Player Matchup

Danzaburou
Danzaburou
Flumpsi
Danzaburou
Level 21
God Stats
17W - 16L
1,490 SR
Queue Stats
18W - 26L
1,331 Elo+
Party 1
Ymir
Ymir
Nope94
Ymir
Level 17
God Stats
3W - 3L
1,380 SR
Queue Stats
14W - 19L
1,292 Elo+
Party 1
Fenrir
Fenrir
SОNIАSHА
Fenrir
Level 8
God Stats
5W - 3L
1,517 SR
Queue Stats
20W - 19L
1,456 Elo+
Solo
Hera
Hera
Wolfslady07
Hera
Level 146
God Stats
6W - 10L
1,440 SR
Queue Stats
127W - 164L
1,624 Elo+
Party 1
Vamana
Vamana
ttv_DasDado
Vamana
Level 27
God Stats
9W - 4L
1,627 SR
Queue Stats
100W - 109L
1,502 Elo+
Solo
Team Averages
Level 44
1,491 SR
1,441 Elo+

VS

Team Averages
Level 13
1,515 SR
1,435 Elo+
Yemoja
Yemoja
BEstIa337
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,479 Elo+
Solo
Cupid
Cupid
Disperanda
Cupid
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 35L
1,369 Elo+
Solo
Kukulkan
Kukulkan
LoboNocturno1998
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,580 Elo+
Solo
Amaterasu
Amaterasu
RebornAvatar
Amaterasu
Level 3
God Stats
6W - 9L
1,490 SR
Queue Stats
6W - 10L
1,413 Elo+
Solo
Kali
Kali
TearDar
Kali
Level 28
God Stats
0W - 2L
1,583 SR
Queue Stats
19W - 36L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flumpsi
Danzaburou
9
3 / 0 / 3
5,996
600
5,890
3,634
1,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Nope94
Ymir
7
1 / 0 / 3
5,015
502
1,708
5,130
1,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
9
5 / 0 / 1
5,817
582
2,265
4,249
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 1
6,734
673
4,170
2,979
921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
11
0 / 0 / 2
6,053
605
2,809
4,743
2,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BEstIa337
Yemoja
7
0 / 1 / 0
4,547
455
1,366
4,521
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
6
0 / 5 / 0
3,939
394
1,901
7,013
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,892
489
1,288
3,674
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
RebornAvatar
Amaterasu
8
0 / 1 / 0
4,282
428
2,220
4,757
1,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
TearDar
Kali
7
0 / 3 / 0
4,596
460
976
6,816
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
13
Kills
0
0
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BEstIa337
Yemoja
0
1
0
0
L
Cupid
0
5
0
0
W
Danzaburou
Flumpsi
Danzaburou
3
0
3
4.5
L
0
3
0
0
W
Ymir
Nope94
Ymir
1
0
3
2.5
L
Amaterasu
RebornAvatar
Amaterasu
0
1
0
0
W
Fenrir
5
0
1
5.5
L
Kali
TearDar
Kali
0
3
0
0
W
4
0
1
4.5
W
Vamana
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,842
Damage
7,751
20,735
Taken
26,781
8,079
Mitigated
8,507
9,001
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BEstIa337
Yemoja
1,366
450
297
391
4,521
1,776
0
1,003
3,518
10,755
0
L
Cupid
1,901
977
102
1,487
7,013
1,760
0
896
6,117
0
13,138
W
Danzaburou
Flumpsi
Danzaburou
5,890
2,304
0
1,623
3,634
1,094
477
458
3,176
0
28,858
L
1,288
165
0
0
3,674
1,154
0
1,916
1,758
22,020
0
W
Ymir
Nope94
Ymir
1,708
317
0
1,897
5,130
1,994
0
855
4,275
13,325
0
L
Amaterasu
RebornAvatar
Amaterasu
2,220
681
0
1,136
4,757
1,792
0
346
4,071
0
15,499
W
Fenrir
2,265
430
0
2,528
4,249
1,324
0
53
4,196
0
21,049
L
Kali
TearDar
Kali
976
295
0
2,585
6,816
2,025
0
1,717
5,049
0
19,893
W
4,170
1,013
0
480
2,979
921
0
1,177
1,802
40,531
0
W
Vamana
2,809
1,012
0
2,473
4,743
2,746
0
111
4,632
0
31,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
22,256
279
Minions Killed
166
0
Camps Cleared
0
946,538
Distance Traveled
906,933
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,547
455
23
2
0
189,087
0
L
Cupid
3,939
394
20
2
0
161,984
0
W
Danzaburou
5,996
600
55
6
0
172,111
2
L
Kukulkan
4,892
489
57
6
0
192,901
3
W
Ymir
5,015
502
23
2
0
198,522
0
L
Amaterasu
4,282
428
18
2
0
201,777
0
W
Fenrir
5,817
582
46
5
0
206,320
1
L
Kali
4,596
460
48
5
0
161,184
1
W
Hera
6,734
673
91
9
0
204,216
4
W
Vamana
6,053
605
64
6
0
165,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role