Player Matchup

Izanami
Izanami
Alykardis
Izanami
Level 15
God Stats
5W - 2L
1,238 SR
Queue Stats
237W - 185L
1,612 Elo+
Solo
Set
Set
ItzzVortex
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,599 Elo+
Solo
Hercules
Hercules
Markedoom
Hercules
Level 13
God Stats
1W - 0L
1,557 SR
Queue Stats
18W - 12L
1,665 Elo+
Party 1
Osiris
Osiris
MysticForge
Osiris
Level 16
God Stats
6W - 0L
1,891 SR
Queue Stats
18W - 8L
1,698 Elo+
Party 1
Olorun
Olorun
lakestk
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,680 Elo+
Party 1
Team Averages
Level 15
1,537 SR
1,651 Elo+

VS

Team Averages
Level 20
1,513 SR
1,560 Elo+
King Arthur
King Arthur
Astrakann
King Arthur
Level 29
God Stats
9W - 7L
1,500 SR
Queue Stats
34W - 29L
1,500 Elo+
Party 2
Zeus
Zeus
CringeFBoi69
Zeus
Level 26
God Stats
29W - 18L
1,687 SR
Queue Stats
234W - 181L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
DD花祭泪
Sun Wukong
Level 12
God Stats
0W - 4L
1,117 SR
Queue Stats
30W - 21L
1,537 Elo+
Solo
Izanami
Izanami
Thïlia
Izanami
Level 26
God Stats
16W - 13L
1,500 SR
Queue Stats
47W - 48L
1,475 Elo+
Party 2
Kali
Kali
VeljkoVelicko18
Kali
Level 8
God Stats
9W - 3L
1,763 SR
Queue Stats
10W - 4L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alykardis
Izanami
19
15 / 1 / 15
13,672
1,367
22,706
14,051
5,988
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 5 / 11
11,625
1,163
11,881
14,453
6,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Markedoom
Hercules
17
2 / 3 / 15
10,075
1,008
9,104
16,405
16,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
18
5 / 6 / 20
11,740
1,174
16,290
22,225
17,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
lakestk
Olorun
18
5 / 4 / 15
10,914
1,091
11,885
17,639
7,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

171

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Astrakann
King Arthur
17
2 / 9 / 15
10,465
1,047
12,566
22,145
23,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
11 / 2 / 4
13,129
1,313
33,725
7,278
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
DD花祭泪
Sun Wukong
16
1 / 7 / 10
9,885
989
8,037
15,216
14,794
Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Thïlia
Izanami
18
4 / 6 / 9
11,228
1,123
14,099
12,523
4,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 10 / 14
10,587
1,059
11,548
18,449
10,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
71
34
Kills
19
19
Deaths
34
76
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alykardis
Izanami
15
1
15
22.5
L
King Arthur
Astrakann
King Arthur
2
9
15
1.06
L
11
2
4
6.5
L
Sun Wukong
DD花祭泪
Sun Wukong
1
7
10
0.86
W
7
5
11
2.5
W
Hercules
Markedoom
Hercules
2
3
15
3.17
W
Osiris
5
6
20
2.5
L
Izanami
Thïlia
Izanami
4
6
9
1.42
L
1
10
14
0.8
W
Olorun
lakestk
Olorun
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,866
Damage
79,975
84,773
Taken
75,611
54,657
Mitigated
55,781
13,111
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alykardis
Izanami
22,706
16,494
0
0
14,051
5,988
0
5,819
8,107
0
53,734
L
King Arthur
Astrakann
King Arthur
12,566
2,131
0
3,508
22,145
23,160
0
3,390
18,281
715
21,639
L
33,725
1,345
0
0
7,278
2,215
0
141
7,112
72,337
0
L
Sun Wukong
DD花祭泪
Sun Wukong
8,037
920
0
834
15,216
14,794
0
2,360
12,531
3,637
19,999
W
11,881
5,169
0
1,098
14,453
6,620
0
5,575
8,828
0
36,846
W
Hercules
Markedoom
Hercules
9,104
2,499
0
1,546
16,405
16,935
0
7,292
9,013
6
13,216
W
Osiris
16,290
8,436
0
1,924
22,225
17,760
0
7,789
14,167
0
22,891
L
Izanami
Thïlia
Izanami
14,099
7,881
0
0
12,523
4,716
0
2,283
10,215
0
28,426
L
11,548
6,054
0
1,626
18,449
10,896
0
3,717
14,507
0
22,583
W
Olorun
lakestk
Olorun
11,885
5,016
1,703
6,840
17,639
7,354
0
10,049
7,540
29,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,026
Gold Earned
55,294
186
Minions Killed
198
9
Camps Cleared
8
1,000,077
Distance Traveled
974,794
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,672
1,367
50
5
5
194,263
2
L
King Arthur
10,465
1,047
13
1
1
181,347
2
L
Zeus
13,129
1,313
67
7
5
200,320
1
L
Sun Wukong
9,885
989
45
5
0
206,911
2
W
Set
11,625
1,163
58
6
2
196,811
1
W
Hercules
10,075
1,008
12
1
1
217,331
0
W
Osiris
11,740
1,174
9
1
1
211,933
0
L
Izanami
11,228
1,123
44
4
2
178,826
0
L
Kali
10,587
1,059
29
3
0
207,390
0
W
Olorun
10,914
1,091
57
6
0
179,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role