Player Matchup

Sun Wukong
Sun Wukong
REZK1YPOWER
Sun Wukong
Level 159
God Stats
2W - 1L
1,124 SR
Queue Stats
57W - 52L
1,181 Elo+
Party 1
Bacchus
Bacchus
Вэйбнер
Bacchus
Level 121
God Stats
5W - 1L
1,936 SR
Queue Stats
126W - 75L
1,784 Elo+
Party 1
Nu Wa
Nu Wa
ЛиллаКаттен
Nu Wa
Level 157
God Stats
3W - 2L
1,528 SR
Queue Stats
85W - 63L
1,380 Elo+
Party 1
Chernobog
Chernobog
МутареДрейк
Chernobog
Level 148
God Stats
2W - 1L
1,344 SR
Queue Stats
50W - 49L
1,157 Elo+
Party 1
Team Averages
Level 146
1,483 SR
1,375 Elo+

VS

Team Averages
Level 46
1,327 SR
1,225 Elo+
Scylla
Scylla
BADMAN-Q
Scylla
Level 16
God Stats
1W - 5L
1,223 SR
Queue Stats
2W - 8L
1,222 Elo+
Party 2
Arachne
Arachne
MF-Michael
Arachne
Level 69
God Stats
2W - 6L
1,143 SR
Queue Stats
2W - 8L
1,222 Elo+
Party 2
Ravana
Ravana
Necros_97
Ravana
Level 18
God Stats
1W - 2L
1,443 SR
Queue Stats
5W - 7L
1,232 Elo+
Solo
Cthulhu
Cthulhu
RUTHAA8
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
REZK1YPOWER
Sun Wukong
16
7 / 2 / 5
10,177
925
9,710
9,544
5,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
4 / 2 / 8
9,805
891
7,610
7,771
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 1 / 8
10,184
926
8,305
2,943
999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 1 / 10
10,663
969
13,367
10,344
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BADMAN-Q
Scylla
12
0 / 5 / 1
7,160
651
2,738
7,786
2,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MF-Michael
Arachne
14
3 / 5 / 1
8,354
759
2,789
12,280
4,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Necros_97
Ravana
13
1 / 8 / 3
7,992
727
4,757
12,022
5,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RUTHAA8
Cthulhu
13
2 / 6 / 1
7,775
707
7,710
14,797
9,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
24
Kills
6
6
Deaths
24
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
BADMAN-Q
Scylla
0
5
1
0.1
L
Arachne
MF-Michael
Arachne
3
5
1
0.7
L
Ravana
Necros_97
Ravana
1
8
3
0.31
W
Sun Wukong
REZK1YPOWER
Sun Wukong
7
2
5
4.75
L
Cthulhu
RUTHAA8
Cthulhu
2
6
1
0.42
W
4
2
8
4
W
5
1
8
9
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,992
Damage
17,994
30,602
Taken
46,885
19,420
Mitigated
21,825
4,454
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BADMAN-Q
Scylla
2,738
648
465
1,004
7,786
2,531
0
3,212
4,574
28,516
0
L
Arachne
MF-Michael
Arachne
2,789
2,075
159
1,751
12,280
4,647
0
3,489
8,791
0
15,747
L
Ravana
Necros_97
Ravana
4,757
1,655
0
316
12,022
5,218
0
3,618
8,404
0
21,376
W
Sun Wukong
REZK1YPOWER
Sun Wukong
9,710
3,170
0
365
9,544
5,118
1,604
3,692
5,260
0
41,315
L
Cthulhu
RUTHAA8
Cthulhu
7,710
699
232
324
14,797
9,429
14
5,798
8,999
26,711
0
W
7,610
405
0
540
7,771
8,663
0
2,498
5,273
14,283
0
W
8,305
2,140
0
300
2,943
999
3,433
867
2,076
35,288
0
W
13,367
9,758
0
3,249
10,344
4,640
1,067
3,805
6,539
0
56,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,829
Gold Earned
31,281
217
Minions Killed
149
19
Camps Cleared
3
921,265
Distance Traveled
693,958
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,160
651
32
3
0
164,037
0
L
Arachne
8,354
759
34
3
1
203,484
0
L
Ravana
7,992
727
45
4
2
160,115
0
W
Sun Wukong
10,177
925
70
6
7
237,743
1
L
Cthulhu
7,775
707
38
3
0
166,322
1
W
Bacchus
9,805
891
20
2
2
240,981
0
W
Nu Wa
10,184
926
67
6
5
229,378
3
W
Chernobog
10,663
969
60
5
5
213,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role