Player Matchup

Danzaburou
Danzaburou
Flumpsi
Danzaburou
Level 21
God Stats
17W - 16L
1,503 SR
Queue Stats
18W - 26L
1,354 Elo+
Party 2
Serqet
Serqet
LordAkronk
Serqet
Level 15
God Stats
4W - 9L
1,343 SR
Queue Stats
27W - 42L
1,422 Elo+
Party 4
Ymir
Ymir
Nope94
Ymir
Level 17
God Stats
3W - 3L
1,486 SR
Queue Stats
14W - 19L
1,321 Elo+
Party 2
Hera
Hera
Wolfslady07
Hera
Level 146
God Stats
6W - 10L
1,528 SR
Queue Stats
127W - 164L
1,639 Elo+
Party 2
Scylla
Scylla
elfritangas
Scylla
Level 27
God Stats
4W - 6L
1,354 SR
Queue Stats
24W - 34L
1,430 Elo+
Party 4
Team Averages
Level 45
1,443 SR
1,433 Elo+

VS

Team Averages
Level 15
1,523 SR
1,361 Elo+
Zhong Kui
Zhong Kui
Abstaubaer91
Zhong Kui
Level 29
God Stats
4W - 7L
1,511 SR
Queue Stats
224W - 218L
1,450 Elo+
Party 1
Terra
Terra
Ahzrel
Terra
Level 7
God Stats
4W - 9L
1,521 SR
Queue Stats
15W - 19L
1,291 Elo+
Party 3
Thanatos
Thanatos
CaveDave
Thanatos
Level 25
God Stats
4W - 6L
1,556 SR
Queue Stats
68W - 70L
1,439 Elo+
Party 1
Horus
Horus
Cyrêr
Horus
Level 6
God Stats
1W - 2L
1,525 SR
Queue Stats
20W - 18L
1,288 Elo+
Party 3
Tiamat
Tiamat
Monk3y478
Tiamat
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 24L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flumpsi
Danzaburou
18
8 / 1 / 8
12,361
537
16,380
11,628
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
LordAkronk
Serqet
18
5 / 1 / 6
11,470
499
5,221
12,615
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Nope94
Ymir
14
0 / 2 / 15
10,470
455
3,889
15,845
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 0 / 7
13,501
587
19,422
8,984
4,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
3 / 2 / 9
10,740
467
11,316
11,305
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abstaubaer91
Zhong Kui
14
1 / 7 / 1
8,872
386
10,369
24,271
13,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
Ahzrel
Terra
13
1 / 4 / 1
9,040
393
2,614
15,067
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
CaveDave
Thanatos
16
3 / 6 / 1
9,986
434
9,258
19,250
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Cyrêr
Horus
14
0 / 6 / 0
8,791
382
1,629
13,305
8,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Monk3y478
Tiamat
16
0 / 5 / 2
10,077
438
6,721
12,181
5,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
28
Kills
5
6
Deaths
28
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Abstaubaer91
Zhong Kui
1
7
1
0.21
L
Terra
Ahzrel
Terra
1
4
1
0.38
L
Thanatos
CaveDave
Thanatos
3
6
1
0.58
L
Horus
Cyrêr
Horus
0
6
0
0
W
Danzaburou
Flumpsi
Danzaburou
8
1
8
12
W
Serqet
LordAkronk
Serqet
5
1
6
8
L
Tiamat
Monk3y478
Tiamat
0
5
2
0.2
W
Ymir
Nope94
Ymir
0
2
15
3.75
W
12
0
7
15.5
W
Scylla
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,228
Damage
30,591
60,377
Taken
84,074
27,119
Mitigated
46,908
26,549
Healing
30,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Abstaubaer91
Zhong Kui
10,369
3,996
0
11,923
24,271
13,673
146
7,782
16,433
62,339
0
L
Terra
Ahzrel
Terra
2,614
481
868
3,378
15,067
11,441
0
3,843
10,930
21,143
0
L
Thanatos
CaveDave
Thanatos
9,258
2,011
0
11,944
19,250
7,237
920
6,874
11,727
0
67,460
L
Horus
Cyrêr
Horus
1,629
641
107
716
13,305
8,577
0
7,590
5,511
0
33,296
W
Danzaburou
Flumpsi
Danzaburou
16,380
8,733
0
8,250
11,628
4,284
176
5,757
5,871
0
87,713
W
Serqet
LordAkronk
Serqet
5,221
1,532
0
5,100
12,615
4,750
1,199
1,568
10,997
0
62,080
L
Tiamat
Monk3y478
Tiamat
6,721
1,734
0
1,997
12,181
5,980
2,322
8,538
3,429
53,414
0
W
Ymir
Nope94
Ymir
3,889
513
0
4,580
15,845
10,163
0
6,800
8,970
20,901
0
W
19,422
4,935
0
4,410
8,984
4,195
2,087
1,784
7,154
99,705
0
W
Scylla
11,316
1,147
0
4,209
11,305
3,727
1,545
3,795
7,485
50,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,542
Gold Earned
46,766
542
Minions Killed
438
0
Camps Cleared
0
2,171,692
Distance Traveled
1,910,410
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,872
386
101
4
0
352,102
2
L
Terra
9,040
393
37
2
0
411,419
6
L
Thanatos
9,986
434
120
5
0
397,923
1
L
Horus
8,791
382
72
3
0
358,080
1
W
Danzaburou
12,361
537
139
6
0
401,466
1
W
Serqet
11,470
499
112
5
0
478,885
10
L
Tiamat
10,077
438
108
5
0
390,886
1
W
Ymir
10,470
455
35
2
0
407,551
0
W
Hera
13,501
587
178
8
0
453,825
6
W
Scylla
10,740
467
78
3
0
429,965
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role