Player Matchup

Ah Puch
Ah Puch
DrgonMsterDZ
Ah Puch
Level 13
God Stats
5W - 5L
1,545 SR
Queue Stats
176W - 118L
1,599 Elo+
Solo
Guan Yu
Guan Yu
Hellsshadow069
Guan Yu
Level 4
God Stats
10W - 9L
1,465 SR
Queue Stats
35W - 62L
1,324 Elo+
Solo
Hun Batz
Hun Batz
coolface1234567
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,483 Elo+
Solo
Horus
Horus
russellm7821
Horus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,483 Elo+
Solo
Thor
Thor
veloz3000mago
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,484 Elo+
Solo
Team Averages
Level 11
1,502 SR
1,475 Elo+

VS

Team Averages
Level 19
1,557 SR
1,577 Elo+
Izanami
Izanami
SOURPATCH124
Izanami
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SarcasticNecron
Achilles
Level 27
God Stats
5W - 1L
1,595 SR
Queue Stats
18W - 13L
1,590 Elo+
Solo
Xing Tian
Xing Tian
crossX356
Xing Tian
Level 29
God Stats
4W - 6L
1,368 SR
Queue Stats
165W - 176L
1,573 Elo+
Party 1
Ra
Ra
dGen Magic
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,688 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
watchomaka
Ah Muzen Cab
Level 27
God Stats
10W - 6L
1,822 SR
Queue Stats
79W - 90L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrgonMsterDZ
Ah Puch
12
2 / 0 / 3
7,308
522
7,670
6,197
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 4 / 2
4,741
339
1,022
6,197
1,787
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
12
10 / 4 / 0
7,978
570
10,312
10,819
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 4 / 1
5,273
377
2,487
7,700
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 6 / 2
5,858
418
3,132
10,847
3,440
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SOURPATCH124
Izanami
8
0 / 7 / 1
5,925
423
996
8,769
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
14
5 / 1 / 3
8,397
600
6,225
9,596
5,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
crossX356
Xing Tian
12
4 / 2 / 4
7,543
539
4,395
9,816
3,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 4 / 2
7,174
512
7,540
6,583
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
watchomaka
Ah Muzen Cab
13
5 / 1 / 1
7,933
567
8,092
7,838
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
14
Kills
18
18
Deaths
15
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DrgonMsterDZ
Ah Puch
2
0
3
3.5
L
0
4
2
0.25
W
Izanami
SOURPATCH124
Izanami
0
7
1
0.07
W
Achilles
5
1
3
6.5
L
Hun Batz
10
4
0
2.5
W
Xing Tian
crossX356
Xing Tian
4
2
4
3
W
4
4
2
1.25
L
1
4
1
0.38
L
1
6
2
0.33
W
Ah Muzen Cab
watchomaka
Ah Muzen Cab
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,623
Damage
27,248
41,760
Taken
42,602
13,864
Mitigated
15,610
8,034
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DrgonMsterDZ
Ah Puch
7,670
421
0
3,445
6,197
1,626
0
218
5,979
39,342
0
L
1,022
347
70
410
6,197
1,787
0
1,615
4,582
0
6,696
W
Izanami
SOURPATCH124
Izanami
996
437
0
823
8,769
2,271
701
2,035
6,538
0
14,891
W
Achilles
6,225
3,044
0
1,119
9,596
5,147
0
1,190
8,341
0
51,568
L
Hun Batz
10,312
4,197
0
1,238
10,819
3,981
0
2,861
7,958
0
37,662
W
Xing Tian
crossX356
Xing Tian
4,395
738
385
3,125
9,816
3,908
788
1,223
8,525
28,077
0
W
7,540
1,296
843
1,276
6,583
1,884
926
551
5,974
27,220
0
L
2,487
1,464
408
723
7,700
3,030
0
2,423
5,277
0
10,614
L
3,132
1,195
0
1,740
10,847
3,440
613
4,818
6,029
0
14,588
W
Ah Muzen Cab
watchomaka
Ah Muzen Cab
8,092
4,195
123
4,824
7,838
2,400
3,532
2,096
5,554
0
42,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,158
Gold Earned
36,972
191
Minions Killed
299
0
Camps Cleared
0
1,242,072
Distance Traveled
1,342,597
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,308
522
85
6
0
256,379
1
L
Guan Yu
4,741
339
8
1
0
250,013
0
W
Izanami
5,925
423
32
2
0
279,693
0
W
Achilles
8,397
600
94
7
0
297,666
0
L
Hun Batz
7,978
570
57
4
0
264,189
0
W
Xing Tian
7,543
539
50
4
0
268,873
0
W
Ra
7,174
512
42
3
0
248,962
0
L
Horus
5,273
377
20
1
0
211,311
0
L
Thor
5,858
418
21
2
0
260,180
2
W
Ah Muzen Cab
7,933
567
81
6
0
247,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role