Player Matchup

Neith
Neith
Akhenalahim
Neith
Level 29
God Stats
17W - 23L
1,424 SR
Queue Stats
35W - 53L
1,400 Elo+
Solo
Pele
Pele
GRRG0912
Pele
Level 16
God Stats
14W - 12L
1,509 SR
Queue Stats
155W - 172L
1,280 Elo+
Party 1
Ne Zha
Ne Zha
IndefiniteAsp
Ne Zha
Level 28
God Stats
7W - 13L
1,716 SR
Queue Stats
458W - 699L
1,448 Elo+
Solo
Kali
Kali
gloriasam77
Kali
Level 8
God Stats
3W - 1L
1,626 SR
Queue Stats
11W - 14L
1,373 Elo+
Party 1
Olorun
Olorun
nix_4115
Olorun
Level 22
God Stats
7W - 10L
1,441 SR
Queue Stats
93W - 96L
1,259 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,352 Elo+

VS

Team Averages
Level 14
1,433 SR
1,357 Elo+
Hera
Hera
Arthur866899
Hera
Level 4
God Stats
1W - 1L
1,439 SR
Queue Stats
3W - 6L
1,451 Elo+
Solo
Cthulhu
Cthulhu
AticusXIII
Cthulhu
Level 27
God Stats
17W - 27L
1,482 SR
Queue Stats
140W - 173L
1,526 Elo+
Solo
Izanami
Izanami
CaptZenergyz
Izanami
Level 26
God Stats
7W - 12L
1,407 SR
Queue Stats
23W - 30L
1,253 Elo+
Solo
Olorun
Olorun
Dragons7210
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
aigle_inconnu945
Sylvanus
Level 13
God Stats
2W - 4L
1,339 SR
Queue Stats
32W - 44L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 1
6,666
513
7,735
9,414
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
11
3 / 2 / 1
6,934
533
3,713
6,557
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 1
6,121
471
1,693
6,581
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 4
5,750
442
4,275
8,292
2,639
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
nix_4115
Olorun
12
3 / 1 / 3
6,948
534
5,913
6,465
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,550
427
6,188
6,433
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
AticusXIII
Cthulhu
10
5 / 3 / 1
6,327
487
9,593
8,817
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
CaptZenergyz
Izanami
12
3 / 1 / 3
7,338
564
2,713
3,985
1,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
3
0 / 5 / 0
4,227
325
748
4,190
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 3
5,993
461
4,009
9,863
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
14
Kills
10
10
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
L
2
5
1
0.5
L
Cthulhu
AticusXIII
Cthulhu
5
3
1
1.83
L
Izanami
CaptZenergyz
Izanami
3
1
3
4.5
L
Olorun
0
5
0
0
W
Pele
3
2
1
1.75
W
1
3
1
0.5
L
0
0
3
1.5
W
2
1
4
4
W
Olorun
nix_4115
Olorun
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,329
Damage
23,251
37,309
Taken
33,288
11,467
Mitigated
15,304
11,242
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,735
4,645
0
633
9,414
3,135
1,451
7,453
1,811
0
33,123
L
6,188
2,034
0
0
6,433
1,934
0
1,370
5,063
20,695
0
L
Cthulhu
AticusXIII
Cthulhu
9,593
731
36
2,732
8,817
3,725
375
1,685
7,132
25,555
0
L
Izanami
CaptZenergyz
Izanami
2,713
1,248
234
1,350
3,985
1,446
3,587
0
3,985
0
42,314
L
Olorun
748
649
0
605
4,190
854
0
572
3,618
4,296
0
W
Pele
3,713
1,406
0
1,870
6,557
1,838
1,569
3,114
3,361
0
29,977
W
1,693
715
0
60
6,581
1,713
0
1,863
4,402
0
21,824
L
4,009
2,565
1,995
3,057
9,863
7,345
0
2,286
7,577
18,340
0
W
4,275
1,650
0
3,789
8,292
2,639
0
3,495
4,695
0
16,605
W
Olorun
nix_4115
Olorun
5,913
2,814
938
3,952
6,465
2,142
3,502
3,779
2,502
39,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
29,435
254
Minions Killed
214
0
Camps Cleared
0
1,149,237
Distance Traveled
971,721
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,666
513
55
4
0
172,669
0
L
Hera
5,550
427
28
2
0
210,243
1
L
Cthulhu
6,327
487
40
3
0
213,263
2
L
Izanami
7,338
564
100
8
0
233,313
5
L
Olorun
4,227
325
8
1
0
138,027
0
W
Pele
6,934
533
60
5
0
241,873
2
W
Ne Zha
6,121
471
40
3
0
263,818
0
L
Sylvanus
5,993
461
38
3
0
176,875
0
W
Kali
5,750
442
24
2
0
267,001
0
W
Olorun
6,948
534
75
6
0
203,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role