Player Matchup

King Arthur
King Arthur
Cremedy
King Arthur
Level 128
God Stats
12W - 16L
1,266 SR
Queue Stats
133W - 126L
1,408 Elo+
Solo
Anhur
Anhur
Earthquaki
Anhur
Level 39
God Stats
6W - 3L
1,500 SR
Queue Stats
24W - 35L
1,208 Elo+
Solo
Sobek
Sobek
PertinaxH
Sobek
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
SisterShrimp
Ratatoskr
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
356W - 355L
1,570 Elo+
Solo
Cthulhu
Cthulhu
hypeflash
Cthulhu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 110L
1,368 Elo+
Solo
Team Averages
Level 114
1,453 SR
1,411 Elo+

VS

Team Averages
Level 78
1,572 SR
1,466 Elo+
Fenrir
Fenrir
Albertico03
Fenrir
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 49L
1,444 Elo+
Party 1
Neith
Neith
MrDomenikos
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,372 Elo+
Party 1
Poseidon
Poseidon
Retoz
Poseidon
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
Syldin
Cthulhu
Level 101
God Stats
2W - 2L
1,587 SR
Queue Stats
93W - 90L
1,537 Elo+
Solo
Hera
Hera
XxBinnixX_
Hera
Level 106
God Stats
3W - 5L
1,771 SR
Queue Stats
130W - 130L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cremedy
King Arthur
15
5 / 2 / 8
9,110
607
8,931
10,685
5,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
15
10 / 1 / 3
9,126
608
11,410
11,568
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
PertinaxH
Sobek
12
0 / 3 / 10
7,639
509
6,254
13,331
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
SisterShrimp
Ratatoskr
16
10 / 2 / 2
9,449
630
8,212
11,578
4,189
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
hypeflash
Cthulhu
14
1 / 1 / 7
8,343
556
5,324
6,851
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 7 / 3
7,251
483
6,493
13,864
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 7 / 2
6,576
438
6,122
12,269
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Retoz
Poseidon
14
4 / 4 / 3
8,495
566
9,261
10,702
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Syldin
Cthulhu
10
1 / 3 / 2
6,299
420
5,365
10,841
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 1
7,393
493
3,787
7,787
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
26
Kills
9
9
Deaths
26
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
7
3
0.36
W
King Arthur
Cremedy
King Arthur
5
2
8
4.5
W
Anhur
10
1
3
11.5
L
2
7
2
0.43
W
Sobek
PertinaxH
Sobek
0
3
10
1.67
L
Poseidon
Retoz
Poseidon
4
4
3
1.38
W
Ratatoskr
SisterShrimp
Ratatoskr
10
2
2
5.5
L
Cthulhu
Syldin
Cthulhu
1
3
2
0.67
L
1
5
1
0.3
W
Cthulhu
hypeflash
Cthulhu
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,131
Damage
31,028
54,013
Taken
55,463
25,386
Mitigated
19,365
20,190
Healing
11,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,493
1,515
0
3,080
13,864
5,047
0
2,480
11,384
0
45,723
W
King Arthur
Cremedy
King Arthur
8,931
1,527
0
500
10,685
5,701
447
4,185
6,500
0
54,242
W
Anhur
11,410
5,664
0
6,973
11,568
3,902
202
3,266
8,302
0
53,349
L
6,122
2,702
0
2,807
12,269
3,128
258
1,157
11,112
0
27,397
W
Sobek
PertinaxH
Sobek
6,254
626
0
5,750
13,331
8,707
35
3,965
9,366
23,894
0
L
Poseidon
Retoz
Poseidon
9,261
1,605
310
3,348
10,702
3,544
37
5,120
5,582
60,966
0
W
Ratatoskr
SisterShrimp
Ratatoskr
8,212
2,432
0
5,946
11,578
4,189
67
3,483
8,095
0
62,866
L
Cthulhu
Syldin
Cthulhu
5,365
1,078
0
1,150
10,841
5,203
0
2,619
8,222
18,632
0
L
3,787
1,249
0
1,133
7,787
2,443
0
202
7,447
40,762
0
W
Cthulhu
hypeflash
Cthulhu
5,324
192
0
1,021
6,851
2,887
0
3,514
3,337
51,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
36,014
441
Minions Killed
373
0
Camps Cleared
0
1,507,640
Distance Traveled
1,279,604
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,251
483
81
5
0
251,587
1
W
King Arthur
9,110
607
109
7
0
292,723
4
W
Anhur
9,126
608
85
6
0
270,070
1
L
Neith
6,576
438
57
4
0
248,484
0
W
Sobek
7,639
509
30
2
0
298,543
4
L
Poseidon
8,495
566
121
8
0
280,413
3
W
Ratatoskr
9,449
630
114
8
0
316,787
3
L
Cthulhu
6,299
420
26
2
0
253,601
2
L
Hera
7,393
493
88
6
0
245,519
3
W
Cthulhu
8,343
556
103
7
0
329,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role