Player Matchup

Jormungandr
Jormungandr
CEMMBC
Jormungandr
Level 35
God Stats
2W - 1L
1,844 SR
Queue Stats
86W - 66L
1,583 Elo+
Party 1
Poseidon
Poseidon
MrBeran
Poseidon
Level 23
God Stats
3W - 5L
1,469 SR
Queue Stats
24W - 12L
1,676 Elo+
Party 1
Bakasura
Bakasura
Schwarzek
Bakasura
Level 18
God Stats
1W - 2L
1,780 SR
Queue Stats
2W - 2L
1,892 Elo+
Party 1
Izanami
Izanami
UsamaBinLadin
Izanami
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ДЭвиДжонс
Vamana
Level 24
God Stats
5W - 3L
1,468 SR
Queue Stats
108W - 102L
1,469 Elo+
Solo
Team Averages
Level 24
1,612 SR
1,624 Elo+

VS

Team Averages
Level 23
1,587 SR
1,610 Elo+
Nemesis
Nemesis
Fridolin2406
Nemesis
Level 24
God Stats
62W - 34L
1,832 SR
Queue Stats
192W - 173L
1,719 Elo+
Party 2
Fenrir
Fenrir
NoAimBiber
Fenrir
Level 22
God Stats
8W - 7L
1,667 SR
Queue Stats
68W - 55L
1,622 Elo+
Party 2
Discordia
Discordia
Nytoghann
Discordia
Level 25
God Stats
17W - 14L
1,616 SR
Queue Stats
33W - 34L
1,569 Elo+
Solo
Mulan
Mulan
Respekonthename
Mulan
Level 31
God Stats
2W - 3L
1,320 SR
Queue Stats
114W - 116L
1,538 Elo+
Solo
Chernobog
Chernobog
ShotaPolnareff
Chernobog
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CEMMBC
Jormungandr
11
0 / 6 / 0
7,435
391
7,317
16,180
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
MrBeran
Poseidon
14
0 / 7 / 0
8,278
436
4,761
9,793
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Schwarzek
Bakasura
13
0 / 8 / 0
8,002
421
6,384
16,755
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
13
0 / 7 / 0
7,662
403
4,008
14,596
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
7,206
379
3,196
12,546
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fridolin2406
Nemesis
19
15 / 0 / 13
11,917
627
22,492
13,586
7,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
NoAimBiber
Fenrir
16
2 / 0 / 11
9,805
516
9,129
13,505
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Nytoghann
Discordia
18
11 / 0 / 6
11,406
600
10,608
5,679
2,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 0 / 6
10,762
566
7,861
8,944
7,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
ShotaPolnareff
Chernobog
3
0 / 0 / 0
5,587
294
0
0
0
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
67
0
Kills
31
31
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CEMMBC
Jormungandr
0
6
0
0
W
Nemesis
Fridolin2406
Nemesis
15
0
13
21.5
L
Poseidon
MrBeran
Poseidon
0
7
0
0
W
Fenrir
NoAimBiber
Fenrir
2
0
11
7.5
W
Discordia
Nytoghann
Discordia
11
0
6
14
W
3
0
6
6
L
Bakasura
Schwarzek
Bakasura
0
8
0
0
W
Chernobog
ShotaPolnareff
Chernobog
0
0
0
0
L
Izanami
0
7
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,666
Damage
50,090
69,870
Taken
41,714
28,620
Mitigated
26,725
14,655
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CEMMBC
Jormungandr
7,317
1,404
0
1,046
16,180
9,972
339
3,448
12,481
25,657
0
W
Nemesis
Fridolin2406
Nemesis
22,492
16,040
204
4,372
13,586
7,693
2,350
4,195
8,939
0
88,182
L
Poseidon
MrBeran
Poseidon
4,761
560
0
0
9,793
2,912
0
2,592
6,831
53,625
0
W
Fenrir
NoAimBiber
Fenrir
9,129
3,327
0
4,498
13,505
8,744
971
5,724
7,291
0
39,289
W
Discordia
Nytoghann
Discordia
10,608
306
0
551
5,679
2,297
1,235
1,278
4,121
78,912
0
W
7,861
898
0
5,263
8,944
7,991
1,078
881
8,063
0
66,749
L
Bakasura
Schwarzek
Bakasura
6,384
4,165
0
4,902
16,755
5,859
0
2,546
14,064
0
50,968
W
Chernobog
ShotaPolnareff
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
4,008
2,847
0
5,055
14,596
4,531
1,551
411
14,067
0
54,162
L
3,196
1,540
0
3,652
12,546
5,346
533
833
11,494
0
29,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
49,477
411
Minions Killed
485
0
Camps Cleared
0
1,577,776
Distance Traveled
1,493,219
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,435
391
30
2
0
344,640
3
W
Nemesis
11,917
627
118
6
0
410,441
1
L
Poseidon
8,278
436
118
6
0
314,376
2
W
Fenrir
9,805
516
71
4
0
364,841
2
W
Discordia
11,406
600
155
8
0
353,469
2
W
Mulan
10,762
566
141
7
0
364,468
7
L
Bakasura
8,002
421
112
6
0
336,455
1
W
Chernobog
5,587
294
0
0
0
0
0
L
Izanami
7,662
403
88
5
0
304,479
3
L
Vamana
7,206
379
63
3
0
277,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role