Player Matchup

Nu Wa
Nu Wa
Platinum III
PeRs0nn33124
Nu Wa
Platinum III
Level 100
God Stats
5W - 6L
1,884 SR
Queue Stats
166W - 160L
1,791 MMR
Solo
Ares
Ares
Platinum V
Warshark22
Ares
Platinum V
Level 119
God Stats
7W - 8L
1,859 SR
Queue Stats
164W - 163L
1,759 MMR
Party 3
Arachne
Arachne
Gold IV
ZaWarudoG2H
Arachne
Gold IV
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 40L
1,781 MMR
Solo
Rama
Rama
Platinum II
eric_zonato
Rama
Platinum II
Level 158
God Stats
8W - 6L
1,525 SR
Queue Stats
406W - 399L
1,783 MMR
Solo
Bellona
Bellona
Platinum III
ev Cataclysm
Bellona
Platinum III
Level 100
God Stats
11W - 8L
1,611 SR
Queue Stats
179W - 190L
1,805 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,676 SR
1,784 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,700 SR
1,788 MMR
Cabrakan
Cabrakan
Platinum III
AssassinMatiARG
Cabrakan
Platinum III
Level 144
God Stats
3W - 3L
1,555 SR
Queue Stats
188W - 185L
1,768 MMR
Solo
Hachiman
Hachiman
Platinum III
ImStr8Prodiigy
Hachiman
Platinum III
Level 158
God Stats
3W - 3L
1,922 SR
Queue Stats
175W - 160L
1,813 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum IV
a_c_v_g_l
Ratatoskr
Platinum IV
Level 157
God Stats
2W - 4L
1,563 SR
Queue Stats
499W - 478L
1,840 MMR
Party 1
Amaterasu
Amaterasu
Gold I
olroxin
Amaterasu
Gold I
Level 160
God Stats
5W - 3L
1,986 SR
Queue Stats
522W - 521L
1,768 MMR
Party 1
Janus
Janus
Platinum I
vG Titan
Janus
Platinum I
Level 157
God Stats
3W - 4L
1,475 SR
Queue Stats
97W - 88L
1,749 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 5
11,398
543
11,776
9,359
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 6 / 8
10,243
488
7,751
16,699
13,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
ZaWarudoG2H
Arachne
19
11 / 3 / 4
12,265
584
10,759
14,838
8,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 0
10,923
520
4,663
15,310
5,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
ev Cataclysm
Bellona
18
1 / 1 / 5
11,331
540
8,389
15,989
14,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetDanzaburouCthulhuKing ArthurApollo

VS

Bans
Cu ChulainnTsukuyomiGuan YuErlang ShenCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
0 / 2 / 1
9,539
454
7,566
10,801
11,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
18
4 / 1 / 5
11,519
549
10,247
14,600
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
a_c_v_g_l
Ratatoskr
17
4 / 4 / 7
10,584
504
7,834
14,183
4,834
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
olroxin
Amaterasu
15
0 / 6 / 11
9,479
451
5,007
18,877
17,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
vG Titan
Janus
17
10 / 3 / 0
11,239
535
9,200
10,230
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
15
Kills
18
18
Deaths
16
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
2
1
0.25
L
Hachiman
4
1
5
6.5
W
1
4
5
0.88
W
1
6
8
0.83
W
Arachne
ZaWarudoG2H
Arachne
11
3
4
4.33
L
Ratatoskr
a_c_v_g_l
Ratatoskr
4
4
7
1.88
W
1
4
0
0.25
W
Bellona
ev Cataclysm
Bellona
1
1
5
3.5
L
Amaterasu
olroxin
Amaterasu
0
6
11
0.92
L
Janus
vG Titan
Janus
10
3
0
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,338
Damage
39,854
72,195
Taken
68,691
44,996
Mitigated
45,077
25,611
Healing
20,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
7,566
948
0
3,573
10,801
11,700
0
1,649
9,152
58,816
0
L
Hachiman
10,247
4,804
0
6,683
14,600
7,456
231
4,080
10,520
0
98,195
W
11,776
1,830
0
1,585
9,359
3,409
2,234
2,869
6,490
94,759
0
W
7,751
220
0
3,410
16,699
13,364
0
4,686
12,013
30,743
0
W
Arachne
ZaWarudoG2H
Arachne
10,759
6,763
0
5,579
14,838
8,544
1,260
4,272
10,566
0
79,403
L
Ratatoskr
a_c_v_g_l
Ratatoskr
7,834
2,454
0
5,574
14,183
4,834
294
4,521
9,662
0
80,914
W
4,663
3,957
0
6,321
15,310
5,411
1,632
1,776
13,534
0
80,172
W
Bellona
ev Cataclysm
Bellona
8,389
2,244
0
8,716
15,989
14,268
224
7,512
8,477
781
74,993
L
Amaterasu
olroxin
Amaterasu
5,007
1,019
0
3,951
18,877
17,041
404
6,321
12,556
0
31,506
L
Janus
vG Titan
Janus
9,200
350
0
1,196
10,230
4,046
382
3,806
6,424
79,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,160
Gold Earned
52,360
637
Minions Killed
612
0
Camps Cleared
0
1,995,553
Distance Traveled
1,969,825
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,539
454
142
7
0
330,579
4
L
Hachiman
11,519
549
166
8
0
360,654
6
W
Nu Wa
11,398
543
170
8
0
359,418
10
W
Ares
10,243
488
30
1
0
396,811
8
W
Arachne
12,265
584
115
5
0
457,283
3
L
Ratatoskr
10,584
504
121
6
0
420,886
1
W
Rama
10,923
520
159
8
0
357,863
4
W
Bellona
11,331
540
163
8
0
424,178
5
L
Amaterasu
9,479
451
40
2
0
444,787
5
L
Janus
11,239
535
143
7
0
412,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role