Player Matchup

Zeus
Zeus
Alemaee1612
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Solo
Scylla
Scylla
Brantley1122
Scylla
Level 17
God Stats
0W - 1L
1,678 SR
Queue Stats
2W - 6L
1,427 Elo+
Solo
Anubis
Anubis
aNRgIUS
Anubis
Level 7
God Stats
1W - 2L
1,260 SR
Queue Stats
1W - 3L
1,288 Elo+
Solo
Osiris
Osiris
gadouradam
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,160 Elo+
Solo
Bellona
Bellona
ll Lost Lynx ll
Bellona
Level 26
God Stats
6W - 3L
1,884 SR
Queue Stats
43W - 43L
1,663 Elo+
Solo
Team Averages
Level 11
1,564 SR
1,344 Elo+

VS

Team Averages
Level 22
1,436 SR
1,387 Elo+
Bacchus
Bacchus
Erison
Bacchus
Level 20
God Stats
10W - 16L
1,397 SR
Queue Stats
70W - 93L
1,472 Elo+
Party 1
Apollo
Apollo
RufusTheDoofus
Apollo
Level 31
God Stats
16W - 18L
1,475 SR
Queue Stats
160W - 160L
1,439 Elo+
Party 1
Izanami
Izanami
SharksArentReal
Izanami
Level 27
God Stats
7W - 8L
1,476 SR
Queue Stats
19W - 17L
1,457 Elo+
Solo
Kali
Kali
denda_2015
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,110 Elo+
Solo
Merlin
Merlin
roman20135
Merlin
Level 27
God Stats
5W - 2L
1,333 SR
Queue Stats
28W - 21L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,033
402
4,200
5,676
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
6
0 / 13 / 0
4,895
326
354
8,748
2,169
Anubis
aNRgIUS
Anubis
8
0 / 8 / 0
5,361
357
2,485
8,894
6,023
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
gadouradam
Osiris
2
0 / 2 / 0
4,592
306
0
2,664
880
13
7 / 1 / 0
8,449
563
9,305
12,810
10,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Erison
Bacchus
13
8 / 0 / 6
9,387
626
5,374
10,197
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
12 / 1 / 2
9,067
604
9,759
9,190
3,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 1
9,097
606
2,450
10,847
3,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 4 / 0
5,706
380
87
4,191
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
roman20135
Merlin
15
7 / 2 / 5
9,325
622
10,170
8,956
3,094
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
7
Kills
28
29
Deaths
10
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Scylla
0
13
0
0
W
Bacchus
Erison
Bacchus
8
0
6
11
W
12
1
2
13
W
1
3
1
0.5
L
Anubis
aNRgIUS
Anubis
0
8
0
0
W
0
4
0
0
L
Osiris
gadouradam
Osiris
0
2
0
0
L
7
1
0
7
W
Merlin
roman20135
Merlin
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,344
Damage
27,840
38,792
Taken
43,381
20,959
Mitigated
23,920
3,202
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,200
1,391
0
616
5,676
1,750
0
1,539
4,137
19,218
0
L
Scylla
354
102
0
0
8,748
2,169
0
3,560
5,188
3,748
0
W
Bacchus
Erison
Bacchus
5,374
816
0
1,528
10,197
12,587
1,693
2,358
7,793
21,921
0
W
9,759
4,548
0
4,042
9,190
3,563
3,538
2,629
6,436
0
39,982
W
2,450
1,465
0
3,187
10,847
3,611
2,642
0
10,622
0
70,069
L
Anubis
aNRgIUS
Anubis
2,485
153
0
0
8,894
6,023
0
5,699
3,195
16,198
0
W
87
0
0
301
4,191
1,065
0
448
3,718
0
2,817
L
Osiris
gadouradam
Osiris
0
0
0
0
2,664
880
0
954
1,710
0
1,951
L
9,305
1,754
0
2,586
12,810
10,137
148
3,792
9,018
0
43,631
W
Merlin
roman20135
Merlin
10,170
1,423
141
4,085
8,956
3,094
1,131
1,604
7,202
54,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,330
Gold Earned
42,582
137
Minions Killed
328
0
Camps Cleared
0
1,073,731
Distance Traveled
1,154,562
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,033
402
42
3
0
239,398
3
L
Scylla
4,895
326
1
0
0
208,281
0
W
Bacchus
9,387
626
33
2
0
266,106
0
W
Apollo
9,067
604
58
4
0
246,108
0
W
Izanami
9,097
606
139
9
0
254,561
0
L
Anubis
5,361
357
18
1
0
191,781
1
W
Kali
5,706
380
5
0
0
151,231
2
L
Osiris
4,592
306
2
0
0
122,266
0
L
Bellona
8,449
563
74
5
0
312,005
1
W
Merlin
9,325
622
93
6
0
236,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role