Player Matchup

Tiamat
Tiamat
CodeZ18
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Sr_Xaxavi
Hachiman
Level 63
God Stats
1W - 1L
1,189 SR
Queue Stats
62W - 77L
1,448 Elo+
Solo
Horus
Horus
Thiago-Estrada
Horus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 76L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Yukkiax
Kukulkan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
joao_frango2
Thanatos
Level 84
God Stats
33W - 24L
1,579 SR
Queue Stats
475W - 458L
1,536 Elo+
Solo
Team Averages
Level 75
1,454 SR
1,478 Elo+

VS

Team Averages
Level 116
1,540 SR
1,471 Elo+
Tiamat
Tiamat
Alcateia14_br
Tiamat
Level 128
God Stats
8W - 7L
1,522 SR
Queue Stats
330W - 357L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FERANAROK
Tsukuyomi
Level 55
God Stats
42W - 39L
1,522 SR
Queue Stats
71W - 84L
1,448 Elo+
Party 1
Bellona
Bellona
RenaLoca
Bellona
Level 124
God Stats
4W - 3L
1,656 SR
Queue Stats
72W - 74L
1,472 Elo+
Solo
Rama
Rama
p1ngT
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
rafael842
Bacchus
Level 143
God Stats
4W - 6L
1,500 SR
Queue Stats
496W - 489L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CodeZ18
Tiamat
11
0 / 0 / 0
5,881
588
3,693
2,426
2,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
Sr_Xaxavi
Hachiman
8
0 / 2 / 3
4,961
496
1,140
6,369
1,564
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 4
4,990
499
751
6,858
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
Yukkiax
Kukulkan
11
2 / 1 / 6
6,795
680
5,864
3,867
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
joao_frango2
Thanatos
12
13 / 1 / 1
7,568
757
9,127
6,727
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,880
588
2,680
5,970
4,207
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
FERANAROK
Tsukuyomi
9
0 / 4 / 2
5,560
556
3,032
7,048
1,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
RenaLoca
Bellona
10
0 / 1 / 0
5,487
549
663
5,265
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
p1ngT
Rama
9
3 / 3 / 0
5,248
525
4,304
5,022
1,115
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
rafael842
Bacchus
8
3 / 4 / 3
5,877
588
5,140
7,318
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
7
7
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Tiamat
CodeZ18
Tiamat
0
0
0
0
L
Tsukuyomi
FERANAROK
Tsukuyomi
0
4
2
0.25
L
Bellona
RenaLoca
Bellona
0
1
0
0
W
Hachiman
Sr_Xaxavi
Hachiman
0
2
3
0.75
W
0
3
4
0.67
W
Kukulkan
Yukkiax
Kukulkan
2
1
6
5
W
Thanatos
joao_frango2
Thanatos
13
1
1
13.5
L
Rama
p1ngT
Rama
3
3
0
1
L
Bacchus
rafael842
Bacchus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
15,819
26,247
Taken
30,623
11,276
Mitigated
13,778
14,505
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,680
666
0
2,850
5,970
4,207
255
2,212
3,758
33,913
0
W
Tiamat
CodeZ18
Tiamat
3,693
1,023
0
1,550
2,426
2,077
134
0
2,426
31,270
0
L
Tsukuyomi
FERANAROK
Tsukuyomi
3,032
708
0
2,302
7,048
1,505
0
1,481
5,567
0
30,013
L
Bellona
RenaLoca
Bellona
663
105
0
1,738
5,265
3,853
0
3,231
1,572
0
25,619
W
Hachiman
Sr_Xaxavi
Hachiman
1,140
282
0
2,193
6,369
1,564
606
1,702
4,667
0
27,193
W
751
308
659
3,207
6,858
2,663
126
3,099
3,759
0
7,023
W
Kukulkan
Yukkiax
Kukulkan
5,864
1,420
0
622
3,867
1,433
111
2,000
1,867
41,483
0
W
Thanatos
joao_frango2
Thanatos
9,127
3,086
0
6,274
6,727
3,539
0
1,019
5,708
0
34,677
L
Rama
p1ngT
Rama
4,304
3,565
0
841
5,022
1,115
0
731
4,291
0
25,966
L
Bacchus
rafael842
Bacchus
5,140
813
0
1,024
7,318
3,098
0
1,440
5,878
12,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
28,052
277
Minions Killed
262
0
Camps Cleared
0
939,728
Distance Traveled
926,567
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,880
588
75
8
0
180,491
3
W
Tiamat
5,881
588
68
7
0
168,122
4
L
Tsukuyomi
5,560
556
70
7
0
206,334
1
L
Bellona
5,487
549
66
7
0
167,174
0
W
Hachiman
4,961
496
47
5
0
179,970
4
W
Horus
4,990
499
11
1
0
188,777
0
W
Kukulkan
6,795
680
97
10
0
183,309
2
W
Thanatos
7,568
757
54
5
0
219,550
3
L
Rama
5,248
525
44
4
0
173,315
5
L
Bacchus
5,877
588
7
1
0
199,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role