Player Matchup

Merlin
Merlin
Kxsco
Merlin
Level 28
God Stats
3W - 1L
1,651 SR
Queue Stats
5W - 1L
1,347 Elo+
Party 1
Janus
Janus
MidOrTrollBro
Janus
Level 26
God Stats
2W - 1L
1,298 SR
Queue Stats
12W - 5L
1,574 Elo+
Solo
Set
Set
Mizmago
Set
Level 4
God Stats
7W - 1L
1,813 SR
Queue Stats
7W - 1L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
SavageBoobs
Danzaburou
Level 18
God Stats
6W - 6L
1,474 SR
Queue Stats
50W - 36L
1,603 Elo+
Party 2
Hachiman
Hachiman
SteelierTexas36
Hachiman
Level 18
God Stats
14W - 6L
1,824 SR
Queue Stats
89W - 83L
1,594 Elo+
Party 2
Team Averages
Level 19
1,612 SR
1,558 Elo+

VS

Team Averages
Level 35
1,561 SR
1,514 Elo+
Nemesis
Nemesis
Adamdukb
Nemesis
Level 3
God Stats
10W - 8L
1,500 SR
Queue Stats
216W - 164L
1,500 Elo+
Party 3
Ymir
Ymir
ChatonGuerrier7
Ymir
Level 15
God Stats
7W - 7L
1,555 SR
Queue Stats
16W - 19L
1,468 Elo+
Party 3
Izanami
Izanami
Le Killback
Izanami
Level 29
God Stats
8W - 5L
1,632 SR
Queue Stats
182W - 161L
1,533 Elo+
Party 3
He Bo
He Bo
P ii G ii X
He Bo
Level 29
God Stats
15W - 10L
1,605 SR
Queue Stats
164W - 150L
1,534 Elo+
Party 3
Bellona
Bellona
SnowFury9
Bellona
Level 98
God Stats
4W - 6L
1,513 SR
Queue Stats
441W - 382L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kxsco
Merlin
12
3 / 0 / 4
6,738
613
4,135
4,616
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 0 / 2
7,185
653
4,460
4,289
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Set
13
6 / 2 / 0
7,534
685
8,194
6,378
5,013
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
SavageBoobs
Danzaburou
10
7 / 0 / 4
6,737
612
6,036
3,602
994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
11
4 / 1 / 5
6,950
632
5,680
6,578
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adamdukb
Nemesis
8
0 / 3 / 0
4,828
439
1,131
5,873
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 7 / 1
4,469
406
1,524
10,565
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Le Killback
Izanami
7
1 / 6 / 0
4,833
439
2,470
7,884
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 0
5,021
456
2,563
6,374
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
SnowFury9
Bellona
10
2 / 4 / 0
5,876
534
3,809
7,925
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
26
Kills
3
3
Deaths
26
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adamdukb
Nemesis
0
3
0
0
L
0
7
1
0.07
W
Merlin
Kxsco
Merlin
3
0
4
5
L
Izanami
Le Killback
Izanami
1
6
0
0.17
W
6
0
2
7
W
Set
6
2
0
3
L
0
6
0
0
W
Danzaburou
SavageBoobs
Danzaburou
7
0
4
9
L
Bellona
SnowFury9
Bellona
2
4
0
0.5
W
Hachiman
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,505
Damage
11,497
25,463
Taken
38,621
11,335
Mitigated
16,102
9,494
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adamdukb
Nemesis
1,131
311
0
2,098
5,873
1,842
0
1,358
4,515
0
20,758
L
1,524
629
80
695
10,565
4,387
0
2,564
8,001
7,063
0
W
Merlin
Kxsco
Merlin
4,135
81
0
915
4,616
1,478
37
1,963
2,653
35,275
0
L
Izanami
Le Killback
Izanami
2,470
1,688
0
1,513
7,884
1,432
0
0
7,884
0
18,326
W
4,460
754
0
2,338
4,289
1,288
0
837
3,452
40,390
0
W
Set
8,194
4,001
0
952
6,378
5,013
129
0
6,136
0
41,973
L
2,563
0
0
1,015
6,374
2,131
0
4,173
2,201
24,176
0
W
Danzaburou
SavageBoobs
Danzaburou
6,036
3,018
0
1,723
3,602
994
1,789
211
3,391
0
19,770
L
Bellona
SnowFury9
Bellona
3,809
1,629
135
1,372
7,925
6,310
0
500
7,425
0
20,814
W
Hachiman
5,680
2,716
0
3,566
6,578
2,562
1,050
1,076
5,502
0
34,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
25,027
335
Minions Killed
194
0
Camps Cleared
0
1,007,372
Distance Traveled
945,788
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,828
439
48
4
0
199,202
1
L
Ymir
4,469
406
8
1
0
189,963
0
W
Merlin
6,738
613
78
7
0
203,223
4
L
Izanami
4,833
439
45
4
0
185,418
1
W
Janus
7,185
653
77
7
0
214,341
3
W
Set
7,534
685
86
8
0
201,259
0
L
He Bo
5,021
456
48
4
0
176,989
1
W
Danzaburou
6,737
612
28
3
0
208,803
1
L
Bellona
5,876
534
45
4
0
194,216
1
W
Hachiman
6,950
632
66
6
0
179,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role