Player Matchup

Ares
Ares
Barrabas88
Ares
Level 156
God Stats
6W - 2L
1,500 SR
Queue Stats
443W - 456L
1,568 Elo+
Solo
Jormungandr
Jormungandr
Insne
Jormungandr
Level 122
God Stats
6W - 2L
1,663 SR
Queue Stats
290W - 312L
1,547 Elo+
Solo
Yemoja
Yemoja
KossuLimpa
Yemoja
Level 77
God Stats
2W - 1L
1,498 SR
Queue Stats
48W - 42L
1,662 Elo+
Solo
Fenrir
Fenrir
Merdoru
Fenrir
Level 147
God Stats
5W - 4L
1,596 SR
Queue Stats
304W - 316L
1,509 Elo+
Solo
Xbalanque
Xbalanque
sersergio
Xbalanque
Level 125
God Stats
6W - 3L
1,585 SR
Queue Stats
281W - 266L
1,507 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,559 Elo+

VS

Team Averages
Level 135
1,566 SR
1,511 Elo+
Thoth
Thoth
Elzi-b
Thoth
Level 106
God Stats
9W - 10L
1,627 SR
Queue Stats
550W - 532L
1,576 Elo+
Solo
Bacchus
Bacchus
Nabia
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,491 Elo+
Solo
Terra
Terra
NinjaDYM
Terra
Level 129
God Stats
1W - 1L
1,703 SR
Queue Stats
5W - 17L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Sinexis
Kukulkan
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 53L
1,580 Elo+
Solo
Nu Wa
Nu Wa
xxRobSmxx
Nu Wa
Level 135
God Stats
1W - 6L
1,500 SR
Queue Stats
378W - 417L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 21
16,143
621
21,310
33,211
49,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jormungandr
Insne
Jormungandr
20
2 / 5 / 24
15,393
592
24,015
32,630
47,205
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yemoja
KossuLimpa
Yemoja
20
4 / 2 / 23
15,229
586
12,663
22,805
32,946
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Fenrir
Merdoru
Fenrir
20
9 / 6 / 20
17,149
660
27,328
34,466
44,964
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
sersergio
Xbalanque
20
11 / 5 / 15
18,776
722
34,313
26,361
13,977
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Elzi-b
Thoth
20
4 / 7 / 10
15,114
581
31,415
21,756
11,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
Nabia
Bacchus
20
3 / 6 / 9
13,895
534
15,597
24,299
45,991
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
NinjaDYM
Terra
20
3 / 8 / 10
14,535
559
8,806
31,726
38,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Sinexis
Kukulkan
20
9 / 9 / 7
16,841
648
29,602
25,031
16,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
xxRobSmxx
Nu Wa
20
2 / 6 / 11
15,490
596
31,313
21,936
14,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
68
36
Kills
21
21
Deaths
36
103
Assists
47
Player
Kills
Deaths
Assists
KDA
W
10
3
21
6.83
L
Thoth
Elzi-b
Thoth
4
7
10
1.29
W
Jormungandr
Insne
Jormungandr
2
5
24
2.8
W
Yemoja
KossuLimpa
Yemoja
4
2
23
7.75
W
Fenrir
Merdoru
Fenrir
9
6
20
3.17
L
Bacchus
Nabia
Bacchus
3
6
9
1.25
L
Terra
NinjaDYM
Terra
3
8
10
1
L
Kukulkan
Sinexis
Kukulkan
9
9
7
1.39
W
Xbalanque
sersergio
Xbalanque
11
5
15
3.7
L
Nu Wa
xxRobSmxx
Nu Wa
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,629
Damage
116,733
149,473
Taken
124,748
188,329
Mitigated
127,887
79,235
Healing
45,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,310
404
6,193
6,244
33,211
49,237
741
22,317
10,544
27,249
0
L
Thoth
Elzi-b
Thoth
31,415
431
2,195
3,960
21,756
11,873
386
10,387
11,369
75,629
0
W
Jormungandr
Insne
Jormungandr
24,015
1,866
7,119
6,096
32,630
47,205
623
25,422
6,837
77,514
0
W
Yemoja
KossuLimpa
Yemoja
12,663
1,127
25,819
9,487
22,805
32,946
1,301
19,247
3,179
33,547
0
W
Fenrir
Merdoru
Fenrir
27,328
5,164
3,292
4,851
34,466
44,964
1,390
25,302
8,867
0
49,978
L
Bacchus
Nabia
Bacchus
15,597
432
280
1,126
24,299
45,991
0
8,540
15,759
21,161
0
L
Terra
NinjaDYM
Terra
8,806
817
20,878
12,076
31,726
38,962
63
16,886
14,840
18,701
0
L
Kukulkan
Sinexis
Kukulkan
29,602
483
2,576
1,923
25,031
16,256
246
10,252
14,779
69,034
0
W
Xbalanque
sersergio
Xbalanque
34,313
18,431
3,844
6,290
26,361
13,977
4,184
22,742
3,313
0
104,249
L
Nu Wa
xxRobSmxx
Nu Wa
31,313
5,243
344
390
21,936
14,805
15
11,923
10,013
67,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,690
Gold Earned
75,875
317
Minions Killed
259
0
Camps Cleared
0
2,231,863
Distance Traveled
2,113,601
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,143
621
8
0
0
467,111
1
L
Thoth
15,114
581
71
3
0
428,895
0
W
Jormungandr
15,393
592
80
3
0
448,130
1
W
Yemoja
15,229
586
44
2
0
460,737
1
W
Fenrir
17,149
660
35
1
0
439,633
0
L
Bacchus
13,895
534
7
0
0
377,749
2
L
Terra
14,535
559
16
1
0
464,498
0
L
Kukulkan
16,841
648
105
4
0
401,287
0
W
Xbalanque
18,776
722
150
6
0
416,252
0
L
Nu Wa
15,490
596
60
2
0
441,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role