Player Matchup

Janus
Janus
GeneroxX
Janus
Level 22
God Stats
3W - 4L
1,431 SR
Queue Stats
26W - 24L
1,655 Elo+
Solo
Guan Yu
Guan Yu
Gravatalol
Guan Yu
Level 6
God Stats
1W - 3L
1,330 SR
Queue Stats
13W - 14L
1,522 Elo+
Solo
Ullr
Ullr
Hexck21
Ullr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 115L
1,658 Elo+
Solo
Amaterasu
Amaterasu
SlyAnimeOtaku
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,781 Elo+
Solo
Tyr
Tyr
anderson790914
Tyr
Level 23
God Stats
0W - 2L
1,330 SR
Queue Stats
16W - 13L
1,602 Elo+
Solo
Team Averages
Level 15
1,418 SR
1,644 Elo+

VS

Team Averages
Level 19
1,608 SR
1,586 Elo+
Cupid
Cupid
AticusXIII
Cupid
Level 27
God Stats
21W - 18L
1,644 SR
Queue Stats
140W - 173L
1,510 Elo+
Solo
Xing Tian
Xing Tian
ImakeppSandvich
Xing Tian
Level 22
God Stats
44W - 27L
1,655 SR
Queue Stats
92W - 83L
1,626 Elo+
Solo
Geb
Geb
LazaSenpai
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MSP_LuLu
Raijin
Level 17
God Stats
3W - 1L
1,640 SR
Queue Stats
96W - 100L
1,524 Elo+
Solo
Vamana
Vamana
ZenBuddha-
Vamana
Level 21
God Stats
3W - 3L
1,598 SR
Queue Stats
190W - 96L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GeneroxX
Janus
17
3 / 2 / 0
10,668
533
13,890
13,718
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Gravatalol
Guan Yu
12
2 / 5 / 1
7,926
396
2,963
15,528
12,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
Hexck21
Ullr
14
1 / 10 / 3
8,734
437
7,654
20,189
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SlyAnimeOtaku
Amaterasu
12
0 / 12 / 1
7,902
395
2,305
16,835
8,342
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 2
9,533
477
6,239
17,501
7,710
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
5 / 3 / 11
10,034
502
11,762
10,594
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xing Tian
ImakeppSandvich
Xing Tian
15
4 / 2 / 6
10,437
522
5,536
16,095
13,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
6 / 0 / 11
11,218
561
14,788
14,866
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
MSP_LuLu
Raijin
18
4 / 2 / 4
11,103
555
9,388
13,295
6,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
ZenBuddha-
Vamana
20
13 / 0 / 5
14,612
731
16,969
9,991
10,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
7
Kills
32
32
Deaths
7
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cupid
5
3
11
3.5
L
Janus
GeneroxX
Janus
3
2
0
1.5
L
Guan Yu
Gravatalol
Guan Yu
2
5
1
0.5
L
Ullr
Hexck21
Ullr
1
10
3
0.25
W
Xing Tian
ImakeppSandvich
Xing Tian
4
2
6
3.5
W
6
0
11
11.5
W
Raijin
MSP_LuLu
Raijin
4
2
4
3
L
Amaterasu
SlyAnimeOtaku
Amaterasu
0
12
1
0.04
W
Vamana
ZenBuddha-
Vamana
13
0
5
15.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,051
Damage
58,443
83,771
Taken
64,841
40,146
Mitigated
41,843
18,554
Healing
24,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
11,762
5,284
977
3,587
10,594
4,101
1,573
2,414
8,026
0
42,043
L
Janus
GeneroxX
Janus
13,890
585
71
6,168
13,718
5,177
0
6,351
7,367
88,131
0
L
Guan Yu
Gravatalol
Guan Yu
2,963
579
490
3,239
15,528
12,376
326
5,053
10,475
0
27,411
L
Ullr
Hexck21
Ullr
7,654
4,185
0
4,867
20,189
6,541
2,519
8,512
11,677
0
59,057
W
Xing Tian
ImakeppSandvich
Xing Tian
5,536
666
0
1,580
16,095
13,928
12
1,861
14,152
37,783
0
W
14,788
3,559
0
8,372
14,866
6,788
220
1,637
13,133
91,431
0
W
Raijin
MSP_LuLu
Raijin
9,388
671
0
6,452
13,295
6,812
603
5,485
7,508
80,121
0
L
Amaterasu
SlyAnimeOtaku
Amaterasu
2,305
989
0
754
16,835
8,342
0
3,917
12,918
0
29,706
W
Vamana
ZenBuddha-
Vamana
16,969
7,578
0
3,711
9,991
10,214
676
1,763
8,132
854
112,735
L
6,239
604
0
2,965
17,501
7,710
914
6,664
10,837
0
66,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,763
Gold Earned
57,404
497
Minions Killed
559
0
Camps Cleared
0
1,788,150
Distance Traveled
2,069,092
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,034
502
64
3
0
397,720
1
L
Janus
10,668
533
170
9
0
419,202
6
L
Guan Yu
7,926
396
44
2
0
377,479
3
L
Ullr
8,734
437
102
5
0
281,939
1
W
Xing Tian
10,437
522
53
3
0
375,175
2
W
Geb
11,218
561
123
6
0
469,793
4
W
Raijin
11,103
555
115
6
0
378,435
2
L
Amaterasu
7,902
395
60
3
0
310,529
0
W
Vamana
14,612
731
204
10
0
447,969
4
L
Tyr
9,533
477
121
6
0
399,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role