Player Matchup

Cerberus
Cerberus
DarkTempest556
Cerberus
Level 5
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Janus
Janus
MarDragon
Janus
Level 18
God Stats
5W - 5L
1,612 SR
Queue Stats
97W - 104L
1,582 Elo+
Party 1
Izanami
Izanami
partyBilly
Izanami
Level 3
God Stats
14W - 6L
1,247 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 1
Serqet
Serqet
xS0geKing
Serqet
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 91L
1,595 Elo+
Party 1
Loki
Loki
xSkeler
Loki
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 200L
1,555 Elo+
Party 1
Team Averages
Level 19
1,513 SR
1,546 Elo+

VS

Team Averages
Level 19
1,509 SR
1,461 Elo+
Artio
Artio
CalioPhara
Artio
Level 12
God Stats
6W - 2L
1,780 SR
Queue Stats
9W - 6L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
Madlay
Tsukuyomi
Level 29
God Stats
9W - 6L
1,234 SR
Queue Stats
84W - 62L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yamaha350Z
Cu Chulainn
Level 17
God Stats
6W - 1L
1,678 SR
Queue Stats
15W - 15L
1,413 Elo+
Solo
Sol
Sol
dinmor12
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,481 Elo+
Solo
Artemis
Artemis
jonnyboy69
Artemis
Level 6
God Stats
2W - 0L
1,353 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 9 / 4
6,090
381
4,074
14,417
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
MarDragon
Janus
13
5 / 5 / 2
8,454
528
7,782
7,931
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
partyBilly
Izanami
10
2 / 8 / 4
6,758
422
8,667
11,752
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
xS0geKing
Serqet
14
5 / 4 / 2
8,654
541
7,899
13,294
6,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
xSkeler
Loki
10
0 / 4 / 0
6,465
404
3,546
7,294
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
2 / 2 / 13
8,206
513
5,318
13,806
11,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Madlay
Tsukuyomi
16
7 / 3 / 5
9,827
614
5,197
12,642
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
Yamaha350Z
Cu Chulainn
13
5 / 2 / 1
8,778
549
8,316
8,833
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 1 / 4
8,878
555
6,737
4,741
1,333
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
jonnyboy69
Artemis
13
12 / 4 / 4
8,930
558
15,203
13,084
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
12
Kills
30
30
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
2
2
13
4.25
L
Cerberus
0
9
4
0.22
W
Tsukuyomi
Madlay
Tsukuyomi
7
3
5
3.17
L
Janus
MarDragon
Janus
5
5
2
1.2
W
Cu Chulainn
Yamaha350Z
Cu Chulainn
5
2
1
2.75
W
4
1
4
6
W
Artemis
jonnyboy69
Artemis
12
4
4
3.5
L
Izanami
partyBilly
Izanami
2
8
4
0.5
L
Serqet
xS0geKing
Serqet
5
4
2
1.5
L
Loki
xSkeler
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,968
Damage
40,771
54,688
Taken
53,106
21,829
Mitigated
26,942
9,580
Healing
20,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
5,318
1,418
670
3,951
13,806
11,599
348
3,289
10,229
18,191
0
L
Cerberus
4,074
474
0
2,602
14,417
7,375
264
1,789
12,537
15,711
0
W
Tsukuyomi
Madlay
Tsukuyomi
5,197
1,643
0
6,466
12,642
4,953
0
1,016
11,496
0
68,490
L
Janus
MarDragon
Janus
7,782
763
0
1,181
7,931
2,500
0
3,697
4,026
37,431
0
W
Cu Chulainn
Yamaha350Z
Cu Chulainn
8,316
2,067
0
2,215
8,833
4,580
250
993
7,648
0
41,094
W
6,737
757
0
1,576
4,741
1,333
543
2,169
2,184
37,756
0
W
Artemis
jonnyboy69
Artemis
15,203
8,350
0
5,495
13,084
4,477
576
4,389
8,695
0
45,511
L
Izanami
partyBilly
Izanami
8,667
5,838
0
2,780
11,752
3,396
503
4,480
7,231
0
38,232
L
Serqet
xS0geKing
Serqet
7,899
2,005
0
2,314
13,294
6,395
0
1,623
11,449
0
36,404
L
Loki
xSkeler
Loki
3,546
790
0
703
7,294
2,163
384
129
6,943
0
25,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
44,619
293
Minions Killed
347
0
Camps Cleared
0
1,433,959
Distance Traveled
1,489,388
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,206
513
10
1
0
291,428
5
L
Cerberus
6,090
381
26
2
0
300,160
3
W
Tsukuyomi
9,827
614
123
8
0
326,380
3
L
Janus
8,454
528
87
5
0
271,226
0
W
Cu Chulainn
8,778
549
73
5
0
302,404
2
W
Sol
8,878
555
73
5
0
282,545
2
W
Artemis
8,930
558
68
4
0
286,631
0
L
Izanami
6,758
422
60
4
0
267,797
0
L
Serqet
8,654
541
73
5
0
290,686
0
L
Loki
6,465
404
47
3
0
304,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role