Player Matchup

Nu Wa
Nu Wa
PunkolicoYT
Nu Wa
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 53L
1,701 Elo+
Solo
Hercules
Hercules
Serchiflad0
Hercules
Level 149
God Stats
4W - 3L
1,747 SR
Queue Stats
284W - 188L
1,615 Elo+
Party 2
Ullr
Ullr
iMaTTwHiicK
Ullr
Level 52
God Stats
8W - 10L
1,576 SR
Queue Stats
209W - 153L
1,642 Elo+
Party 2
Team Averages
Level 101
1,608 SR
1,653 Elo+

VS

Team Averages
Level 143
1,632 SR
1,657 Elo+
Danzaburou
Danzaburou
Sengra
Danzaburou
Level 144
God Stats
9W - 10L
1,653 SR
Queue Stats
234W - 238L
1,626 Elo+
Solo
Camazotz
Camazotz
SoulHeraclés
Camazotz
Level 129
God Stats
9W - 2L
1,771 SR
Queue Stats
185W - 123L
1,685 Elo+
Party 1
Tiamat
Tiamat
XKillApocalipsX
Tiamat
Level 157
God Stats
13W - 9L
1,472 SR
Queue Stats
559W - 348L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
9,981
624
5,997
7,422
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Serchiflad0
Hercules
14
8 / 4 / 6
11,082
693
12,201
23,409
19,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 2 / 8
11,069
692
10,826
13,116
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sengra
Danzaburou
14
1 / 4 / 5
10,290
643
11,502
12,269
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
SoulHeraclés
Camazotz
14
5 / 4 / 3
11,107
694
10,546
15,032
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 6 / 4
10,637
665
15,244
13,035
8,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
14
Kills
8
8
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
W
Danzaburou
Sengra
Danzaburou
1
4
5
0.88
L
Hercules
Serchiflad0
Hercules
8
4
6
2.75
W
Camazotz
SoulHeraclés
Camazotz
5
4
3
1.63
W
2
6
4
0.67
L
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
37,292
43,947
Taken
40,336
26,117
Mitigated
19,171
17,916
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,997
1,166
0
985
7,422
2,218
88
2,584
4,646
44,897
0
W
Danzaburou
Sengra
Danzaburou
11,502
4,263
0
4,300
12,269
5,147
1,996
1,256
10,863
0
55,395
L
Hercules
Serchiflad0
Hercules
12,201
4,513
789
12,392
23,409
19,463
255
7,514
15,295
0
23,314
W
Camazotz
SoulHeraclés
Camazotz
10,546
3,366
0
6,114
15,032
5,388
1,209
2,331
12,463
0
45,680
W
15,244
1,495
0
2,971
13,035
8,636
423
2,061
10,801
62,490
0
L
10,826
6,437
0
3,750
13,116
4,436
2,619
4,203
8,719
0
53,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
32,034
208
Minions Killed
214
0
Camps Cleared
0
880,925
Distance Traveled
890,206
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,981
624
77
5
0
259,104
5
W
Danzaburou
10,290
643
85
5
0
276,291
5
L
Hercules
11,082
693
26
2
0
320,127
0
W
Camazotz
11,107
694
50
3
0
322,638
3
W
Tiamat
10,637
665
79
5
0
291,277
7
L
Ullr
11,069
692
105
7
0
301,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role