Player Matchup

Jormungandr
Jormungandr
Armyleader21
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,495 Elo+
Party 1
Persephone
Persephone
Dayinde
Persephone
Level 8
God Stats
4W - 3L
1,405 SR
Queue Stats
6W - 8L
1,274 Elo+
Solo
Cupid
Cupid
KonvicTy
Cupid
Level 18
God Stats
5W - 4L
1,794 SR
Queue Stats
32W - 31L
1,731 Elo+
Solo
Cerberus
Cerberus
Mlevi013
Cerberus
Level 5
God Stats
1W - 2L
1,190 SR
Queue Stats
4W - 8L
1,098 Elo+
Party 1
Neith
Neith
cupcakKeFreak
Neith
Level 15
God Stats
2W - 2L
1,446 SR
Queue Stats
53W - 33L
1,313 Elo+
Solo
Team Averages
Level 10
1,467 SR
1,382 Elo+

VS

Team Averages
Level 13
1,414 SR
1,394 Elo+
Bakasura
Bakasura
F4lc022
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nox
Nox
MuffliatoJJAH
Nox
Level 17
God Stats
5W - 9L
1,390 SR
Queue Stats
84W - 96L
1,285 Elo+
Solo
Izanami
Izanami
UwUgasm
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Ra
Ra
Veidy
Ra
Level 16
God Stats
0W - 3L
1,182 SR
Queue Stats
1W - 6L
1,239 Elo+
Solo
Ymir
Ymir
apityan
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Armyleader21
Jormungandr
18
1 / 4 / 29
10,415
1,042
9,005
12,815
9,138
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Dayinde
Persephone
17
5 / 3 / 20
10,752
1,075
12,805
6,829
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
KonvicTy
Cupid
19
19 / 2 / 19
14,409
1,441
33,309
17,724
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Mlevi013
Cerberus
17
6 / 3 / 21
10,706
1,071
8,850
10,171
6,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 2 / 20
12,024
1,202
19,349
10,678
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
F4lc022
Bakasura
16
5 / 10 / 5
10,475
1,048
12,363
19,648
10,206
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 8 / 5
10,226
1,023
6,030
15,748
5,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
UwUgasm
Izanami
15
1 / 10 / 7
9,331
933
16,274
13,981
5,444
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
15
2 / 5 / 5
9,457
946
10,227
17,103
10,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
apityan
Ymir
15
2 / 11 / 6
9,761
976
8,511
25,471
23,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
42
44
Kills
14
14
Deaths
44
109
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Armyleader21
Jormungandr
1
4
29
3.88
W
Persephone
Dayinde
Persephone
5
3
20
5
L
Bakasura
F4lc022
Bakasura
5
10
5
0.75
W
Cupid
KonvicTy
Cupid
19
2
19
14.25
W
Cerberus
Mlevi013
Cerberus
6
3
21
5.5
L
4
8
5
0.81
L
Izanami
UwUgasm
Izanami
1
10
7
0.45
L
Ra
2
5
5
0.9
L
Ymir
apityan
Ymir
2
11
6
0.45
W
13
2
20
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,318
Damage
53,405
58,217
Taken
91,951
28,750
Mitigated
55,090
16,694
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Armyleader21
Jormungandr
9,005
2,184
0
435
12,815
9,138
0
6,256
5,578
24,069
0
W
Persephone
Dayinde
Persephone
12,805
1,415
0
147
6,829
2,407
0
3,168
3,332
25,906
0
L
Bakasura
F4lc022
Bakasura
12,363
8,469
422
958
19,648
10,206
0
6,406
13,071
0
18,430
W
Cupid
KonvicTy
Cupid
33,309
21,981
285
10,564
17,724
6,649
0
6,217
10,508
0
59,871
W
Cerberus
Mlevi013
Cerberus
8,850
865
0
1,115
10,171
6,133
0
5,819
3,771
24,045
0
L
6,030
374
325
456
15,748
5,990
0
6,547
9,151
17,896
0
L
Izanami
UwUgasm
Izanami
16,274
7,721
0
0
13,981
5,444
0
2,295
11,636
0
26,809
L
Ra
10,227
218
874
695
17,103
10,133
0
5,559
11,544
37,084
0
L
Ymir
apityan
Ymir
8,511
2,885
0
719
25,471
23,317
0
9,340
15,889
16,557
0
W
19,349
11,291
0
4,148
10,678
4,423
0
2,653
7,589
0
31,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,306
Gold Earned
49,250
201
Minions Killed
145
3
Camps Cleared
5
764,900
Distance Traveled
798,435
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,415
1,042
36
4
1
130,586
0
W
Persephone
10,752
1,075
24
2
0
173,685
0
L
Bakasura
10,475
1,048
24
2
2
183,855
0
W
Cupid
14,409
1,441
60
6
1
161,314
0
W
Cerberus
10,706
1,071
58
6
0
136,757
0
L
Nox
10,226
1,023
37
4
2
145,736
0
L
Izanami
9,331
933
22
2
0
122,206
0
L
Ra
9,457
946
48
5
0
199,589
0
L
Ymir
9,761
976
14
1
1
147,049
0
W
Neith
12,024
1,202
23
2
1
162,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role