danzaburou
julosjc
Danzaburou
Level 26
God Stats
33W - 28L
1,516 SR
Queue Stats
117W - 127L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
olloG4m3Rollo
Baron Samedi
Level 27
God Stats
76W - 77L
1,568 SR
Queue Stats
144W - 186L
1,422 Elo+
Party 2
Arachne
Arachne
thronosrecord972
Arachne
Level 24
God Stats
53W - 66L
1,300 SR
Queue Stats
133W - 187L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,976
469
4,666
10,329
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Slayz8108
Merlin
11
1 / 8 / 1
6,926
407
2,913
8,596
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 7 / 3
8,759
515
11,196
11,612
7,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
12
3 / 5 / 0
7,296
429
5,005
8,256
2,722
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 3 / 1
7,998
470
1,126
9,399
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 3
6,498
382
128
11,040
3,657
Bacchus
Pocohighness
Bacchus
13
8 / 2 / 4
9,436
555
5,844
10,226
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
julosjc
Danzaburou
16
8 / 0 / 3
10,797
635
7,698
8,335
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
olloG4m3Rollo
Baron Samedi
16
4 / 2 / 3
8,898
523
9,427
9,490
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes

Shoes

+6%
Movement Speed

14
4 / 0 / 4
8,260
486
7,169
7,208
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
12
Kills
24
28
Deaths
14
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
10
3
0.15
W
Bacchus
Pocohighness
Bacchus
8
2
4
5
L
3
5
0
0.6
L
Merlin
Slayz8108
Merlin
1
8
1
0.19
L
4
7
3
0.79
L
Neith
3
5
0
0.6
W
Danzaburou
julosjc
Danzaburou
8
0
3
9.5
L
1
3
1
0.5
W
Baron Samedi
olloG4m3Rollo
Baron Samedi
4
2
3
2.75
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,906
Damage
30,266
48,192
Taken
46,299
20,627
Mitigated
25,170
7,280
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
128
75
284
962
11,040
3,657
19
3,668
7,147
0
9,598
W
Bacchus
Pocohighness
Bacchus
5,844
1,245
598
3,208
10,226
10,023
729
3,388
6,598
30,359
0
L
4,666
1,420
0
1,788
10,329
4,995
1,421
4,504
5,825
0
36,661
L
Merlin
Slayz8108
Merlin
2,913
710
0
187
8,596
2,062
354
1,136
7,460
25,057
0
L
11,196
1,923
0
2,268
11,612
7,659
553
3,984
7,628
50,617
0
L
Neith
5,005
3,389
0
672
8,256
2,722
0
4,749
3,507
0
26,079
W
Danzaburou
julosjc
Danzaburou
7,698
3,029
0
4,453
8,335
3,253
2,941
1,478
6,801
0
64,059
L
1,126
811
0
2,365
9,399
3,189
711
898
8,501
0
40,621
W
Baron Samedi
olloG4m3Rollo
Baron Samedi
9,427
420
1,008
4,637
9,490
4,192
988
3,840
5,186
43,893
0
W
7,169
4,836
0
1,863
7,208
4,045
0
994
6,132
0
32,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,955
Gold Earned
43,889
369
Minions Killed
323
0
Camps Cleared
0
1,423,340
Distance Traveled
1,463,055
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,498
382
25
1
0
236,184
0
W
Bacchus
9,436
555
51
3
0
308,240
8
L
Loki
7,976
469
70
4
0
270,413
0
L
Merlin
6,926
407
51
3
0
277,897
0
L
Tiamat
8,759
515
96
6
0
294,505
0
L
Neith
7,296
429
45
3
0
268,564
4
W
Danzaburou
10,797
635
116
7
0
315,072
8
L
Arachne
7,998
470
107
6
0
311,961
0
W
Baron Samedi
8,898
523
77
5
0
295,388
1
W
Arachne
8,260
486
54
3
0
308,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role