Player Matchup

Arachne
Arachne
AyixYarker
Arachne
Level 28
God Stats
14W - 7L
1,688 SR
Queue Stats
59W - 29L
1,679 Elo+
Party 1
Hera
Hera
CharkerC
Hera
Level 66
God Stats
2W - 2L
1,741 SR
Queue Stats
170W - 105L
1,632 Elo+
Party 1
Thanatos
Thanatos
UmmDan
Thanatos
Level 67
God Stats
8W - 0L
1,661 SR
Queue Stats
181W - 125L
1,608 Elo+
Party 1
Team Averages
Level 54
1,697 SR
1,640 Elo+

VS

Team Averages
Level 64
1,581 SR
1,483 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arcbeetle-PR
Ah Muzen Cab
Level 148
God Stats
2W - 1L
1,362 SR
Queue Stats
26W - 26L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
DARKKRAKEN_OP
Sun Wukong
Level 29
God Stats
0W - 1L
1,548 SR
Queue Stats
9W - 5L
1,670 Elo+
Party 2
Scylla
Scylla
vikingo-pocho6
Scylla
Level 15
God Stats
4W - 1L
1,833 SR
Queue Stats
4W - 3L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AyixYarker
Arachne
15
5 / 2 / 7
11,698
731
9,716
11,938
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
16
3 / 1 / 9
10,722
670
11,297
9,132
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
UmmDan
Thanatos
14
6 / 5 / 5
11,200
700
7,753
13,846
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arcbeetle-PR
Ah Muzen Cab
12
2 / 3 / 4
10,024
627
5,704
7,934
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
DARKKRAKEN_OP
Sun Wukong
12
2 / 5 / 1
9,385
587
7,031
14,018
12,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 6 / 4
11,009
688
8,147
10,712
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
8
8
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Arcbeetle-PR
Ah Muzen Cab
2
3
4
1.33
W
Arachne
AyixYarker
Arachne
5
2
7
4.25
W
Hera
3
1
9
7.5
L
Sun Wukong
DARKKRAKEN_OP
Sun Wukong
2
5
1
0.5
W
Thanatos
UmmDan
Thanatos
6
5
5
1.7
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,766
Damage
20,882
34,916
Taken
32,664
13,340
Mitigated
17,693
16,860
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Arcbeetle-PR
Ah Muzen Cab
5,704
960
0
2,637
7,934
2,383
480
2,427
5,371
0
39,502
W
Arachne
AyixYarker
Arachne
9,716
6,336
353
3,678
11,938
4,893
336
2,811
8,959
0
38,342
W
Hera
11,297
2,718
672
2,326
9,132
3,279
1,716
2,045
6,913
43,851
0
L
Sun Wukong
DARKKRAKEN_OP
Sun Wukong
7,031
1,242
308
1,770
14,018
12,248
0
4,654
9,006
0
34,253
W
Thanatos
UmmDan
Thanatos
7,753
1,281
0
9,831
13,846
5,168
0
3,297
10,359
0
48,039
L
8,147
889
0
1,135
10,712
3,062
102
3,792
6,766
38,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
30,418
200
Minions Killed
197
0
Camps Cleared
0
953,659
Distance Traveled
727,109
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,024
627
80
5
0
195,204
3
W
Arachne
11,698
731
53
3
0
335,457
0
W
Hera
10,722
670
75
5
0
298,998
0
L
Sun Wukong
9,385
587
50
3
0
284,941
1
W
Thanatos
11,200
700
72
5
0
319,204
1
L
Scylla
11,009
688
67
4
0
246,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role