Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AggelosSkl
The Morrigan
Level 20
God Stats
15W - 3L
1,778 SR
Queue Stats
199W - 157L
1,467 Elo+
Solo
Nemesis
Nemesis
Mononokami
Nemesis
Level 6
God Stats
1W - 1L
1,229 SR
Queue Stats
14W - 14L
1,333 Elo+
Solo
Bellona
Bellona
NewtNefarious
Bellona
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 91L
1,450 Elo+
Solo
Neith
Neith
sheldonezio
Neith
Level 18
God Stats
128W - 121L
1,402 SR
Queue Stats
136W - 143L
1,373 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,424 Elo+

VS

Team Averages
Level 13
1,554 SR
1,449 Elo+
Arachne
Arachne
Maya ISOS
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 332L
1,353 Elo+
Party 1
Neith
Neith
Nakls11527
Neith
Level 17
God Stats
75W - 111L
1,352 SR
Queue Stats
400W - 500L
1,448 Elo+
Solo
Izanami
Izanami
Utku-Taha28
Izanami
Level 11
God Stats
3W - 4L
1,434 SR
Queue Stats
6W - 14L
1,336 Elo+
Solo
Ra
Ra
XxxLeoGamerBRxx
Ra
Level 4
God Stats
3W - 3L
1,832 SR
Queue Stats
4W - 9L
1,737 Elo+
Solo
Artio
Artio
xX absinth3 Xx
Artio
Level 11
God Stats
9W - 8L
1,650 SR
Queue Stats
55W - 63L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 0 / 28
12,295
1,230
13,863
12,803
12,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
AggelosSkl
The Morrigan
19
14 / 0 / 19
12,424
1,242
15,398
7,497
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Mononokami
Nemesis
17
2 / 3 / 24
9,992
999
9,397
11,271
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
18
5 / 1 / 22
10,800
1,080
14,050
11,231
8,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
13 / 3 / 20
12,580
1,258
28,865
9,424
4,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Maya ISOS
Arachne
16
2 / 14 / 4
9,966
997
12,793
26,831
11,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
16
3 / 2 / 4
10,351
1,035
13,270
11,811
4,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Utku-Taha28
Izanami
15
0 / 11 / 3
8,944
894
9,241
20,455
6,722
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
0 / 3 / 3
8,775
878
3,230
7,140
5,037
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 8 / 2
9,794
979
8,224
21,406
23,273
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
23
38
Kills
7
7
Deaths
38
113
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
28
18
W
The Morrigan
AggelosSkl
The Morrigan
14
0
19
23.5
L
Arachne
Maya ISOS
Arachne
2
14
4
0.29
W
Nemesis
Mononokami
Nemesis
2
3
24
4.67
L
Neith
3
2
4
2.5
W
Bellona
5
1
22
16
L
Izanami
Utku-Taha28
Izanami
0
11
3
0.14
L
0
3
3
0.5
W
13
3
20
7.67
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,573
Damage
46,758
52,226
Taken
87,643
33,950
Mitigated
50,880
12,814
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,863
1,148
0
4,463
12,803
12,453
0
3,055
9,748
33,793
0
W
The Morrigan
AggelosSkl
The Morrigan
15,398
2,343
0
0
7,497
3,541
0
1,526
5,971
47,356
0
L
Arachne
Maya ISOS
Arachne
12,793
7,476
0
3,168
26,831
11,225
0
8,718
18,113
0
18,964
W
Nemesis
Mononokami
Nemesis
9,397
3,037
0
1,890
11,271
5,616
0
1,848
9,423
0
17,413
L
Neith
13,270
6,311
0
1,233
11,811
4,623
0
3,824
7,987
0
31,536
W
Bellona
14,050
3,259
0
2,116
11,231
8,148
0
2,554
8,677
326
27,669
L
Izanami
Utku-Taha28
Izanami
9,241
4,706
0
243
20,455
6,722
0
7,881
12,574
0
21,496
L
3,230
248
1,544
974
7,140
5,037
0
2,237
4,903
15,752
0
W
28,865
16,774
1,322
3,023
9,424
4,192
0
2,471
6,953
0
50,392
L
8,224
435
467
1,856
21,406
23,273
0
6,918
14,488
25,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,091
Gold Earned
47,830
278
Minions Killed
137
3
Camps Cleared
3
1,021,835
Distance Traveled
753,793
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,295
1,230
70
7
0
220,070
0
W
The Morrigan
12,424
1,242
104
10
1
219,775
0
L
Arachne
9,966
997
15
2
1
182,656
0
W
Nemesis
9,992
999
21
2
0
220,344
0
L
Neith
10,351
1,035
41
4
0
144,438
1
W
Bellona
10,800
1,080
34
3
1
210,938
1
L
Izanami
8,944
894
20
2
1
161,899
1
L
Ra
8,775
878
24
2
0
87,428
2
W
Neith
12,580
1,258
49
5
1
150,708
1
L
Artio
9,794
979
37
4
1
177,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role