Player Matchup

Susano
Susano
Gold II
ASAP_Macky-
Susano
Gold II
Level 101
God Stats
15W - 15L
1,512 SR
Queue Stats
333W - 317L
1,531 MMR
Solo
Ymir
Ymir
Gold V
Mr JUM
Ymir
Gold V
Level 105
God Stats
16W - 25L
1,471 SR
Queue Stats
35W - 44L
1,467 MMR
Solo
Discordia
Discordia
Gold IV
Prxzt
Discordia
Gold IV
Level 86
God Stats
8W - 10L
1,275 SR
Queue Stats
64W - 68L
1,464 MMR
Party 2
Neith
Neith
Gold IV
littlexXGODXx
Neith
Gold IV
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 223L
1,477 MMR
Solo
Tyr
Tyr
Gold III
xSkYtz
Tyr
Gold III
Level 104
God Stats
6W - 14L
1,440 SR
Queue Stats
309W - 305L
1,501 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,440 SR
1,488 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,591 SR
1,489 MMR
Heimdallr
Heimdallr
Bronze III
BunRoots
Heimdallr
Bronze III
Level 30
God Stats
0W - 2L
1,615 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Pele
Pele
Bronze III
ImLocke_
Pele
Bronze III
Level 97
God Stats
9W - 8L
1,657 SR
Queue Stats
64W - 64L
1,495 MMR
Party 1
Chaac
Chaac
Bronze III
MarekPawel777
Chaac
Bronze III
Level 146
God Stats
39W - 42L
1,637 SR
Queue Stats
79W - 98L
1,460 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
ThaPetrasevic
Kumbhakarna
Gold IV
Level 71
God Stats
14W - 12L
1,496 SR
Queue Stats
303W - 295L
1,491 MMR
Solo
Raijin
Raijin
Gold I
WhiteMCR
Raijin
Gold I
Level 128
God Stats
3W - 5L
1,552 SR
Queue Stats
226W - 223L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
11 / 6 / 11
14,972
576
21,222
20,148
11,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
Mr JUM
Ymir
19
3 / 4 / 15
13,402
515
6,689
22,582
27,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Prxzt
Discordia
20
7 / 3 / 10
15,145
583
20,422
13,993
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 3 / 11
14,055
541
17,077
17,536
7,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
xSkYtz
Tyr
20
6 / 3 / 8
15,140
582
14,564
23,148
29,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetScyllaCu ChulainnNu WaPersephone

VS

Bans
DanzaburouJanusCthulhuCupidNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BunRoots
Heimdallr
19
4 / 6 / 6
12,524
482
12,867
16,514
6,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
18
3 / 11 / 6
11,905
458
10,531
25,025
11,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 4 / 2
13,429
517
13,267
20,402
27,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
ThaPetrasevic
Kumbhakarna
17
1 / 3 / 12
11,789
453
6,744
27,118
30,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
WhiteMCR
Raijin
20
6 / 7 / 3
13,436
517
17,909
19,087
8,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
48
31
Kills
19
19
Deaths
31
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Susano
11
6
11
2.75
L
Heimdallr
BunRoots
Heimdallr
4
6
6
1.17
L
Pele
3
11
6
0.55
L
5
4
2
1.5
W
Ymir
Mr JUM
Ymir
3
4
15
2.63
W
Discordia
Prxzt
Discordia
7
3
10
4
L
Kumbhakarna
ThaPetrasevic
Kumbhakarna
1
3
12
2.33
L
Raijin
WhiteMCR
Raijin
6
7
3
1.07
W
4
3
11
3.17
W
Tyr
xSkYtz
Tyr
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,974
Damage
61,318
97,407
Taken
108,146
80,797
Mitigated
85,311
34,234
Healing
22,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
21,222
5,738
0
5,908
20,148
11,119
0
5,696
14,381
0
95,789
L
Heimdallr
BunRoots
Heimdallr
12,867
7,392
0
4,497
16,514
6,894
2,743
4,928
11,274
0
99,370
L
Pele
10,531
2,016
0
968
25,025
11,927
0
5,319
19,558
0
102,020
L
13,267
1,054
0
8,873
20,402
27,388
367
3,135
17,136
0
82,049
W
Ymir
Mr JUM
Ymir
6,689
799
0
3,689
22,582
27,716
505
7,048
15,509
48,990
0
W
Discordia
Prxzt
Discordia
20,422
1,525
114
3,997
13,993
5,451
1,829
5,887
8,081
124,223
0
L
Kumbhakarna
ThaPetrasevic
Kumbhakarna
6,744
432
249
5,832
27,118
30,688
29
8,526
18,260
31,342
0
L
Raijin
WhiteMCR
Raijin
17,909
993
0
2,017
19,087
8,414
0
3,978
14,807
108,385
0
W
17,077
9,502
0
11,827
17,536
7,477
4,094
4,859
12,581
0
135,218
W
Tyr
xSkYtz
Tyr
14,564
2,794
0
8,699
23,148
29,034
492
4,686
17,812
0
93,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,714
Gold Earned
63,083
720
Minions Killed
676
0
Camps Cleared
0
2,465,619
Distance Traveled
2,265,619
24
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,972
576
101
4
0
530,663
4
L
Heimdallr
12,524
482
174
7
0
427,053
8
L
Pele
11,905
458
139
5
0
462,312
5
L
Chaac
13,429
517
149
6
0
500,492
1
W
Ymir
13,402
515
47
2
0
457,357
9
W
Discordia
15,145
583
194
7
0
505,247
2
L
Kumbhakarna
11,789
453
38
1
0
432,824
16
L
Raijin
13,436
517
176
7
0
442,938
13
W
Neith
14,055
541
193
7
0
433,396
3
W
Tyr
15,140
582
185
7
0
538,956
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role