Player Matchup

Nemesis
Nemesis
AlexEdition
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,259 Elo+
Solo
Bellona
Bellona
KazuKazuDesu
Bellona
Level 26
God Stats
42W - 39L
1,490 SR
Queue Stats
122W - 134L
1,454 Elo+
Solo
Fafnir
Fafnir
Kistone
Fafnir
Level 27
God Stats
0W - 2L
1,265 SR
Queue Stats
61W - 76L
1,330 Elo+
Party 2
Ra
Ra
NerzulKZ
Ra
Level 19
God Stats
3W - 8L
1,289 SR
Queue Stats
160W - 196L
1,301 Elo+
Party 2
Neith
Neith
boxerwba
Neith
Level 4
God Stats
1W - 2L
1,342 SR
Queue Stats
5W - 8L
1,072 Elo+
Solo
Team Averages
Level 19
1,377 SR
1,283 Elo+

VS

Team Averages
Level 33
1,552 SR
1,457 Elo+
Agni
Agni
SavageBloi69
Agni
Level 122
God Stats
4W - 7L
1,455 SR
Queue Stats
90W - 96L
1,454 Elo+
Party 1
Ymir
Ymir
Slosh1
Ymir
Level 5
God Stats
4W - 1L
1,516 SR
Queue Stats
11W - 6L
1,565 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
arttron9286
Ah Muzen Cab
Level 28
God Stats
120W - 142L
1,491 SR
Queue Stats
493W - 578L
1,390 Elo+
Solo
Kali
Kali
你觉得我会玩吗
Kali
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
楚暮哎哎
Izanami
Level 8
God Stats
3W - 1L
1,797 SR
Queue Stats
13W - 18L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexEdition
Nemesis
12
1 / 8 / 6
8,100
450
6,057
14,044
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
KazuKazuDesu
Bellona
16
8 / 1 / 2
10,293
572
7,326
12,590
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Kistone
Fafnir
12
2 / 4 / 6
8,720
484
6,692
17,746
18,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 5 / 4
9,032
502
11,069
10,248
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
boxerwba
Neith
12
3 / 9 / 2
7,379
410
8,133
11,406
4,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 6
11,633
646
13,944
11,358
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Slosh1
Ymir
14
8 / 2 / 9
10,093
561
10,920
11,374
10,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
arttron9286
Ah Muzen Cab
16
3 / 5 / 2
9,687
538
6,304
11,931
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 8 / 4
7,681
427
3,325
14,255
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
楚暮哎哎
Izanami
16
8 / 2 / 11
10,338
574
16,883
14,964
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
19
Kills
27
27
Deaths
19
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlexEdition
Nemesis
1
8
6
0.5
L
Bellona
KazuKazuDesu
Bellona
8
1
2
9
L
Fafnir
Kistone
Fafnir
2
4
6
1.25
L
5
5
4
1.4
W
8
2
6
5.5
W
Ymir
Slosh1
Ymir
8
2
9
6.25
W
Ah Muzen Cab
arttron9286
Ah Muzen Cab
3
5
2
0.8
L
Neith
boxerwba
Neith
3
9
2
0.44
W
0
8
4
0.25
W
Izanami
楚暮哎哎
Izanami
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,277
Damage
51,376
66,034
Taken
63,882
43,097
Mitigated
30,049
9,835
Healing
27,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlexEdition
Nemesis
6,057
1,903
0
748
14,044
5,317
792
5,361
8,683
0
30,855
L
Bellona
KazuKazuDesu
Bellona
7,326
3,094
0
695
12,590
11,086
1,591
2,692
9,898
6,416
45,708
L
Fafnir
Kistone
Fafnir
6,692
2,203
526
4,431
17,746
18,503
482
5,830
11,916
20,176
0
L
11,069
1,658
1,423
891
10,248
4,060
390
5,290
4,958
51,991
0
W
13,944
788
0
5,956
11,358
4,380
521
2,922
8,411
100,370
0
W
Ymir
Slosh1
Ymir
10,920
2,611
999
3,457
11,374
10,170
423
4,630
6,648
28,139
0
W
Ah Muzen Cab
arttron9286
Ah Muzen Cab
6,304
3,753
0
5,095
11,931
3,883
6,544
1,998
9,783
0
56,630
L
Neith
boxerwba
Neith
8,133
4,276
0
1,121
11,406
4,131
1,030
5,691
5,715
0
27,707
W
3,325
1,657
0
3,895
14,255
6,178
306
4,213
9,892
0
31,241
W
Izanami
楚暮哎哎
Izanami
16,883
12,164
0
7,659
14,964
5,438
3,715
5,016
9,848
0
73,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,524
Gold Earned
49,432
349
Minions Killed
508
0
Camps Cleared
0
1,582,009
Distance Traveled
1,462,838
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,100
450
68
4
0
313,316
1
L
Bellona
10,293
572
118
7
0
374,314
0
L
Fafnir
8,720
484
23
1
0
305,364
1
L
Ra
9,032
502
89
5
0
300,496
4
W
Agni
11,633
646
179
10
0
364,847
2
W
Ymir
10,093
561
47
3
0
329,746
0
W
Ah Muzen Cab
9,687
538
109
6
0
199,582
0
L
Neith
7,379
410
51
3
0
288,519
1
W
Kali
7,681
427
58
3
0
298,862
1
W
Izanami
10,338
574
115
6
0
269,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role