Player Matchup

Pele
Pele
CaRdi_82
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,307 Elo+
Solo
Athena
Athena
ImmerAmLimit_
Athena
Level 8
God Stats
3W - 2L
1,705 SR
Queue Stats
5W - 12L
1,307 Elo+
Party 3
Ra
Ra
JimiKing77
Ra
Level 16
God Stats
6W - 18L
1,326 SR
Queue Stats
47W - 56L
1,223 Elo+
Solo
Nemesis
Nemesis
SPVRTA1008
Nemesis
Level 21
God Stats
8W - 7L
1,595 SR
Queue Stats
54W - 39L
1,585 Elo+
Solo
Neith
Neith
SchimmelBartMaxi
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,250 Elo+
Party 3
Team Averages
Level 17
1,525 SR
1,334 Elo+

VS

Team Averages
Level 19
1,637 SR
1,371 Elo+
Ymir
Ymir
Lebus_
Ymir
Level 17
God Stats
18W - 18L
1,446 SR
Queue Stats
75W - 88L
1,294 Elo+
Party 1
Ganesha
Ganesha
Marshmalade
Ganesha
Level 18
God Stats
12W - 19L
1,500 SR
Queue Stats
130W - 264L
1,261 Elo+
Party 2
Sol
Sol
MindsReaper
Sol
Level 18
God Stats
5W - 5L
1,780 SR
Queue Stats
306W - 528L
1,261 Elo+
Party 2
King Arthur
King Arthur
YouLikeRockHD
King Arthur
Level 29
God Stats
4W - 3L
1,752 SR
Queue Stats
25W - 12L
1,814 Elo+
Solo
Arachne
Arachne
zAngelo03
Arachne
Level 11
God Stats
13W - 6L
1,704 SR
Queue Stats
61W - 49L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 9 / 6
9,662
460
8,177
16,680
7,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 3 / 9
10,209
486
13,294
19,778
17,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 4
9,342
445
4,289
7,873
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
SPVRTA1008
Nemesis
17
8 / 3 / 4
10,847
517
14,540
17,920
8,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
1 / 8 / 7
8,392
400
8,143
12,950
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lebus_
Ymir
14
3 / 3 / 1
9,853
469
9,350
16,097
13,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Marshmalade
Ganesha
14
1 / 5 / 11
9,242
440
11,510
14,899
11,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 5 / 5
8,925
425
12,721
12,101
3,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
YouLikeRockHD
King Arthur
20
14 / 1 / 2
13,570
646
18,763
15,815
16,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
zAngelo03
Arachne
16
4 / 5 / 3
10,224
487
4,947
16,476
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
19
Kills
24
25
Deaths
19
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
3
9
6
0.67
L
6
3
9
3.5
L
1
2
4
1.5
W
Ymir
Lebus_
Ymir
3
3
1
1.17
W
Ganesha
Marshmalade
Ganesha
1
5
11
1.3
W
2
5
5
0.9
L
Nemesis
SPVRTA1008
Nemesis
8
3
4
3.33
L
1
8
7
0.56
W
King Arthur
YouLikeRockHD
King Arthur
14
1
2
15
W
Arachne
zAngelo03
Arachne
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,443
Damage
57,291
75,201
Taken
75,388
41,443
Mitigated
51,661
11,834
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,177
2,920
0
1,310
16,680
7,075
0
4,641
11,758
0
52,239
L
13,294
3,694
0
1,041
19,778
17,337
305
14,775
4,928
33,988
0
L
4,289
711
1,843
2,491
7,873
3,434
288
1,880
5,893
62,893
0
W
Ymir
Lebus_
Ymir
9,350
2,822
0
522
16,097
13,640
493
5,683
10,414
49,937
0
W
Ganesha
Marshmalade
Ganesha
11,510
785
342
1,554
14,899
11,972
264
5,859
9,040
37,075
0
W
12,721
1,407
0
4,320
12,101
3,631
1,085
2,395
9,706
37,339
0
L
Nemesis
SPVRTA1008
Nemesis
14,540
7,343
0
3,123
17,920
8,676
234
7,091
10,704
0
83,614
L
8,143
3,354
0
2,026
12,950
4,921
408
5,194
7,578
0
33,125
W
King Arthur
YouLikeRockHD
King Arthur
18,763
1,783
0
3,542
15,815
16,625
1,203
2,236
13,579
0
100,722
W
Arachne
zAngelo03
Arachne
4,947
3,400
0
4,739
16,476
5,793
1,986
1,955
14,521
0
52,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,452
Gold Earned
51,814
413
Minions Killed
437
0
Camps Cleared
0
2,009,115
Distance Traveled
1,983,315
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,662
460
86
4
0
374,748
1
L
Athena
10,209
486
48
2
0
467,358
4
L
Ra
9,342
445
109
5
0
400,961
0
W
Ymir
9,853
469
88
4
0
370,351
0
W
Ganesha
9,242
440
5
0
0
385,308
0
W
Sol
8,925
425
69
3
0
364,583
1
L
Nemesis
10,847
517
125
6
0
375,770
2
L
Neith
8,392
400
45
2
0
390,278
0
W
King Arthur
13,570
646
180
9
0
433,392
0
W
Arachne
10,224
487
95
5
0
429,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role