Player Matchup

Scylla
Scylla
ArseNBalls
Scylla
Level 17
God Stats
2W - 6L
1,352 SR
Queue Stats
42W - 56L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
BlueSky20
Cabrakan
Level 16
God Stats
13W - 17L
1,536 SR
Queue Stats
31W - 36L
1,393 Elo+
Party 2
Osiris
Osiris
E11asy
Osiris
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bastet
Bastet
Kensei7S
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,178 Elo+
Party 1
Cernunnos
Cernunnos
Zafylie
Cernunnos
Level 29
God Stats
2W - 6L
1,310 SR
Queue Stats
34W - 44L
1,317 Elo+
Party 2
Team Averages
Level 18
1,440 SR
1,364 Elo+

VS

Team Averages
Level 6
1,543 SR
1,451 Elo+
Cerberus
Cerberus
BulmaVDB
Cerberus
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
DarkTempest556
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,253 Elo+
Solo
Izanami
Izanami
Darklonewulf
Izanami
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Xinplus02
Kukulkan
Level 4
God Stats
2W - 0L
1,713 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
shainyy
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArseNBalls
Scylla
17
8 / 6 / 0
10,397
495
13,394
12,532
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
BlueSky20
Cabrakan
13
2 / 8 / 3
9,009
429
5,960
17,243
10,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
E11asy
Osiris
15
1 / 7 / 6
9,428
449
7,255
15,593
10,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
Kensei7S
Bastet
15
3 / 7 / 6
9,459
450
11,527
14,800
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Zafylie
Cernunnos
13
3 / 7 / 3
8,545
407
13,235
12,985
4,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BulmaVDB
Cerberus
18
10 / 2 / 11
12,451
593
10,872
15,534
15,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 5 / 8
10,383
494
6,346
19,166
19,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Darklonewulf
Izanami
19
11 / 3 / 10
12,106
576
20,103
15,105
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Xinplus02
Kukulkan
18
5 / 4 / 5
11,826
563
14,776
12,612
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
shainyy
Nemesis
15
2 / 3 / 2
9,697
462
2,178
13,565
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
17
Kills
34
35
Deaths
17
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
ArseNBalls
Scylla
8
6
0
1.33
L
Cabrakan
BlueSky20
Cabrakan
2
8
3
0.44
W
Cerberus
BulmaVDB
Cerberus
10
2
11
7.75
W
6
5
8
2
W
Izanami
Darklonewulf
Izanami
11
3
10
5.33
L
Osiris
E11asy
Osiris
1
7
6
0.57
L
Bastet
Kensei7S
Bastet
3
7
6
0.86
W
Kukulkan
Xinplus02
Kukulkan
5
4
5
1.88
L
Cernunnos
Zafylie
Cernunnos
3
7
3
0.64
W
Nemesis
shainyy
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,371
Damage
54,275
73,153
Taken
75,982
34,573
Mitigated
51,621
8,079
Healing
18,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ArseNBalls
Scylla
13,394
3,256
0
1,205
12,532
4,652
1,090
4,995
7,512
63,098
0
L
Cabrakan
BlueSky20
Cabrakan
5,960
337
0
1,104
17,243
10,170
92
6,564
10,631
22,060
0
W
Cerberus
BulmaVDB
Cerberus
10,872
1,244
0
4,737
15,534
15,928
1,308
3,377
12,157
34,021
0
W
6,346
1,776
374
2,823
19,166
19,959
677
3,719
15,072
0
43,581
W
Izanami
Darklonewulf
Izanami
20,103
13,077
0
6,957
15,105
5,903
5,623
4,414
10,666
0
94,652
L
Osiris
E11asy
Osiris
7,255
2,494
0
1,557
15,593
10,481
0
4,670
10,606
0
52,224
L
Bastet
Kensei7S
Bastet
11,527
2,821
0
2,573
14,800
4,652
411
5,651
9,074
0
51,326
W
Kukulkan
Xinplus02
Kukulkan
14,776
830
0
0
12,612
5,219
1,134
5,158
7,404
74,990
0
L
Cernunnos
Zafylie
Cernunnos
13,235
5,333
0
1,640
12,985
4,618
594
3,768
9,192
0
46,123
W
Nemesis
shainyy
Nemesis
2,178
774
0
4,002
13,565
4,612
94
2,686
10,804
0
47,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,838
Gold Earned
56,463
368
Minions Killed
520
0
Camps Cleared
0
1,845,798
Distance Traveled
1,874,154
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,397
495
103
5
0
360,954
5
L
Cabrakan
9,009
429
49
2
0
375,944
4
W
Cerberus
12,451
593
59
3
0
376,677
1
W
Guan Yu
10,383
494
63
3
0
392,757
1
W
Izanami
12,106
576
170
8
0
386,164
3
L
Osiris
9,428
449
73
3
0
373,355
2
L
Bastet
9,459
450
77
4
0
369,660
2
W
Kukulkan
11,826
563
152
7
0
392,360
2
L
Cernunnos
8,545
407
66
3
0
365,885
2
W
Nemesis
9,697
462
76
4
0
326,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role