Player Matchup

Bacchus
Bacchus
DirectorWolfdog
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DozxI
Aphrodite
Level 60
God Stats
1W - 0L
1,946 SR
Queue Stats
1W - 2L
1,293 Elo+
Solo
Kukulkan
Kukulkan
LosthillS
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
zafirlight
Chernobog
Level 109
God Stats
1W - 0L
1,711 SR
Queue Stats
89W - 80L
1,517 Elo+
Solo
Chaac
Chaac
Мirасlе
Chaac
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
193W - 226L
1,600 Elo+
Party 1
Team Averages
Level 105
1,631 SR
1,482 Elo+

VS

Team Averages
Level 85
1,654 SR
1,507 Elo+
Ra
Ra
BigMamaRocks
Ra
Level 127
God Stats
0W - 5L
1,441 SR
Queue Stats
24W - 41L
1,491 Elo+
Party 2
Bacchus
Bacchus
FOCAAA
Bacchus
Level 125
God Stats
7W - 7L
1,648 SR
Queue Stats
167W - 128L
1,516 Elo+
Solo
Izanami
Izanami
HeeeB
Izanami
Level 107
God Stats
8W - 6L
1,758 SR
Queue Stats
22W - 21L
1,528 Elo+
Party 2
Zeus
Zeus
Hikarip
Zeus
Level 41
God Stats
0W - 1L
1,609 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
SpaceTankLaser
King Arthur
Level 24
God Stats
1W - 1L
1,813 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 19
13,500
900
13,218
20,151
26,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
DozxI
Aphrodite
17
1 / 5 / 10
10,323
688
5,327
15,548
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
LosthillS
Kukulkan
20
11 / 5 / 12
13,957
930
18,431
10,645
4,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
zafirlight
Chernobog
19
6 / 4 / 11
12,603
840
15,494
22,054
9,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
11 / 4 / 13
14,449
963
22,231
27,610
26,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 7
11,240
749
10,908
21,790
9,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
FOCAAA
Bacchus
15
4 / 6 / 6
10,634
709
11,784
19,320
23,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
HeeeB
Izanami
9
0 / 0 / 0
7,056
470
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Zeus
Hikarip
Zeus
18
7 / 12 / 2
12,191
813
21,222
16,216
6,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
SpaceTankLaser
King Arthur
18
7 / 10 / 8
13,542
903
17,628
25,895
12,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
34
Kills
20
20
Deaths
34
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
5
2
19
7.25
W
Aphrodite
DozxI
Aphrodite
1
5
10
1.2
L
Bacchus
FOCAAA
Bacchus
4
6
6
1.17
L
Izanami
HeeeB
Izanami
0
0
0
0
L
Zeus
Hikarip
Zeus
7
12
2
0.67
W
Kukulkan
LosthillS
Kukulkan
11
5
12
3.4
L
King Arthur
SpaceTankLaser
King Arthur
7
10
8
1.1
W
Chernobog
zafirlight
Chernobog
6
4
11
2.88
W
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,701
Damage
61,542
96,008
Taken
83,221
73,628
Mitigated
51,786
43,889
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,908
1,000
1,207
6,813
21,790
9,612
1
8,882
12,596
47,888
0
W
13,218
1,810
0
4,558
20,151
26,348
802
8,234
11,917
32,022
0
W
Aphrodite
DozxI
Aphrodite
5,327
174
9,361
8,430
15,548
7,060
536
8,545
7,003
22,195
0
L
Bacchus
FOCAAA
Bacchus
11,784
2,018
0
922
19,320
23,223
0
8,142
10,992
26,424
0
L
Izanami
HeeeB
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
Hikarip
Zeus
21,222
3,262
0
100
16,216
6,722
0
6,944
9,047
45,774
0
W
Kukulkan
LosthillS
Kukulkan
18,431
2,285
0
484
10,645
4,482
0
5,017
5,628
36,833
0
L
King Arthur
SpaceTankLaser
King Arthur
17,628
3,433
0
0
25,895
12,229
2
13,246
12,458
0
34,187
W
Chernobog
zafirlight
Chernobog
15,494
11,374
0
9,032
22,054
9,493
3,776
11,255
10,799
0
60,318
W
22,231
5,562
0
12,024
27,610
26,245
0
11,381
16,229
0
49,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,832
Gold Earned
54,663
273
Minions Killed
230
8
Camps Cleared
4
1,351,554
Distance Traveled
955,011
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,240
749
77
5
2
278,374
5
W
Bacchus
13,500
900
34
2
2
270,805
3
W
Aphrodite
10,323
688
39
3
0
275,027
1
L
Bacchus
10,634
709
36
2
1
266,587
1
L
Izanami
7,056
470
0
0
0
0
0
L
Zeus
12,191
813
68
5
0
183,754
1
W
Kukulkan
13,957
930
44
3
0
276,674
0
L
King Arthur
13,542
903
49
3
1
226,296
0
W
Chernobog
12,603
840
99
7
3
243,393
1
W
Chaac
14,449
963
57
4
3
285,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role