Player Matchup

Fenrir
Fenrir
ElCanelitaaa
Fenrir
Level 54
God Stats
18W - 11L
1,678 SR
Queue Stats
327W - 358L
1,451 Elo+
Party 2
Olorun
Olorun
Frôglike
Olorun
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
292W - 281L
1,866 Elo+
Solo
Ares
Ares
Kisselini
Ares
Level 7
God Stats
1W - 1L
1,207 SR
Queue Stats
92W - 84L
1,833 Elo+
Party 1
Tsukuyomi
Tsukuyomi
soRúth
Tsukuyomi
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 84L
1,870 Elo+
Party 1
Rama
Rama
tarrompioelkks
Rama
Level 11
God Stats
2W - 8L
1,500 SR
Queue Stats
25W - 36L
1,287 Elo+
Party 2
Team Averages
Level 20
1,477 SR
1,661 Elo+

VS

Team Averages
Level 21
1,598 SR
1,566 Elo+
Artemis
Artemis
Campaiia
Artemis
Level 13
God Stats
1W - 1L
1,662 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo
Pele
Pele
Florschach
Pele
Level 28
God Stats
2W - 2L
1,530 SR
Queue Stats
134W - 144L
1,530 Elo+
Solo
Nu Wa
Nu Wa
JunglexMulk
Nu Wa
Level 29
God Stats
11W - 11L
1,559 SR
Queue Stats
101W - 92L
1,642 Elo+
Solo
Bellona
Bellona
SHerbocopter
Bellona
Level 6
God Stats
3W - 2L
1,531 SR
Queue Stats
6W - 6L
1,295 Elo+
Solo
Chronos
Chronos
XuuKeeAce
Chronos
Level 29
God Stats
45W - 25L
1,708 SR
Queue Stats
45W - 28L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 4 / 2
7,371
527
6,858
9,398
5,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Frôglike
Olorun
14
7 / 3 / 4
8,758
626
8,540
11,675
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
12
1 / 1 / 8
7,619
544
7,026
13,086
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
soRúth
Tsukuyomi
14
6 / 3 / 4
8,182
584
8,481
9,028
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 3 / 0
6,758
483
1,935
10,155
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Campaiia
Artemis
6
0 / 2 / 0
4,881
349
2,591
1,843
448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 3 / 2
9,136
653
6,371
12,585
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 4
7,389
528
7,986
7,322
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SHerbocopter
Bellona
7
2 / 6 / 1
5,799
414
4,549
10,772
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
XuuKeeAce
Chronos
14
4 / 5 / 3
8,466
605
11,167
15,439
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
18
Kills
14
14
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Campaiia
Artemis
0
2
0
0
W
Fenrir
2
4
2
0.75
L
6
3
2
2.33
W
Olorun
Frôglike
Olorun
7
3
4
3
L
2
2
4
2
W
Ares
1
1
8
5
L
Bellona
SHerbocopter
Bellona
2
6
1
0.42
L
Chronos
XuuKeeAce
Chronos
4
5
3
1.1
W
Tsukuyomi
soRúth
Tsukuyomi
6
3
4
2.67
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,840
Damage
32,664
53,342
Taken
47,961
24,433
Mitigated
20,386
19,007
Healing
12,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Campaiia
Artemis
2,591
1,469
0
0
1,843
448
0
780
1,063
0
9,884
W
Fenrir
6,858
836
0
1,526
9,398
5,382
0
542
8,633
0
36,319
L
6,371
1,531
0
5,143
12,585
4,617
604
1,366
11,219
0
65,133
W
Olorun
Frôglike
Olorun
8,540
4,508
537
7,250
11,675
4,387
585
6,854
4,711
54,306
0
L
7,986
1,358
0
967
7,322
2,093
78
2,679
4,643
45,723
0
W
Ares
7,026
420
0
2,448
13,086
8,753
350
4,058
8,732
28,556
0
L
Bellona
SHerbocopter
Bellona
4,549
1,426
0
550
10,772
7,539
0
3,353
7,419
529
13,090
L
Chronos
XuuKeeAce
Chronos
11,167
5,284
437
5,698
15,439
5,689
0
7,388
8,051
57,870
0
W
Tsukuyomi
soRúth
Tsukuyomi
8,481
1,859
0
2,784
9,028
3,292
21
2,792
6,075
0
43,620
W
1,935
1,464
0
4,462
10,155
2,619
860
4,547
5,264
0
32,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
35,671
335
Minions Killed
358
0
Camps Cleared
0
1,322,478
Distance Traveled
1,089,690
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,881
349
18
1
0
122,602
0
W
Fenrir
7,371
527
76
5
0
281,923
0
L
Pele
9,136
653
128
9
0
245,144
1
W
Olorun
8,758
626
93
7
0
255,002
4
L
Nu Wa
7,389
528
82
6
0
240,690
4
W
Ares
7,619
544
30
2
0
258,989
5
L
Bellona
5,799
414
19
1
0
241,176
0
L
Chronos
8,466
605
111
8
0
240,078
1
W
Tsukuyomi
8,182
584
71
5
0
300,952
6
W
Rama
6,758
483
65
5
0
225,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role