Player Matchup

Neith
Neith
RealPeles
Neith
Level 4
God Stats
2W - 2L
1,859 SR
Queue Stats
2W - 2L
1,764 Elo+
Party 1
Osiris
Osiris
btw_filip_fort
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,370 Elo+
Party 1
Anubis
Anubis
joelramirez21
Anubis
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 94L
1,608 Elo+
Solo
Kali
Kali
mstr_ONN
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Solo
Sol
Sol
urTrashBaby
Sol
Level 28
God Stats
43W - 28L
1,600 SR
Queue Stats
127W - 94L
1,512 Elo+
Solo
Team Averages
Level 23
1,592 SR
1,480 Elo+

VS

Team Averages
Level 27
1,500 SR
1,445 Elo+
Sylvanus
Sylvanus
CanIBecomeASteak
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
FLECKI_
Cernunnos
Level 82
God Stats
16W - 13L
1,233 SR
Queue Stats
149W - 134L
1,530 Elo+
Party 2
Vulcan
Vulcan
FohraTrankler
Vulcan
Level 10
God Stats
26W - 19L
1,595 SR
Queue Stats
82W - 57L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
Its B0ngoYT
Erlang Shen
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 15L
1,095 Elo+
Solo
Kali
Kali
L2P_MaxenTM
Kali
Level 11
God Stats
11W - 5L
1,673 SR
Queue Stats
14W - 7L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RealPeles
Neith
12
1 / 7 / 0
7,420
436
2,607
8,186
2,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 2
6,994
411
4,633
11,843
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
10 / 2 / 0
10,474
616
13,261
14,157
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
4
0 / 3 / 1
5,250
309
335
4,272
1,050
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 6 / 1
9,293
547
15,227
18,225
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
9,424
554
11,276
12,587
12,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
FLECKI_
Cernunnos
17
9 / 1 / 4
10,553
621
7,790
9,389
3,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 4
8,619
507
9,769
10,489
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Its B0ngoYT
Erlang Shen
15
1 / 5 / 1
8,823
519
3,819
11,381
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 1
10,104
594
8,393
14,028
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
17
Kills
25
25
Deaths
17
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
Cernunnos
FLECKI_
Cernunnos
9
1
4
11
W
4
5
4
1.2
W
Erlang Shen
Its B0ngoYT
Erlang Shen
1
5
1
0.3
W
4
3
1
1.5
L
Neith
RealPeles
Neith
1
7
0
0.14
L
0
7
2
0.14
L
10
2
0
5
L
Kali
0
3
1
0.17
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,063
Damage
41,047
56,683
Taken
57,874
22,401
Mitigated
27,880
19,226
Healing
19,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,276
3,655
1,232
4,524
12,587
12,423
136
7,099
5,290
42,918
5,946
W
Cernunnos
FLECKI_
Cernunnos
7,790
3,007
0
5,632
9,389
3,570
0
0
9,189
0
68,540
W
9,769
1,672
0
1,475
10,489
3,429
470
8,231
2,258
41,658
0
W
Erlang Shen
Its B0ngoYT
Erlang Shen
3,819
2,088
0
863
11,381
3,843
2,538
5,746
5,635
0
51,695
W
8,393
4,420
0
5,309
14,028
4,615
0
7,412
6,591
166
58,244
L
Neith
RealPeles
Neith
2,607
1,409
0
288
8,186
2,614
0
711
7,475
0
25,114
L
4,633
1,198
87
1,491
11,843
7,206
33
5,012
6,733
0
30,507
L
13,261
655
0
6,922
14,157
5,860
0
2,595
11,428
73,773
0
L
Kali
335
70
0
375
4,272
1,050
0
1,605
2,667
0
3,505
L
15,227
5,001
0
10,063
18,225
5,671
356
10,074
7,767
68,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,431
Gold Earned
47,523
361
Minions Killed
462
0
Camps Cleared
0
1,221,814
Distance Traveled
1,507,479
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,424
554
88
5
0
256,448
4
W
Cernunnos
10,553
621
109
6
0
284,384
5
W
Vulcan
8,619
507
65
4
0
327,179
3
W
Erlang Shen
8,823
519
102
6
0
329,789
0
W
Kali
10,104
594
98
6
0
309,679
3
L
Neith
7,420
436
48
3
0
277,112
0
L
Osiris
6,994
411
59
3
0
292,982
3
L
Anubis
10,474
616
148
9
0
243,015
1
L
Kali
5,250
309
5
0
0
131,095
1
L
Sol
9,293
547
101
6
0
277,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role