Player Matchup

Chang'e
Chang'e
Auriel2387
Chang'e
Level 66
God Stats
57W - 43L
1,603 SR
Queue Stats
467W - 455L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Hicks402
Cthulhu
Level 41
God Stats
13W - 17L
1,428 SR
Queue Stats
201W - 196L
1,452 Elo+
Solo
Raijin
Raijin
NIKOS_TYRXANIDIS
Raijin
Level 45
God Stats
1W - 0L
1,334 SR
Queue Stats
23W - 46L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
electronic_jorge
Tsukuyomi
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
401W - 400L
1,434 Elo+
Solo
Artemis
Artemis
jamesclynes234
Artemis
Level 156
God Stats
25W - 24L
1,560 SR
Queue Stats
669W - 693L
1,459 Elo+
Solo
Team Averages
Level 82
1,485 SR
1,421 Elo+

VS

Team Averages
Level 65
1,434 SR
1,487 Elo+
Poseidon
Poseidon
CR Echo7682
Poseidon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,518 Elo+
Party 1
Thanatos
Thanatos
CR Ninjaz
Thanatos
Level 17
God Stats
1W - 4L
1,378 SR
Queue Stats
3W - 7L
1,394 Elo+
Party 1
Osiris
Osiris
CR Zephyr
Osiris
Level 84
God Stats
2W - 3L
1,484 SR
Queue Stats
95W - 86L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Kengan King
Danzaburou
Level 85
God Stats
1W - 9L
1,500 SR
Queue Stats
132W - 147L
1,518 Elo+
Party 1
Khepri
Khepri
UrFaveUncle
Khepri
Level 70
God Stats
0W - 2L
1,309 SR
Queue Stats
84W - 93L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Auriel2387
Chang'e
20
4 / 3 / 7
15,803
564
23,486
28,489
33,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Hicks402
Cthulhu
20
7 / 2 / 11
16,171
578
23,113
31,002
36,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 7 / 3
11,649
416
1,925
8,812
2,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
20
11 / 8 / 9
16,211
579
23,929
28,706
13,695
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 3 / 12
16,246
580
20,832
28,417
13,756
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CR Echo7682
Poseidon
20
9 / 9 / 9
14,716
526
26,045
25,044
9,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
CR Ninjaz
Thanatos
19
6 / 8 / 2
12,759
456
9,199
19,524
8,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
CR Zephyr
Osiris
19
2 / 4 / 4
12,221
436
13,130
25,419
15,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Kengan King
Danzaburou
18
4 / 2 / 5
12,095
432
17,504
19,579
8,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
16
1 / 7 / 6
11,252
402
9,204
27,346
25,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
48
30
Kills
22
23
Deaths
30
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Auriel2387
Chang'e
4
3
7
2.5
L
Poseidon
CR Echo7682
Poseidon
9
9
9
1.5
L
Thanatos
CR Ninjaz
Thanatos
6
8
2
0.88
L
Osiris
CR Zephyr
Osiris
2
4
4
1
W
Cthulhu
Hicks402
Cthulhu
7
2
11
6.25
L
Danzaburou
Kengan King
Danzaburou
4
2
5
3.25
W
0
7
3
0.21
L
Khepri
1
7
6
0.57
W
Tsukuyomi
11
8
9
1.94
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,285
Damage
75,082
125,426
Taken
116,912
100,402
Mitigated
66,876
62,776
Healing
37,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Auriel2387
Chang'e
23,486
1,970
8,510
20,587
28,489
33,448
2,741
8,428
19,729
121,161
0
L
Poseidon
CR Echo7682
Poseidon
26,045
3,366
0
6,046
25,044
9,376
760
9,568
15,236
98,654
0
L
Thanatos
CR Ninjaz
Thanatos
9,199
1,850
0
11,958
19,524
8,377
0
5,027
14,337
400
78,965
L
Osiris
CR Zephyr
Osiris
13,130
6,779
0
9,144
25,419
15,457
174
15,205
10,214
0
77,806
W
Cthulhu
Hicks402
Cthulhu
23,113
1,173
1,363
10,476
31,002
36,598
522
8,302
22,395
74,210
0
L
Danzaburou
Kengan King
Danzaburou
17,504
5,858
0
7,890
19,579
8,421
0
7,564
12,015
0
67,786
W
1,925
221
0
1,420
8,812
2,905
1,865
2,944
5,632
29,536
0
L
Khepri
9,204
842
0
2,817
27,346
25,245
0
11,160
16,026
45,082
0
W
Tsukuyomi
23,929
7,220
0
8,083
28,706
13,695
0
10,350
17,940
0
112,945
W
20,832
11,148
1,146
11,191
28,417
13,756
9,512
8,153
20,014
0
138,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,080
Gold Earned
63,043
653
Minions Killed
572
0
Camps Cleared
0
2,290,058
Distance Traveled
2,534,208
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,803
564
193
7
0
517,209
3
L
Poseidon
14,716
526
153
5
0
490,155
3
L
Thanatos
12,759
456
107
4
0
516,061
4
L
Osiris
12,221
436
148
5
0
538,953
1
W
Cthulhu
16,171
578
116
4
0
539,175
1
L
Danzaburou
12,095
432
95
3
0
505,558
2
W
Raijin
11,649
416
59
2
0
205,593
0
L
Khepri
11,252
402
69
2
0
483,481
1
W
Tsukuyomi
16,211
579
122
4
0
564,980
3
W
Artemis
16,246
580
163
6
0
463,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role