Player Matchup

Neith
Neith
DiscoSmurf05021
Neith
Level 17
God Stats
16W - 18L
1,007 SR
Queue Stats
56W - 81L
954 Elo+
Party 1
Thanatos
Thanatos
JellyC0
Thanatos
Level 64
God Stats
21W - 15L
1,355 SR
Queue Stats
205W - 193L
1,211 Elo+
Party 1
Yemoja
Yemoja
Pindalord
Yemoja
Level 13
God Stats
3W - 4L
1,207 SR
Queue Stats
3W - 4L
1,130 Elo+
Party 1
Olorun
Olorun
Teh Pindalord
Olorun
Level 21
God Stats
15W - 16L
1,449 SR
Queue Stats
31W - 60L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
Wumbeau
Sun Wukong
Level 27
God Stats
5W - 8L
1,438 SR
Queue Stats
16W - 28L
1,306 Elo+
Party 1
Team Averages
Level 28
1,291 SR
1,196 Elo+

VS

Team Averages
Level 18
1,471 SR
1,351 Elo+
Ullr
Ullr
AkNyter
Ullr
Level 9
God Stats
1W - 7L
1,304 SR
Queue Stats
3W - 20L
1,119 Elo+
Solo
Nemesis
Nemesis
Avatorss
Nemesis
Level 10
God Stats
6W - 5L
1,583 SR
Queue Stats
85W - 100L
1,228 Elo+
Solo
Mercury
Mercury
Moe32
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
moplayerone88
Tiamat
Level 15
God Stats
158W - 160L
1,466 SR
Queue Stats
444W - 478L
1,408 Elo+
Solo
Kumbhakarna
Kumbhakarna
wikingghost12
Kumbhakarna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,954
496
5,582
5,347
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
JellyC0
Thanatos
12
7 / 3 / 2
7,813
651
8,522
7,823
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Pindalord
Yemoja
11
1 / 1 / 4
6,512
543
3,988
5,417
2,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 4 / 4
6,820
568
3,894
8,708
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Wumbeau
Sun Wukong
13
6 / 0 / 0
7,542
629
3,386
3,718
1,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AkNyter
Ullr
5
0 / 7 / 0
4,478
373
687
6,045
1,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Avatorss
Nemesis
10
3 / 6 / 4
6,025
502
5,518
9,054
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Moe32
Mercury
11
3 / 2 / 3
6,542
545
4,834
7,676
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 1 / 1
6,106
509
5,195
6,912
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Kumbhakarna
wikingghost12
Kumbhakarna
8
0 / 3 / 2
5,343
445
2,907
7,501
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
19
Kills
10
10
Deaths
19
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
AkNyter
Ullr
0
7
0
0
L
Nemesis
Avatorss
Nemesis
3
6
4
0.83
W
3
2
1
1.75
W
Thanatos
JellyC0
Thanatos
7
3
2
2.67
L
Mercury
Moe32
Mercury
3
2
3
2.25
W
Yemoja
Pindalord
Yemoja
1
1
4
3
W
2
4
4
1
W
Sun Wukong
Wumbeau
Sun Wukong
6
0
0
6
L
4
1
1
4.5
L
Kumbhakarna
wikingghost12
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,372
Damage
19,141
31,013
Taken
37,188
12,493
Mitigated
12,363
14,958
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
AkNyter
Ullr
687
285
0
258
6,045
1,458
0
210
5,835
0
7,842
L
Nemesis
Avatorss
Nemesis
5,518
2,872
0
1,350
9,054
2,448
0
2,505
6,549
0
16,463
W
5,582
3,234
0
1,544
5,347
2,329
533
3,251
2,096
0
30,277
W
Thanatos
JellyC0
Thanatos
8,522
3,214
0
6,824
7,823
3,978
0
1,208
6,615
0
39,409
L
Mercury
Moe32
Mercury
4,834
2,247
0
1,139
7,676
1,910
424
1,321
6,355
0
35,352
W
Yemoja
Pindalord
Yemoja
3,988
1,163
1,048
1,850
5,417
2,261
433
3,136
2,281
18,389
0
W
3,894
2,663
94
2,893
8,708
2,427
1,378
353
8,355
32,853
0
W
Sun Wukong
Wumbeau
Sun Wukong
3,386
756
0
705
3,718
1,498
1,680
154
3,564
0
39,621
L
5,195
562
0
3,667
6,912
3,446
108
1,196
5,716
24,795
0
L
Kumbhakarna
wikingghost12
Kumbhakarna
2,907
171
0
384
7,501
3,101
449
2,650
4,851
18,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
28,494
275
Minions Killed
187
0
Camps Cleared
0
973,569
Distance Traveled
1,052,491
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,478
373
16
1
0
133,864
0
L
Nemesis
6,025
502
27
2
0
209,257
0
W
Neith
5,954
496
54
5
0
180,241
1
W
Thanatos
7,813
651
63
5
0
240,662
1
L
Mercury
6,542
545
75
6
0
245,796
1
W
Yemoja
6,512
543
31
3
0
176,680
1
W
Olorun
6,820
568
53
4
0
170,602
0
W
Sun Wukong
7,542
629
74
6
0
205,384
0
L
Tiamat
6,106
509
44
4
0
230,041
0
L
Kumbhakarna
5,343
445
25
2
0
233,533
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role