Player Matchup

Neith
Neith
Duzteen25
Neith
Level 14
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 6L
1,358 Elo+
Party 1
Pele
Pele
ElSalsas
Pele
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 32L
1,151 Elo+
Solo
Cthulhu
Cthulhu
TayZez
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
TxTNicat
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
rikubaby
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,372 Elo+
Party 1
Team Averages
Level 6
1,458 SR
1,376 Elo+

VS

Team Averages
Level 10
1,547 SR
1,462 Elo+
Ymir
Ymir
DemonicSelk
Ymir
Level 17
God Stats
9W - 9L
1,608 SR
Queue Stats
152W - 131L
1,365 Elo+
Solo
Loki
Loki
DraKeDusthoof
Loki
Level 25
God Stats
48W - 39L
1,625 SR
Queue Stats
904W - 913L
1,446 Elo+
Solo
Olorun
Olorun
RoguenF
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SahteMimar
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Apollo
Apollo
快乐肥仔
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Duzteen25
Neith
6
2 / 1 / 1
4,658
466
1,696
2,871
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
9
1 / 5 / 1
5,290
529
3,371
8,839
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
TayZez
Cthulhu
6
0 / 6 / 0
4,373
437
1,511
6,635
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
TxTNicat
Merlin
8
2 / 7 / 1
4,955
496
1,561
5,527
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thor
5
0 / 1 / 0
4,087
409
392
2,853
449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,831
583
896
4,627
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
8 / 0 / 5
6,929
693
5,377
6,252
2,147
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
RoguenF
Olorun
12
9 / 0 / 2
7,279
728
4,839
4,392
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
SahteMimar
Guan Yu
9
2 / 3 / 4
5,652
565
2,824
4,912
3,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
9
0 / 3 / 1
5,231
523
1,534
3,949
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
20
20
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
8
0
5
10.5
L
Neith
Duzteen25
Neith
2
1
1
2.5
L
Pele
1
5
1
0.3
W
Olorun
RoguenF
Olorun
9
0
2
10
W
Guan Yu
SahteMimar
Guan Yu
2
3
4
1.33
L
Cthulhu
TayZez
Cthulhu
0
6
0
0
L
Merlin
TxTNicat
Merlin
2
7
1
0.36
L
Thor
0
1
0
0
W
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,531
Damage
15,470
26,725
Taken
24,132
8,198
Mitigated
10,721
5,120
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
896
78
111
778
4,627
1,967
0
646
3,981
25,373
0
W
5,377
2,051
0
0
6,252
2,147
195
1,058
5,194
0
27,222
L
Neith
Duzteen25
Neith
1,696
615
0
812
2,871
645
0
0
2,871
0
9,897
L
Pele
3,371
1,130
0
3,336
8,839
2,463
0
1,466
7,323
0
26,989
W
Olorun
RoguenF
Olorun
4,839
2,344
0
2,474
4,392
2,429
2,432
881
3,511
30,721
2,265
W
Guan Yu
SahteMimar
Guan Yu
2,824
355
151
901
4,912
3,090
423
332
4,580
0
16,470
L
Cthulhu
TayZez
Cthulhu
1,511
255
0
179
6,635
2,966
366
1,975
4,574
7,030
0
L
Merlin
TxTNicat
Merlin
1,561
511
0
310
5,527
1,675
322
1,877
3,650
13,039
0
L
Thor
392
184
0
483
2,853
449
0
0
2,828
0
7,775
W
Apollo
1,534
1,255
0
982
3,949
1,088
952
155
3,794
0
14,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,363
Gold Earned
30,922
143
Minions Killed
219
0
Camps Cleared
0
793,780
Distance Traveled
903,407
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,831
583
55
6
0
188,695
3
W
Loki
6,929
693
43
4
0
202,514
0
L
Neith
4,658
466
20
2
0
160,486
2
L
Pele
5,290
529
60
6
0
191,240
0
W
Olorun
7,279
728
58
6
0
168,032
0
W
Guan Yu
5,652
565
30
3
0
202,410
1
L
Cthulhu
4,373
437
16
2
0
191,093
2
L
Merlin
4,955
496
25
3
0
153,853
1
L
Thor
4,087
409
22
2
0
97,108
0
W
Apollo
5,231
523
33
3
0
141,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role