Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TribalPrune1
Tiamat
Level 136
God Stats
0W - 2L
1,332 SR
Queue Stats
123W - 110L
1,541 Elo+
Solo
Scylla
Scylla
Xxlilluigi1xX
Scylla
Level 83
God Stats
2W - 13L
1,617 SR
Queue Stats
223W - 228L
1,445 Elo+
Party 1
Skadi
Skadi
blackkami999_
Skadi
Level 78
God Stats
42W - 41L
1,366 SR
Queue Stats
647W - 610L
1,456 Elo+
Solo
Team Averages
Level 95
1,463 SR
1,488 Elo+

VS

Team Averages
Level 131
1,533 SR
1,501 Elo+
Khepri
Khepri
Dycedarg123
Khepri
Level 158
God Stats
16W - 8L
1,686 SR
Queue Stats
548W - 549L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Floor Gang3390
Danzaburou
Level 68
God Stats
44W - 29L
1,589 SR
Queue Stats
63W - 57L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
Katsura_kotaro7
Tsukuyomi
Level 156
God Stats
4W - 10L
1,409 SR
Queue Stats
383W - 362L
1,506 Elo+
Solo
Nu Wa
Nu Wa
NtrglctcWzrd
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
loudpack483
Chaac
Level 117
God Stats
6W - 2L
1,478 SR
Queue Stats
71W - 50L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 1 / 0
7,121
548
4,614
7,359
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
 
Olorun
9
0 / 3 / 1
5,655
435
4,182
12,024
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
9
1 / 6 / 1
5,623
433
4,723
7,963
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 0
6,026
464
2,168
4,804
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 1
6,104
470
2,761
7,701
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
3 / 1 / 5
7,036
541
4,687
5,262
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Floor Gang3390
Danzaburou
13
5 / 2 / 2
7,796
600
7,054
6,224
2,078
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
Katsura_kotaro7
Tsukuyomi
12
4 / 1 / 2
7,070
544
4,376
9,156
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
1 / 1 / 4
7,232
556
6,477
5,629
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 0
7,386
568
4,637
9,409
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
14
14
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
0
2
L
Olorun
 
Olorun
0
3
1
0.17
W
Khepri
3
1
5
5.5
W
Danzaburou
Floor Gang3390
Danzaburou
5
2
2
3
W
Tsukuyomi
Katsura_kotaro7
Tsukuyomi
4
1
2
5
W
1
1
4
3
L
Tiamat
1
6
1
0.25
L
1
0
0
1
L
2
4
1
0.63
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
27,231
39,851
Taken
35,680
15,939
Mitigated
16,558
16,811
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,614
2,230
0
3,034
7,359
6,299
0
335
6,378
34,751
5,884
L
Olorun
 
Olorun
4,182
2,393
36
7,106
12,024
3,443
0
3,274
8,514
33,299
0
W
Khepri
4,687
1,001
0
1,864
5,262
3,607
0
1,740
3,505
22,698
0
W
Danzaburou
Floor Gang3390
Danzaburou
7,054
3,771
246
2,010
6,224
2,078
770
1,871
4,353
0
50,419
W
Tsukuyomi
Katsura_kotaro7
Tsukuyomi
4,376
1,215
0
5,020
9,156
3,454
0
3,665
5,427
0
37,165
W
6,477
1,185
0
1,808
5,629
1,952
1,321
3,743
1,704
45,330
0
L
Tiamat
4,723
370
504
1,784
7,963
3,115
0
2,590
5,235
30,709
0
L
2,168
0
282
1,905
4,804
1,346
0
2,582
1,950
34,708
0
L
2,761
1,719
0
2,160
7,701
1,736
0
1,582
6,023
0
25,968
W
4,637
205
0
6,082
9,409
5,467
420
3,901
5,508
0
41,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,529
Gold Earned
36,520
320
Minions Killed
398
0
Camps Cleared
0
1,024,194
Distance Traveled
1,183,913
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,121
548
88
7
0
187,814
2
L
Olorun
5,655
435
56
4
0
198,159
1
W
Khepri
7,036
541
30
2
0
246,968
5
W
Danzaburou
7,796
600
84
6
0
222,199
5
W
Tsukuyomi
7,070
544
86
7
0
241,454
0
W
Nu Wa
7,232
556
99
8
0
222,663
4
L
Tiamat
5,623
433
47
4
0
226,564
0
L
Scylla
6,026
464
65
5
0
227,569
1
L
Skadi
6,104
470
64
5
0
184,088
0
W
Chaac
7,386
568
99
8
0
250,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role