Player Matchup

Chaac
Chaac
De0HuCuu
Chaac
Level 29
God Stats
19W - 36L
1,358 SR
Queue Stats
51W - 98L
1,277 Elo+
Party 3
Neith
Neith
MozikK1ll3r
Neith
Level 107
God Stats
17W - 29L
1,669 SR
Queue Stats
114W - 137L
1,398 Elo+
Party 3
Bakasura
Bakasura
o0Hazrat0o
Bakasura
Level 50
God Stats
1W - 7L
1,216 SR
Queue Stats
79W - 117L
1,315 Elo+
Party 1
Baron Samedi
Baron Samedi
vass_91
Baron Samedi
Level 66
God Stats
15W - 11L
1,532 SR
Queue Stats
106W - 129L
1,358 Elo+
Party 3
Sobek
Sobek
xXblubbafishcXx
Sobek
Level 27
God Stats
3W - 7L
1,369 SR
Queue Stats
66W - 97L
1,296 Elo+
Party 1
Team Averages
Level 56
1,429 SR
1,329 Elo+

VS

Team Averages
Level 48
1,323 SR
1,377 Elo+
Artemis
Artemis
Cholisoo__07
Artemis
Level 36
God Stats
1W - 1L
1,285 SR
Queue Stats
288W - 442L
1,260 Elo+
Solo
Set
Set
I_Jungle0rTroll_
Set
Level 49
God Stats
2W - 1L
1,371 SR
Queue Stats
47W - 35L
1,583 Elo+
Solo
Bellona
Bellona
J4cK_Mi3L_7226
Bellona
Level 27
God Stats
3W - 6L
1,242 SR
Queue Stats
150W - 182L
1,343 Elo+
Party 2
Agni
Agni
Ketho666
Agni
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 170L
1,399 Elo+
Party 2
Cupid
Cupid
Werewolf_Horror
Cupid
Level 62
God Stats
2W - 3L
1,216 SR
Queue Stats
37W - 75L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
De0HuCuu
Chaac
19
11 / 4 / 1
11,884
495
14,650
18,661
12,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 11 / 4
10,334
431
14,230
19,128
6,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
o0Hazrat0o
Bakasura
17
2 / 7 / 4
10,433
435
5,312
16,289
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
vass_91
Baron Samedi
19
5 / 8 / 5
11,741
489
9,174
17,658
9,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 8 / 7
9,337
389
8,020
25,046
24,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cholisoo__07
Artemis
17
0 / 9 / 2
11,305
471
5,000
14,255
4,906
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
28 / 1 / 4
18,915
788
31,570
25,142
24,373
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
3 / 3 / 19
12,443
518
11,977
16,494
16,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
20
6 / 4 / 6
14,491
604
13,905
16,145
8,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
0 / 6 / 8
10,748
448
9,153
14,751
5,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
22
Kills
37
38
Deaths
23
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cholisoo__07
Artemis
0
9
2
0.11
L
Chaac
De0HuCuu
Chaac
11
4
1
2.88
W
28
1
4
30
W
3
3
19
4.17
W
Agni
6
4
6
2.25
L
4
11
4
0.55
W
0
6
8
0.67
L
Bakasura
o0Hazrat0o
Bakasura
2
7
4
0.57
L
Baron Samedi
vass_91
Baron Samedi
5
8
5
0.94
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,386
Damage
71,605
96,782
Taken
86,787
59,219
Mitigated
60,231
26,657
Healing
32,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cholisoo__07
Artemis
5,000
2,347
0
840
14,255
4,906
2,844
3,422
10,833
0
48,779
L
Chaac
De0HuCuu
Chaac
14,650
3,171
0
5,972
18,661
12,323
414
3,389
14,875
0
63,932
W
31,570
13,807
0
15,763
25,142
24,373
2,727
2,596
22,546
0
195,611
W
11,977
2,651
574
3,101
16,494
16,411
991
4,565
11,849
9,819
38,419
W
Agni
13,905
1,530
0
7,167
16,145
8,889
1,506
5,420
10,670
100,178
0
L
14,230
5,729
369
5,351
19,128
6,512
417
678
18,101
0
71,897
W
9,153
5,363
244
4,820
14,751
5,652
1,622
4,656
10,095
0
43,879
L
Bakasura
o0Hazrat0o
Bakasura
5,312
4,280
534
5,221
16,289
6,411
346
3,724
12,410
0
45,677
L
Baron Samedi
vass_91
Baron Samedi
9,174
375
1,436
3,189
17,658
9,173
312
4,313
13,215
70,656
0
L
8,020
1,099
0
4,585
25,046
24,800
28
3,933
20,653
27,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,729
Gold Earned
67,902
470
Minions Killed
661
0
Camps Cleared
0
2,053,517
Distance Traveled
2,079,398
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,305
471
76
3
0
340,343
0
L
Chaac
11,884
495
98
4
0
435,148
1
W
Set
18,915
788
238
10
0
473,562
2
W
Bellona
12,443
518
72
3
0
475,403
1
W
Agni
14,491
604
191
8
0
416,141
0
L
Neith
10,334
431
125
5
0
362,314
0
W
Cupid
10,748
448
84
4
0
373,949
1
L
Bakasura
10,433
435
112
5
0
464,318
0
L
Baron Samedi
11,741
489
109
5
0
376,381
1
L
Sobek
9,337
389
26
1
0
415,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role